Eternal Story

by zaccaro on 26 October 2020

Main Deck (64 cards)

Sideboard (3 cards)

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Deck at a Glance

Social Stats

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This deck has been viewed 758 times.

Mana Curve

Mana Symbol Occurrence

24028160

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Eternal Story

If you got rid of feather (which has no purpose with its ability) and solemnity, then it would be standard. But as I think the deck is pioneer I recommend switching feather with Teysa Karlov, so that you get double the trigger effects.

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Posted 04 November 2020 at 16:47

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Thanks, I had forgotten Teysa completely, and it is true, Feather is not optimal for this deck. I will change that to Teysa instead.

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Posted 04 November 2020 at 20:13

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Now if you want you can just get rid of Teysa and make it standard

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Posted 04 November 2020 at 21:29

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solemnity wouldn't work with Taborax. Yeah, I think Teysa Karlov would be a better addition than Feather, since you aren't running non-creature spells. The only other thing I see is that you have a lot of full sets of legendary creatures...and you can't have two copies of the same legend...unless you run mirror gallery

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Posted 04 November 2020 at 17:16

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Legends are here mostly to sacrifice themselves when a copy enters the battlefield, but they are also on the battlefield together so they trigger their ability if it can trigger.

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Posted 04 November 2020 at 20:09

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Ok then, I see what you mean. Sounds good. Just need to get rid of 4 cards

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Posted 04 November 2020 at 20:29

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Not really

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Posted 04 November 2020 at 21:29

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or just sideboard 4 of them.

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Posted 04 November 2020 at 22:13

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Decks can be 64 and competitive, I mean some time ago there was a 250 card self mill that was viable on historic

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Posted 05 November 2020 at 17:07

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Oh really? I thought it had to be 60...but I guess that makes sense since there was the one card that said "if you have 200 cards in your library, you win the game" lol

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Posted 05 November 2020 at 17:10

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Are the Temples solid enough for the mana base? I ask because I know the shock lands can be pricey-every time I need one I get sticker shock-but it seems like with half your mana base coming in tapped it could stall out. Obviously the longer the game goes I think the better it'd be for this deck, but it looks vulnerable to aggressive decks-but I know that sometimes that can be deceiving. (Too much Arena makes me feel like an Aggro caveman lately!)

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Posted 05 November 2020 at 21:43

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If the deck was monocolored it could support having 12 temples, but it's ordinary mana is split into three, so the deck will stall a lot. It will take 5 turns to cast the first 4 cost, and odds are high that any 3cost are cast at turn 4.
In general every first creature of each cost is likely to be stalled a turn.

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Posted 05 November 2020 at 23:22

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