Zach_255

81 Decks, 895 Comments, 149 Reputation

Interesting! Though, all wins while I am gone are under contest!

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Posted 28 May 2013 at 16:59 as a comment on bruna

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At least sideboard abrupt decay and putrefy. They are far too useful not to consider

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Posted 28 May 2013 at 16:58 as a comment on Necromancer Lord

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Gotta agree with ya there. Heck, I have a play set of the things held back just in case I get a wild hair.

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Posted 28 May 2013 at 16:56 in reply to #357732 on Lobber Crew (green/red)

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lol, heard.

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Posted 28 May 2013 at 16:55 in reply to #357775 on wrexial

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True. He does have flying, but thats too easy to circumvent. How has breaking and entering been working for you?

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Posted 28 May 2013 at 16:55 in reply to #357770 on Grixis Mill

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http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/248e

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/248f

Read the new legends rule...I hate wizards sometimes...

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Posted 28 May 2013 at 16:33 as a comment on wrexial

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I'd run Enter the Infinite just for Blast of Genius, lol.

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Posted 28 May 2013 at 16:28 as a comment on U/R/W Russian Control

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With that many enchantments I'd be tempted to try out Sphere of Safety. Also, Skull Crack is pretty awesome to use here.

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Posted 28 May 2013 at 16:27 as a comment on Anti Block

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I like it! Have you seen Mirko?

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Posted 28 May 2013 at 16:24 as a comment on Grixis Mill

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Seems a little light on the mana end. Unless you plan to play cmc 2 or 1 cards fore your entire spell list I'd bump the land count to 24 at the minimum.

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Posted 28 May 2013 at 16:19 as a comment on GOLGARI SWARM

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Im not huge on Gruuhl but it is effective, thats for sure.

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Posted 28 May 2013 at 16:07 in reply to #357732 on Lobber Crew (green/red)

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That would work

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Posted 28 May 2013 at 15:22 in reply to #357732 on Lobber Crew (green/red)

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Emissary, gotcha! Cool deck, but needs more Lightning Bolts. =)

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Posted 28 May 2013 at 15:19 in reply to #357732 on Lobber Crew (green/red)

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How do you get Burning-Tree Shaman on the field?

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Posted 28 May 2013 at 15:16 as a comment on Lobber Crew (green/red)

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Is pauper common only? I thought it was just void of rares...by bad

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Posted 28 May 2013 at 15:09 in reply to #357708 on Mono Black Block Pauper

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I like it, but Unmake doesn't seem to belong. It cost 3 black for you and that kind of mana dependency can bite you in the butt. I would either swap it out or fix the mana base. The base is weak at 20, try 24. If you want to stick with unmake, put 4 swamps in.

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Posted 28 May 2013 at 15:00 as a comment on Shadow Knowlage

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Use Shrieking Affliction to deal out some extra death when their hand is low on cards.

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Posted 28 May 2013 at 14:55 as a comment on Mono Black Block Pauper

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Why the Mercurial Chemister? It seems like you'd need more high cost cards to make it work correctly.

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Posted 28 May 2013 at 14:46 as a comment on budget izzet delver

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Why use more than one Edric? Only one can exist so wouldn't it, with your draw power, be better to use three other creatures instead? Maybe some type of merfolk that lets you draw on every successful strike or something.

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Posted 28 May 2013 at 14:39 as a comment on Play All The Things

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Serra Ascendant?

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Posted 28 May 2013 at 14:36 as a comment on Mikaeus Human EDH

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