Zach_255

81 Decks, 895 Comments, 148 Reputation

You just might have to...I got some wicked builds in the works...gonna put r/u to shame.

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Posted 28 May 2013 at 17:19 in reply to #357790 on bruna

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Roof Top Storm!!!

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Posted 28 May 2013 at 17:00 as a comment on Science Zombies

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Interesting! Though, all wins while I am gone are under contest!

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Posted 28 May 2013 at 16:59 as a comment on bruna

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At least sideboard abrupt decay and putrefy. They are far too useful not to consider

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Posted 28 May 2013 at 16:58 as a comment on Necromancer Lord

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Gotta agree with ya there. Heck, I have a play set of the things held back just in case I get a wild hair.

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Posted 28 May 2013 at 16:56 in reply to #357732 on Lobber Crew (green/red)

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lol, heard.

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Posted 28 May 2013 at 16:55 in reply to #357775 on wrexial

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True. He does have flying, but thats too easy to circumvent. How has breaking and entering been working for you?

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Posted 28 May 2013 at 16:55 in reply to #357770 on Grixis Mill

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http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/248e

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/248f

Read the new legends rule...I hate wizards sometimes...

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Posted 28 May 2013 at 16:33 as a comment on wrexial

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I'd run Enter the Infinite just for Blast of Genius, lol.

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Posted 28 May 2013 at 16:28 as a comment on U/R/W Russian Control

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With that many enchantments I'd be tempted to try out Sphere of Safety. Also, Skull Crack is pretty awesome to use here.

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Posted 28 May 2013 at 16:27 as a comment on Anti Block

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I like it! Have you seen Mirko?

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Posted 28 May 2013 at 16:24 as a comment on Grixis Mill

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Seems a little light on the mana end. Unless you plan to play cmc 2 or 1 cards fore your entire spell list I'd bump the land count to 24 at the minimum.

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Posted 28 May 2013 at 16:19 as a comment on GOLGARI SWARM

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Im not huge on Gruuhl but it is effective, thats for sure.

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Posted 28 May 2013 at 16:07 in reply to #357732 on Lobber Crew (green/red)

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That would work

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Posted 28 May 2013 at 15:22 in reply to #357732 on Lobber Crew (green/red)

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Emissary, gotcha! Cool deck, but needs more Lightning Bolts. =)

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Posted 28 May 2013 at 15:19 in reply to #357732 on Lobber Crew (green/red)

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How do you get Burning-Tree Shaman on the field?

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Posted 28 May 2013 at 15:16 as a comment on Lobber Crew (green/red)

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Is pauper common only? I thought it was just void of rares...by bad

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Posted 28 May 2013 at 15:09 in reply to #357708 on Mono Black Block Pauper

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I like it, but Unmake doesn't seem to belong. It cost 3 black for you and that kind of mana dependency can bite you in the butt. I would either swap it out or fix the mana base. The base is weak at 20, try 24. If you want to stick with unmake, put 4 swamps in.

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Posted 28 May 2013 at 15:00 as a comment on Shadow Knowlage

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Use Shrieking Affliction to deal out some extra death when their hand is low on cards.

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Posted 28 May 2013 at 14:55 as a comment on Mono Black Block Pauper

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Why the Mercurial Chemister? It seems like you'd need more high cost cards to make it work correctly.

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Posted 28 May 2013 at 14:46 as a comment on budget izzet delver

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