AjaniBeastMode

156 Decks, 177 Comments, 23 Reputation

It gets harder and harder for me to decide to take the time to write down the how to play and description, then make it public. Each deck will get about 100 views, then be shuffled into the void forever. Makes it very disheartening.

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Posted 21 July 2016 at 12:56 as a comment on Is MTGVault Dead?

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Fixed the sideboard. There are sometimes you don't quite have the right color and need to find the right basic. It's usually okay to turn 1 evolving wilds because you can still play 2 borderposts on turn 2. Just simply tap the land, bounce and play, and then replay the land, bounce and play.

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Posted 20 July 2016 at 17:53 in reply to #585231 on Budget Modern: Restore Balance

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I'm guessing your goal was also to make this pauper, but if you dont have some kind of edict effect you're gonna lose to boggles every time. May I recommend Chainer's Edict?

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Posted 16 July 2016 at 15:14 as a comment on Mono Black Control

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I've seen lists like this but uses the Alignment as an alternate win con. So the main thing is you have 4 of Alignments, 4 of clever impersonator (can copy alignment) and 4 of star field of nix. You then use removal like stasis snare, silk wrap, etc. You can win by punching people with enchantments. Or occasionally, align the hedrons.

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Posted 14 February 2016 at 17:12 as a comment on I summon Exodia

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Most of them are like an extra 50 cents. Mishra's bauble, Golgari Grave Troll, and Phantasmagorian are the big wallet hitters.

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Posted 14 December 2015 at 04:33 in reply to #569907 on Opps! No Lands!

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Also Drakeraenes, I dunno if you're a foil fan. But this deck is decently cheap to foil out.

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Posted 13 December 2015 at 23:28 in reply to #569907 on Opps! No Lands!

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I ran her for a while but it simply never helped as much as it should. With Grislebrand, you pretty much pay 7 life to dredge the entirety of your deck out then win, and all the sideboard creatures are there to help you control. She usually just got answered before I could do anything with her on my turn.

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Posted 12 December 2015 at 19:15 in reply to #569907 on Opps! No Lands!

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No problem. I played Flash Hulk in legacy before it got banned. This is my next iteration of it.

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Posted 21 July 2015 at 18:41 in reply to #556500 on HULK SMASH! New Modern Combo

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Have you heard of Skargg Guildmage? Better than Tattermunge Witch

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Posted 19 May 2015 at 20:31 as a comment on Budget Decks: Intensity

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Worst match ups are Jund and Affinity. Those are tough battles.

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Posted 05 May 2015 at 23:15 in reply to #547591 on 8 Rack Modern

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Well the thing about any combo deck is you have to know when to fire. As far as Tormod's crypt goes. You have nature's claim. Surgical extraction is a sorcery, so you just wait till you can dump the hulk and do a footsteps in the same turn. Might take you till turn 4-5. But it'll get there.

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Posted 02 May 2015 at 15:09 in reply to #547800 on HULK SMASH! New Modern Combo

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So I know that this was you trying to remake pod, but I think I have done something similar. I remade Flash Hulk but in modern. Its a fun little combo deck that is most consistent around turn 3 but can win turn 2 with the right hand. You should take a look. You seem like the type of player that would have fun with it.

http://www.mtgvault.com/ajanibeastmode/decks/hulk-smash-new-modern-combo-2/

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Posted 01 May 2015 at 16:46 as a comment on Pod Reborn

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If you hit the targeted hand hate quick enough. It'll usually stall the combo just long enough to get the shield up. This deck took a beating with Hymn being banned.

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Posted 01 May 2015 at 07:08 in reply to #547591 on 8 Rack Modern

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I played this deck online, with my playgroup, and at tournaments. Lately, most decks just combo out before you have a chance to shield yourself. But it still runs okay.

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Posted 30 April 2015 at 12:25 in reply to #547591 on 8 Rack Modern

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I played against pod.... A LOT. I have 3 modern decks and only one was consistently able to contend, and even that was difficult. My decks are Locket Storm, USA Control, and Green/White Hate Bearers. The USA control was the only deck ever able to manage to survive the bout. Thats because it specializes in waiting for a combo to start, and putting a wrench in the gears at the last second to make it fall apart. I can tell you right now that, with this build. any deck that has spot removal is going to get you real bad. If they see a combo piece down, and the other try's to fall, one is going to go away before the combo can fire off. I'm not sure how to get around it, but it's a major flaw you should look at.

I guess i'm just trying to say Pod gave me problems because i removed the combo's and they just responded with threats. If i removed the threats, the hit me with a combo. You need a back up plan. And there just isn't one here.

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Posted 23 April 2015 at 10:30 as a comment on Pod Reborn

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Okay well I don't see V Clique and that was just spoiled so I think your source is wrong.

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Posted 23 April 2015 at 08:16 as a comment on Modern Masters 2

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Some of these cards don't make sense. I saw a lot that never see play in any modern deck. Even the abstract ones.

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Posted 22 April 2015 at 12:11 as a comment on Modern Masters 2

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It's very fun. You''l enjoy it. If you like artifact decks, Esperoza is an extremely powerful general.

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Posted 14 November 2014 at 22:22 in reply to #517281 on Budget EDH: Bosh likes it Boom

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P.S. Ever thought of doing a Puaper Commander deck? You take any uncommon creature, and make it your commander. Then, the rest are all commons. It's really fun, and really cheap. My favorite one that I've built is here.

http://www.mtgvault.com/ajanibeastmode/decks/pauper-edh-for-35/

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Posted 14 November 2014 at 19:27 as a comment on Budget EDH: Bosh likes it Boom

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You should really consider adding the new Red Planeswalker Commander to this deck. Also Goblin Welder and Ugin's Nexus extremely good to go Infinite off of.

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Posted 14 November 2014 at 19:23 as a comment on Budget EDH: Bosh likes it Boom

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