Boss Naya

by Cakins on 30 April 2010

Main Deck (60 cards)

Sideboard (15 cards)

Instants (1)


Artifacts (3)

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Deck Description

Tried this at FNM tonight... I have found, that this is almost as bad as Jund against RDW...

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

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This deck has been viewed 1,133 times.

Mana Curve

Mana Symbol Occurrence

1800919

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Boss Naya

add woolly thoctar, mage slayer, and more behemoth sledges

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Posted 30 April 2010 at 23:46

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Obviously you didn't see this is marked as Competitive...

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Posted 01 May 2010 at 00:03

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its too slow, with so many comes into play tapped lands you will prolly be a turn slower then the opponent just from land base. i dont really c the point of the equipments, it just slows the deck down more, even with Stoneforge Mystic

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Posted 01 May 2010 at 02:24

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I wish SOMEONE would play competitivly on this site...

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Posted 01 May 2010 at 02:44

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its actually a nice setup there as normal for Boss Naya. What ive been doing vs RDW was siding in Student of Warfare. RDW doesnt do much once its out of "gas" so u bolt / path their creatures, got it, still i dont like wasting a removal for everyone of those ugly hasters that are gone end of turn anyways. T1 Student, T2 Levelup -> 3/3 firststrike, nice to attack but better for def.

i totally see that all it takes is one of their burnspells for that guy but hell, which of Naya's creatures survive that anyways ;) (in Boss).

Further i wasnt that happy with Sejiri Steppe most games but thats just me ;). Best of luck to you in your tournaments even tho people here dont seem to share your opinions too often xD.

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Posted 04 May 2010 at 18:34

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Sejiri Steppe is in there for the Knight of the Reliquary.

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Posted 12 May 2010 at 17:07

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