Magic: The Gathering Cards

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Found 980 cards matching the selected filters (0.345 seconds)

Card Information

Enchantment {3}{B}{B}

Card Rules

Whenever a creature you control deals combat damage to a player, that player discards a card from his or her hand.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {1}{W}

Card Rules

Remove target creature with power 2 or less from the game. Its controller gains 4 life.

Flavor Text

"The River flows. My soul returns."

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {4}{R}

Card Rules

Lava Axe deals 5 damage to target player.

Flavor Text

"Catch!"

Card Information

Instant {R}

Card Rules

Lava Dart deals 1 damage to target creature or player. Flashback: Sacrifice a mountain. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Hounds 4/4, {2}{R}{R}

Card Rules

Lava Hounds is unaffected by summoning sickness. When Lava Hounds comes into play, it deals 4 damage to you.

Flavor Text

"What cats bury, dogs eat." —Urborg aphorism

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Spirit 3/3, {3}{R}

Card Rules

At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.

Flavor Text

Her voice is disaster, painful and final. —Matoc, lavamancer

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {G}

Card Rules

Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.

Flavor Text

Victory favors neither the righteous nor the wicked. It favors the prepared.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Legendary Artifact {7}

Card Rules

{W}{U}{B}{R}{G}: Remove target permanent from the game. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Beast 6/4, {2}{R}{R}

Card Rules

Whenever Lesser Gargadon attacks or blocks, sacrifice a land.

Flavor Text

Trod on by a gargadon. —Kipamu expression meaning "wiped out"

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Leviathan 10/10, {5}{U}{U}{U}{U}

Card Rules

Trample Leviathan comes into play tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment {2}{U}{U}

Card Rules

All creatures you control gain flying.

Flavor Text

"We'll be easy targets if we remain on the ground. Let's take the fight to them."

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Cleric 1/1, {2}{G}

Card Rules

{T}: Untap target land.

Flavor Text

After years of training, the Druid becomes one with nature, drawing power from the land and returning it when needed.

Card Information

Summon Lhurgoyf */1+*, {2}{G}{G}

Card Rules

Lhurgoyf has power equal to the number of creature cards in all graveyards and toughness equal to 1 plus the number of creature cards in all graveyards.

Flavor Text

"Ach! Hans, run! It's the Lhurgoyf!" —Saffi Eriksdotter, last words

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Angel 3/4, {1}{R}{W}{U}

Card Rules

Flying, vigilance, haste

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {3}{R}

Card Rules

Lightning Blast deals 4 damage to target creature or player.

Flavor Text

"I'll climb down soon. Don't worry, it's just a thunderstorm--" —Former elvish scout

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {R}

Card Rules

Lightning Bolt deals 3 damage to target creature or player.

Card Information

Creature — Elemental 4/1, {3}{R}

Card Rules

Haste (This creature may attack and {T} the turn it comes under your control.)

Flavor Text

"A flash of the lightning, a break of the wave,; He passes from life to his rest in the grave." —William Knox, "Mortality"

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchant Land {2}{G}{G}

Card Rules

Enchanted land is a 5/6 green Treefolk creature that's still a land.

Flavor Text

Keldons were accustomed to rugged terrain, but they never expected it to be aggressive.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Behemoth 4/4, {3}{G}{G}

Card Rules

Tap a creature you control: +1/+1 until end of turn

Flavor Text

"Most people can't build decent weapons out of stone or steel. Trust the elves to do it with only mud and vines." —Gerrard of the Weatherlight

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Elf 1/1, {G}

Card Rules

{T}: Add {G} to your mana pool.

Flavor Text

Llanowar covers a million square miles, yet nobody enters the forest without the elves knowing it.

Card Information

Summon Elf 2/3, {2}{G}

Card Rules

When Llanowar Sentinel comes into play, you may pay {1}{G} to search your library for a Llanowar Sentinel card. Put that card into play. Shuffle your library afterwards.

Flavor Text

"The forest has as many eyes as leaves." —Mirri of the Weatherlight

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Land

Card Rules

{T}: Add one colorless mana to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.

Card Information

Creature — Wolf 2/2, {2}{G}

Card Rules

You may have Lone Wolf deal its combat damage to defending player as though it weren't blocked.

Flavor Text

A wolf without a pack is either a survivor or a brute.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Land

Card Rules

Lonely Sandbar comes into play tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card from your hand: Draw a card.)

Card Information

Creature — Shade 1/1, {2}{B}

Card Rules

{B}: Looming Shade gets +1/+1 until end of turn.

Flavor Text

On darkness feeding, in nightmares breeding.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Merfolk Lord 2/2, {U}{U}

Flavor Text

A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them.

Card Information

Summon Demon 7/7, {4}{B}{B}{B}

Card Rules

Flying, trample During your upkeep, sacrifice a creature other than Lord of the Pit. If you cannot, Lord of the Pit deals 7 damage to you.

Card Information

Creature — Lord 2/2, {1}{B}{B}

Card Rules

All Zombies get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.

Flavor Text

"I confer with Death itself. What could you possibly do to injure me?" —Lord Dralnu

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Soldier 1/1, {W}

Card Rules

When Loyal Sentry blocks, destroy it and the creature it blocks. (Destroy both creatures before dealing damage.)

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchant Creature {1}{G}{G}

Card Rules

All creatures able to block enchanted creature do so.

Flavor Text

"When the forest wants something, no mortal mind can resist her." —Maro

Card Information

Creature — Zombie 1/1, {B}

Card Rules

When Maggot Carrier comes into play, each player loses 1 life.

Flavor Text

"The mere sight of our undead allies sickens me. What unholy bargain have you struck?" —Grizzlegom, to Agnate

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact {3}

Card Rules

{4}, {T}: Put a charge counter on Magistrate's Scepter. {T}, Remove three charge counters from Magistrate's Scepter: Take another turn after this one.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Giant 5/5, {5}{R}{R}

Card Rules

When Magma Giant comes into play from your hand, it deals 2 damage to each creature and player. (This includes you and your creatures, including Magma Giant.)

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Lhurgoyf */*, {2}{R}{R}

Card Rules

Haste Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Djinn 5/6, {4}{U}{U}

Card Rules

Flying

Flavor Text

Of royal blood among the spirits of the air, the Mahamoti Djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.

Card Information

Summon Jellyfish 2/2, {2}{U}

Card Rules

When Man-o'-War comes into play, return target creature to owner's hand.

Flavor Text

"Beauty to the eye does not always translate to the touch." —Naimah, Femeref philosopher

Card Information

Sorcery {R}

Card Rules

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact {1}

Card Rules

{1}, {T}: Add one mana of any color to your mana pool.

Flavor Text

Overflowing with visions of the possible future, it lends power to those in the present.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Interrupt {1}{U}

Card Rules

Counter target spell unless its caster pays an additional {3}.

Flavor Text

"The fatal flaw in every plan is the assumption that you know more than your enemy." —Volrath

Card Information

Enchantment {3}{R}

Card Rules

Whenever a player taps a land for mana, Manabarbs deals 1 damage to him or her.

Card Information

Enchant Creature {1}{R}

Card Rules

Enchanted creature gets +2/+2 and can't block.

Flavor Text

"Remember me?" Tahngarth roared. "Now I'll repay you for my stay on Rath!"

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact Creature 3/3, {5}

Card Rules

{2}: Mantis Engine gains flying until end of turn. {2}: Mantis Engine gains first strike until end of turn.

Flavor Text

Tawnos left a legacy of animal designs in many of Urza's creations.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Giant 3/3, {3}{W}

Card Rules

Creatures with power 3 or greater do not untap during their controller's untap phases.

Flavor Text

"Strapping on nine hundred pounds of armor every morning would make any warrior cross." —Gerrard of the Weatherlight

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Elemental */*, {2}{G}{G}

Card Rules

Maro's power and toughness are each equal to the number of cards in your hand.

Flavor Text

No two see the same Maro.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Soldier 1/2, {1}{W}

Card Rules

{W}, {T}: Tap target creature.

Flavor Text

"A skilled decoy can throw your enemies off your trail. A master decoy can survive to do it again." —Gerrard of the Weatherlight

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Cleric 1/4, {4}{W}

Card Rules

{T}: Prevent the next 4 damage that would be dealt to target creature or player this turn.

Flavor Text

Her heart holds the pain of every soldier she's ever healed.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Wizard 2/2, {W}{U}

Card Rules

As Meddling Mage comes into play, name a nonland card. The named card can't be played.

Flavor Text

Meddling mages chant so loudly that no one can get a spell in edgewise.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment {2}{B}

Card Rules

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

Flavor Text

Memories cut from the mind can cut right back.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Wizard 1/1, {2}{U}

Card Rules

When Merchant of Secrets comes into play, draw a card.

Flavor Text

To scrape out a living in Aphetto, wizards are reduced to selling rumors, lies, forgeries, or - if they get desperate enough - the truth.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {1}{U}

Card Rules

Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.

Flavor Text

"There's no trade without trust." —Eron the Relentless

Editions

Legality

  • Legal in Modern
  • Restricted in Vintage
  • Legal in Legacy

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