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Found 980 cards matching the selected filters (0.415 seconds)

Card Information

Instant {2}{U}{U}

Card Rules

Counter target spell. Look at the top four cards of your library, then put them back in any order.

Flavor Text

I said 'pick his brain,' not 'tear off his head.'" —Riptide Project researcher"

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {1}{W}

Card Rules

Destroy target artifact or enchantment.

Card Information

Sorcery {X}{R}

Card Rules

Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, remove it from the game instead.

Card Information

Instant {2}{W}

Card Rules

Kicker {2}{U} (You may pay an additional {2}{U} as you play this spell.) Destroy target artifact or enchantment. If you paid the kicker cost, draw two cards.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact {3}

Card Rules

{3}, {T}: Target player discards a card from his or her hand. Play this ability only during your turn.

Card Information

Interrupt {1}{U}{U}

Card Rules

Counter target spell. Remove that spell card from the game.

Flavor Text

"If you weren't born with it, you don't need it." —Grahilah, former trader of Amiqat

Editions

Legality

  • Legal in Standard
  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact {2}

Card Rules

{T}: Target permanent becomes the color of your choice until end of turn.

Flavor Text

The magistrate seems to prefer a distorted perspective of reality.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {1}{W}

Card Rules

Destroy target artifact. Gain an amount of life equal to that artifact's total casting cost.

Flavor Text

These tears of pain I weep to the skies, Not bitter drops, but water made divine. Each gem of sorrow slips, no longer mine, But proffered thus to echo other cries.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Griffin 2/2, {1}{W}{W}

Card Rules

Flying Attacking doesn't cause Diving Griffin to tap.

Flavor Text

To outrace the griffin —Kipamu expression meaning "to do the impossible"

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact Creature — Golem 3/3, {4}

Card Rules

If a spell or ability an opponent controls causes you to discard Dodecapod, put it into play with two +1/+1 counters on it instead of putting it into your graveyard.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Cleric Mercenary 2/2, {2}{B}

Card Rules

{B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to play.

Flavor Text

His sacrifice shall not be forgotten. Now toss his body over there with the others." —Phage the Untouchable"

Card Information

Artifact {3}

Card Rules

{3}, {T}: Put a +1/+1 counter on target creature.

Flavor Text

Fire in the blood, fire in the belly.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature—Dragon Wizard 5/5, {5}{R}{R}

Card Rules

Flying Whenever Dragon Mage deals combat damage to a player, each player discards his or her hand and draws seven cards.

Flavor Text

"You'll bend to my will-with or without your precious sanity."

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment {4}{R}{R}

Card Rules

{5}{R}{R}: Put a 5/5 red Dragon creature token with flying into play.

Flavor Text

A powerful mage created the roost to guard a portal between the planes. The mage is long gone, but dragons still keep watch at the gate.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Dragon 2/3, {2}{R}{R}

Card Rules

Flying {R}: Dragon Whelp gets +1/+0 until end of turn. At end of turn, if this ability has been played four or more times this turn, sacrifice Dragon Whelp.

Card Information

Sorcery {8}{R}

Card Rules

Search your library for a Dragon card and put it into play. Then shuffle your library. Storm (When you play this spell, copy it for each spell played before it this turn.)

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Illusion 1/5, {2}{U}{U}

Card Rules

Dream Prowler is unblockable as long as no other creatures are attacking.

Flavor Text

"To think that some find sleep a restful state." —Volrath

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Spirit 2/2, {2}{U}{U}

Card Rules

At the beginning of each player's upkeep, that player puts the top X cards from his or her library into his or her graveyard, where X is the number of cards in his or her hand.

Flavor Text

Her voice is insight, piercing and true. —Ixidor, reality sculptor

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Skeleton 1/1, {1}{B}

Card Rules

{B}: Regenerate Drudge Skeletons.

Flavor Text

"The dead make good soldiers. They can't disobey orders, they never surrender, and they don't stop fighting when a random body part falls off." —Nevinyrral, Necromancer's Handbook

Card Information

Summon Insect 1/1, {R}

Card Rules

{1}{R}: Target creature cannot block Duct Crawler this turn.

Flavor Text

"The mountain's ducts will be like organ pipes, amplifying the glorious roar of the dying." —Stronghold architect, journal

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {B}

Card Rules

Target opponent reveals his or her hand. Choose a noncreature, nonland card from it. That player discards that card.

Flavor Text

"Change your mind, or I'll change it for you."

Card Information

Creature — Imp 2/1, {2}{B}

Card Rules

Flying

Flavor Text

It despises humans and squirrels and beasts and dwarves and cephalids . . . well, it despises just about everything.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Dwarves 1/1, {2}{R}

Card Rules

Tap to destroy a wall.

Flavor Text

Foolishly, Najib retreated to his castle at El-Abar; the next morning he was dead. In just one night, the dwarven forces had reduced the mighty walls to mere rubble.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {1}{G}{G}

Card Rules

Target player untaps all basic lands he or she controls.

Flavor Text

"Give it a week and it will feed an army."

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Elemental 4/5, {3}{R}{R}

Flavor Text

Earth Elementals have the eternal strength of stone and the endurance of mountains. Primordially connected to the land they inhabit, they take a long-term view of things, scorning the impetuous haste of short-lived mortal creatures.

Card Information

Sorcery {X}{R}

Card Rules

Earthquake deals X damage to each creature without flying and each player.

Card Information

Creature — Knight 3/3, {2}{B}{B}

Card Rules

{B}{B}, {T}: Destroy target green creature.

Flavor Text

"There is no worse enemy. His passion for death doesn't just border on insanity, it wallows in it." —The Southern Paladin

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {G}{W}

Card Rules

Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Flavor Text

Tribal rivalries and petty disputes were laid aside at Eladamri's summons.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Land

Card Rules

Elfhame Palace comes into play tapped. {T}: Add {G} or {W} to your mana pool.

Flavor Text

Llanowar has seven elfhames, or kingdoms, each with its own ruler. Their palaces are objects of awe, wonder, and envy.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Soldier 3/3, {5}{W}

Card Rules

{T}: Elite Archers deals 3 damage to target attacking or blocking creature.

Flavor Text

They fletch their arrows with the feathers of angels.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Soldier 2/2, {2}{W}

Card Rules

If Elite Javelineer blocks, it deals 1 damage to target attacking creature.

Flavor Text

"Precision is frequently more valuable than force." —Gerrard of the Weatherlight

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Elf 3/3, {3}{G}{G}

Card Rules

Elven Riders can't be blocked except by creatures with flying and/or Walls.

Flavor Text

Wirewood cannot hide great size. Only with speed and skill can we survive here.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Elves 1/1, {G}

Card Rules

{T}: Add {B} to your mana pool, and Elves of Deep Shadow do 1 damage to you. This ability is played as an interrupt.

Flavor Text

"They are aberrations who have turned on everything we hold sacred. Let them be cast out." —Ailheen, Speaker of the Council

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Elf 2/4, {3}{G}{G}

Card Rules

All creatures able to block Elvish Bard do so. If this forces a creature to block more attackers than allowed, defending player assigns that creature to block as many of those attackers as allowed.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Elf 1/1, {G}

Card Rules

For each creature that blocks it, Elvish Berserker gets +1/+1 until end of turn.

Flavor Text

Their fury scatters enemies like a pile of dry leaves.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Lord 2/2, {1}{G}{G}

Card Rules

All Elves get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a forest.)

Flavor Text

"For what are leaves but countless blades To fight a countless foe on high." —Elvish hymn

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {G}

Card Rules

Buyback {4} (You may pay an additional {4} when you play this spell. If you do, put it into your hand instead of your graveyard as part of the spell's effect.) Target creature gets +2/+2 until end of turn.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Elf 1/1, {G}

Card Rules

{G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.

Flavor Text

To an elf, magic and music are the same..

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Elf Druid 1/1, {G}

Card Rules

When Elvish Pioneer comes into play, you may put a basic land card from your hand into play tapped.

Flavor Text

Destruction is the work of an afternoon. Creation is the work of a lifetime." —Kamahl, druid acolyte"

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Elf 1/1, {3}{G}

Card Rules

{G}, {T}: Put a creature card from your hand into play.

Flavor Text

From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more. —Elvish teaching

Card Information

Creature — Elf 1/1, {G}

Card Rules

{G}, {T}, Sacrifice Elvish Scrapper: Destroy target artifact.

Flavor Text

The stories tell of a distant time when machines overran the forests, destroying everything that lived. That time will not come again.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Elf 2/3, {G}{G}

Flavor Text

My tales of war are the stories most asked for around the fires at night, but they're the ones I care least to tell.""

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Beast 3/4, {2}{R}

Card Rules

Ember Beast can't attack or block alone.

Flavor Text

Spot one ember beast, attack. Spot a second, best fall back. —Dwarven saying

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Crocodile 5/5, {3}{G}

Card Rules

When you control no other creatures, sacrifice Emperor Crocodile.

Flavor Text

The king of Yavimaya's waters pays constant attention to his subjects. . . and thrives on their adulation.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment {2}{G}

Card Rules

Whenever you play an enchantment spell, draw a card.

Flavor Text

The wise learn from successes as well as mistakes.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment {2}{W}{W}

Card Rules

Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from play, return it to your hand.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchant Creature {B}{B}

Card Rules

Enchanted creature gets -2/-2.

Flavor Text

"If it is weak, either kill it or ignore it. Anything else honors it." —Kaervek

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Beast 7/7, {6}{G}

Flavor Text

Its diet consists of fruits, plants, small woodland animals, large woodland animals, woodlands, fruit groves, fruit farmers, and small cities.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {X}{R}

Card Rules

Target creature gets +X/+0 until end of turn.

Flavor Text

"You wouldn't like me when I'm angry."

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact {3}

Card Rules

Creatures with power greater than the number of cards in your hand can't attack.

Flavor Text

Bridges usually get you from one place to another. This one just gets you.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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