CasualMoney

15 Decks, 22 Comments, 3 Reputation

Well, I saw a couple sites where you can get 'em for 20 bucks a card. Still pretty steep for a casual-only card that works in 1 deck. However, in Magic Online they're like, pennies a piece. Nice.

0
Posted 27 January 2014 at 19:41 in reply to #428476 on Offbeat Tribes: Elephants

Permalink

If you're playing online, Elephant Graveyard is an obvious inclusion. If you like, check out my deck, I'm also running an elephant deck.

1
Posted 18 January 2014 at 18:03 as a comment on Thick Hide

Permalink

I don't really understand some of the choices here. You have Knowledge Exploitation, but no rogues to take advantage of it. Without rogues, it's a 7 mana spell. For 7 mana, you can get one of your own good spells and forget about theirs. Then you have a whole bunch of 1's and 2's.

If you want to steal things, I'd use things like Control Magic. Annex is a good card if you want to be able to use their spells. It also has the benefit of stealing their land so you don't have to devote so much of your deck to color fixing.

1
Posted 30 April 2013 at 18:30 as a comment on I own YOU

Permalink

I would add "Swarmyard" in. Then you can regen all those rats.

0
Posted 20 February 2013 at 19:57 as a comment on Infestation of a Modern Design

Permalink

There are so many that are better? Like what ones?

0
Posted 28 January 2013 at 17:11 in reply to #318737 on The Thing That Couldn't Die

Permalink

I haven't seen either in my experience in Magic:Online in the classic format. If the metagame dictated, one could splash white for disenchant.

0
Posted 25 January 2013 at 20:29 in reply to #318710 on The Thing That Couldn't Die

Permalink

Seems like you're trying to go in too many directions. You want the Wurmcoil, Architects, Hellkites and whatnot, and it's no secret why. They win games. Why not just splurge for the playset of wurmcoils and dragons and add artifacts and artifact helpers while ditching the tribal sub-theme? They're just slowing you down at this point.

0
Posted 11 January 2013 at 21:57 as a comment on Realm of the Ilusions

Permalink

This is pretty cool, I might have to use this idea as a basis for a deck of my own! Great idea!

0
Posted 09 January 2013 at 04:32 as a comment on No Sudden Moves

Permalink

Now that Serra Avatar is running around in Standard, that might be a card you could use. Hitting it with Sheltering Word doubles your life total, and doubles its power as well. With the Rhox, it would quadruple your life total. Things could get completely bonkers rather quickly with that around.

0
Posted 08 January 2013 at 18:38 as a comment on crazy life gain

Permalink

I've built a very similar deck. I ended up pulling out the Lorthos, because I found that if I tutored it up without having 8 lands out, it ended up being just a vanilla 8/8. You might instead try Tidal Kraken, which is unblockable. Polar Kraken or Leviathan are also pleasingly old-school, if you'd can bear the idea of the big sac every turn.

0
Posted 06 January 2013 at 16:56 as a comment on Lovecraftian [Budget: $15]

Permalink

That's not a bad idea. I'd been looking to replace the Chittering Rats, actually. They set up a sort of soft lock, if you can sac and reanimate them every turn, but it seems to happen so rarely. I'll look into the reassembling skeleton idea. Thanks!

0
Posted 06 January 2013 at 16:52 in reply to #314256 on Deathly Dominion

Permalink

That's going to be a very tough deck to get around, especially for decks not designed to beat it. For my draw-go deck I also like to use things like Stalking Stones. You can turn them into 3/3 creatures at the end of an opponents turn and you'll never have to tap yourself out and risk something getting through your counterspell wall. I also like Whispers of the Muse, for a bit of reusable, old-school card drawing.

0
Posted 05 January 2013 at 19:30 as a comment on Draw Go

Permalink

I like it. It's got a nice animal theme going to it and I like that it's not loaded to the hilt with expensive stuff. It could probably do with a touch more redundancy, rather than all the 1-ofs, but as it stands now it's not going to play the same way every time and that can be fun in and of itself. Nice work!

0
Posted 05 January 2013 at 19:21 as a comment on Animal Riot

Permalink

I like it. It's got a good theme and path to winning and it's not jammed with high money cards. The only thing I think is that it might have trouble if a player can weather your initial onslaught. I agree with the guy above when he says that you might want to add some sort of finisher, in order to polish off players who maybe have gotten by your initial set up.

0
Posted 14 September 2012 at 17:52 as a comment on Who closes eyes dies

Permalink

Why don't you just get a blog?

0
Posted 14 September 2012 at 06:13 as a comment on How to make a decent deck.

Permalink

Not a half bad idea. I'll look into that.

1
Posted 15 June 2012 at 18:39 in reply to #263692 on Life And How To Live It 2.0

Permalink

^^^^^

If he wanted to run all the best power-cards in green and black, he'd do it. Obviously, this deck is meant to be Tribal Spiders, not "G/B Good Stuff". Thrun and Goyf and Pulse and Ooze and Reliquary and whatever else? Heck, why not just pull all the spiders out of the deck completely at that point?


That said, I'd personally run more Penumbra Spiders. Anything that can come back after being killed will help you considerably. You'll need to make sure you're getting the most bang for your buck, because most tribes' creatures will outclass yours.

0
Posted 20 May 2012 at 08:50 in reply to #256005 on Arachnophobia!

Permalink

Thanks for the kind words, I'm glad you enjoyed it. I love building old school style decks.

0
Posted 02 November 2011 at 19:43 in reply to #211037 on The Green Machine

Permalink

Sure you do. You tap the land to get 4 mana. Then you use one mana to activate the Taskmage to untap the land and use 2 mana from the Rings to copy the untap activation from the Taskmage. Then you untap the Taskmage, leaving you where you started except you have 1 mana in your pool. Wash, rinse, repeat. Infinite mana.

0
Posted 02 November 2011 at 19:19 in reply to #211329 on Deck Challenge: Snowblower

Permalink

I'm really not sure that it would. The only instants or sorceries I'd be wanting to cast from the yard would be Wrath and possibly Disenchant. I already have 12 ways to change colors and Glamerdye can be replayed from the yard already. I can't really justify putting it in on the off chance that I'll get to cast 1 or 2 cards again.

0
Posted 01 November 2011 at 03:52 in reply to #211032 on Prism

Permalink

1-20 of 21 items

1 2 Last