I think it could be fun to play, I will probably try it since I already own most of those cards
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any deck with removal would destroy this deckany burn deck would destroy it as wellmost agro would as wellyou would only stand a chance vs a deck that required time to build up and doesn't have any early removal(then the deck is playable, but not agressive ennoughhaving no land slows your deck a lot and makes it vulnerable to most agro deck
Was'nt realy synergyzing with your deck and was expensive
no the best in this deck as it wont evolve that much with a lot of small elfmaybe add 2 more chancelor and only keep 1 gyre sageIt would give you more evolve capability and more ramp on turn 0
personally i would add more land, it would increase the speed of you deck if you have 1 or 2 land in hand to begin the game.You could also exchange Elvish Spirit Guide for Chancellor of the Tangle. It's not an elf, but it would serve the same purpose and would give you reach, you wont have to sacrifice a card in your hand(only show it) and you will be able to cast it easily with all your rampIf you want to remove all land, Chancellor of the Tangle is still a good card to replace those 2 forests
it will also make the deck cheaper
yeah almost nothing has the potential to make it evolve in the deck, in that case it would be better to have -Fyndhorn Elves, Boreal Druid or Priest of Titania
as a draw mechanic you could use Snake Umbra or Triumph of Ferocityyou probably can reduce the number of godsire to 2 as I assume you are planning to play them using behemotMayael seems also expensive to activate with no garantee you place something in the field
Typhoid Rats would bring you an additional rat and it would be a good blocker since it has deathtouchotherwise Tragic Slip is always a sure bet in black -13/-13 instead of doomblade since you are likely going to sacrice a rat to block
maybe elvish piper, usually it's combined with big creatures to make cheap to cast, but everything in your deck is CMC 4 or lessExample of my deck using the piper : http://www.mtgvault.com/coldbeer666/decks/elf-ramp-up/you could also replace nissa's chosen since it's doesn'T have a tap ability to combine with umbral
playing a deck like this is very dangerous for any mass removal like day of judgementbut if you want to play it, you could add Umbral Mantle with the archdruid and all those elf, it creates an infinite mana, infinite tap ability of all your creature and infinite +2/+2 counter on your creature that has a tap abilitySo you end up attacking the oponent with 10 creature with infinite power and thoughness and maybe infinite number of elf token
Thanks for the suggestion, i would be bettter having more myr then reducing artifact cost since it also triggers the door of destinies and I probably already have ennough ramp.I added those.
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