lords of the earth

by dknight27 on 05 May 2009

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

we have all seen those monstrous creatures that r game winners in their own right but they r just toooooooo costly to consider. It hurts every time we r forced to set them aside and say, another day big guy. Well i got tired of the feeling and decided to build a deck designed to let loose the biggest and baddest creatures in the game very quickly and let them destroy this once peaceful earth

there r 4 coppies of 2 different cards that rnt in the data base also included in this deck

the first is Norwood priestess(extremely important) which is a green creature that costs 2GG, is a 1/1, with text "tap: you may put a green creature from your hand into play, do this before attackers r declared"

the second is sylvan tutor, a green sorcery that costs G and reads "search your deck for a creature and put it on top of your library"

the purpose is to let the dragon arch, quicksilver amulet, elvish piper, norwood priestess, and defense of the heart quickly and easily put out the colossal monsters of destruction and then let them win for u, this deck is extremely effective with so many ways to get out the huge creatures for such little costs, and if u play it right u can win by turn 6

Deck Tags

  • Stompy

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 2,567 times.

Mana Curve

Mana Symbol Occurrence

198122042

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for lords of the earth

if u can get out progenitus the game is basically over, and there r oh so many ways to make that happen

0
Posted 05 May 2009 at 19:59

Permalink

Counterspell? You'll be long dead before you can get anything on the board.

0
Posted 05 May 2009 at 20:00

Permalink

o...k...

0
Posted 05 May 2009 at 20:18

Permalink

so they throw out a counterspell and nail one of my creatures, ill just send out another, any of these creatures is pretty much a game winner, and i can get them out on turn 5

0
Posted 05 May 2009 at 21:32

Permalink

well you dont have any defense till turn 5. i mean normally you are dead till turn 5.

0
Posted 06 May 2009 at 04:24

Permalink

guys chill out, this is obviously meant as a casual deck and not one to take to a fkn pro-tour. Im, building it just now, should be an entertaining deck to play.

thx to dknight27

0
Posted 06 May 2009 at 08:08

Permalink

MAybe Rampant Growth, Fog, or Healing Leaves wouldn't be a bad early game, to help you hold off opponents and gather even more land while you prepare for Elvish Piper/Quicksilver Amulet/Defense of the Heart.

0
Posted 06 May 2009 at 10:16

Permalink

Wrath of God and Progenitus is dead (it is indirect if I am correct)

0
Posted 06 May 2009 at 11:29

Permalink

I have a deck that's very similar you might want to check out...

http://www.mtgvault.com/ViewDeck.aspx?DeckID=27632

0
Posted 12 September 2009 at 07:13

Permalink

Look up Hypnox, he is a flying 8/8 and if he is summoned from your hand then you can remove target opponents ENTIRE hand from the game. Using your artifacts you could obliterate there hand and humiliate them before you finish them off.

0
Posted 07 November 2009 at 15:01

Permalink

and the meek shall inherit the Earth... and the strong will do terrible things to your throat and nostrils.

0
Posted 10 April 2012 at 16:15

Permalink