FinaIpersona

6 Decks, 162 Comments, 15 Reputation

takeout JTMS in sideboard-> Venser exile the archon, gain 3 life per turn

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Posted 15 August 2011 at 21:30 as a comment on Archon of Replication

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i do like spellskites, i just wanted to make sure you knew that, and actually, i dont even think you would need 20 lands due to the nice low mana cost of this deck, and personally, i really do like this illusion deck because it really is an atual illusion deck, not MASSIVE LIVING WEAPON+ some illusions, like every other one ive seen, it really is VERY Focused, like a tribal deck should be

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Posted 15 August 2011 at 21:19 in reply to #192549 on Illusion - Standard

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this, elspeth isnt fiting in this deck though, i really like the idea btw

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Posted 15 August 2011 at 17:33 in reply to #192485 on U/W Venser control

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Also, youre running for infestations, which means youll probably pull on of those instead of a treasure hunt, which you also nee to worry about

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Posted 15 August 2011 at 04:52 in reply to #192366 on Zombie Infestation FTW!!!!

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diabolic tutor is also 4 mana, which you wont want to have on the ground, as it will be better to be turned into a zombie quickly asap, tutors are slowing you down imo

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Posted 15 August 2011 at 04:49 in reply to #192366 on Zombie Infestation FTW!!!!

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youre going to want to pull a treasure hunt with treasure hunt, just saying, unique idea, make it for fun, good job on a truely origional deck from what ive seen so far

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Posted 15 August 2011 at 04:46 in reply to #192363 on Zombie Infestation FTW!!!!

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5)Blinding souleaters, you need them

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Posted 15 August 2011 at 04:24 in reply to #192354 on tap avenge.

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1)Get a better sideboard FOR THE DECK, not a whole other deck
2)Nice idea
3)-1 JTMS, not legal in standard, as the rest of the deck is
4)+1 gideon

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Posted 15 August 2011 at 04:23 as a comment on tap avenge.

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lol, go to your venser deck and read the comment, ive extended games until i was ready to win with the idea

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Posted 15 August 2011 at 02:50 in reply to #192314 on Rise of the Vampress

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I didnt know drudge skeletons had a vagina O.o

OT: my friend is making a vampire black type 2, ill point him this way for some decent ideas for his

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Posted 15 August 2011 at 02:38 as a comment on Rise of the Vampress

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typical B/U infect deck, sorry, i feel bad, this is like the 5th deck ive commented negatively on in a row due to unorigionality

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Posted 15 August 2011 at 01:51 as a comment on 3-4 TURN WINS

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I dont like this deck because: black lotus, 2 moxes, JTMS, and FoW. I Would probably file a court case for harassment if i played against this deck in any circumstance, its just plainly not fun to even look at

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Posted 15 August 2011 at 01:48 as a comment on Gush Cobra

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Also, up to 22-24 lands:

How often do you loose because you dont have enough mana....

Now how often do you loose because of having too much mana.....

How do these compare???? O.o

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Posted 15 August 2011 at 01:42 in reply to #192290 on Illusion - Standard

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I Like the very focused idea, a true tribal deck.

Fun fact about illusions and spellskite: Spellskite will fail at a redirect, because as soon as a target for a spell is announced (assuming its an illusion that is targeted) the effect of the death of the illusion is instantly put on the stack, and thus even if redirected, the illusion will still die.

Id replace the spellskite with grand architects

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Posted 15 August 2011 at 01:38 as a comment on Illusion - Standard

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not gonna lie, anything with 4 mindsculptors instantly tells me to not even rad the rest of the deck, because as soon as jace hits its game over, even if its not the last ability, i would not even play against this deck, i would rather drop out of the tournament

Dont get me wrong here, not hating on your deck, but was there really a need to put in Four Mindsculptors? Really? unless the tile says Mill in it, i shouldnt see 4 of them, id find something that contributes more towards your goal. And its not a standstill if youre milling 10-20+ cards a turn.......

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Posted 13 August 2011 at 21:52 as a comment on ThopterStill

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If you check out mine, which is my legit standard deck, youll see that i went blue/white so i could pump up the soldiers a little bit, my other choice was black white, but decided against it, as blue could be more usefull with the counters.

However, in your deck, i personally think the mana curve for creatures is too high for the most part, i mean most of your 2 drops are creature removal, which can only be used so much, going back to my deck, most of my deck dran 4/5/3, and i had mostly creatures, and mana ramp, but i decided i needed to change the deck to nothing higher than a 4 drop, to play the deck successfully. Ive edited my deck about 6 times, and i have yet to update it recently on here. But you should def take at least a look at it. I also made it the day after the m12 release, without any knowlege of other decks made in the same way.

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Posted 11 August 2011 at 00:00 as a comment on Throne of Empires

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kk, lemme print out my white soldier deck pre m12 thats not type 2 at all, and imagine me putting the CST combo in

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Posted 08 August 2011 at 04:57 in reply to #184369 on black/red/blue infect

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Ahh, you would be correct, then i say grand architect would be fine in this deck, there arent very many +1+1 global blue pumps, and i dont know of very many off the top of my head

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Posted 08 August 2011 at 04:55 in reply to #185575 on Illusion Deck(WTB Today! So i need advice))

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Counterbalance, Check it out, its truly a fun card to play

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Posted 08 August 2011 at 04:50 as a comment on Stasis

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Take out the grand architects. They will destroy your creatures, unless youre just using them for the +1+1, which you probably are, and i guess you could always tap your lord for mana

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Posted 26 July 2011 at 16:05 as a comment on Illusion Deck(WTB Today! So i need advice))

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