Psychatog

by funy7878 on 18 February 2015

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Tags

  • Casual
  • psychatog

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,275 times.

Mana Curve

Mana Symbol Occurrence

0283200

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Psychatog

psychatog's best friends are mill cards that you use on yourself, not discard stuff that actually takes away from his ability to pump himself up

oblivion crown, ordeal or erebos, and zombie infestation don't help you at all in this deck. traumatize is the ideal card to run, as it will give you around 20 cards in the grave with a single shot, which will give you the ammo to pump out the damage with psychatog.

also, your mana curve is way too low to run 25 lands. 22 would be much better, even if you run 4 copies of traumatize, which you definitely should.

0
Posted 21 February 2015 at 09:02

Permalink

tweaked it a little bit. how's it look now?

0
Posted 21 February 2015 at 20:08

Permalink

better, but it could still use a little work. i love invisible stalker in here. he should be able to chip away about 5-7 life, which is exactly what you need to otk with psychatog.

vampire nighthawk is also good cause it gives you board control and can win back some life if the opponent is running a hard aggro build.

but the rest of the deck could use a little work. ordeal of erebos has no place in here. i know you want to put it on stalker, but it is a dead draw until you have a stalker, and you cant afford a dead draw in a combo deck like this.

mana leak is a worse version of counterspell. exchange them, your lands should be able to handle the 2 blue cost.

vapor snag doesnt really help you here. sure, it will buy you a turn, but your deck is a long term win strategy, so a turn really wont help you that much. if you want to run more effective removal, i would run 4 damnations. they wont really hurt you that much as you are running so few creatures, and it will devastate most opponents who rely on some kind of creature presence. this will also clear the field for psychatogs otk.

careful study isnt really needed with traumatize in the deck, so i would swap it out for ponder. ponder is arguably the best turn 1 in magic (along with thoughtseize which you also have going for you), and it will help you find your combo pieces much more quickly.

im not that big a fan of dismember, but if it works for you, go for it.

0
Posted 21 February 2015 at 21:40

Permalink