Esper Ephemerate (Pauper)

by Gr33dy on 05 January 2023

Main Deck (60 cards)

Sideboard (15 cards)


Sorceries (1)

Instants (7)


Artifacts (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Had an idea when I came across Cavern Harpy in my collection. I remembered a time before Ephemerate was a card, and there were fringe decks that used it to bounce creatures with ghostly flicker.

This is a rough draft with 0 testing. I haven't even built it on MTGO as of typing this out. I imagine I will be making a lot of changes as I think of other ETB creatures and better spell balance.

Let me know if you have any ideas or if you think I should retire :D

Deck Tags

  • White
  • Blue
  • Black
  • Esper
  • Ephemerate
  • Pauper

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 961 times.

Mana Curve

Mana Symbol Occurrence

11192200

Deck Format


Pauper

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Esper Ephemerate (Pauper)

I have tested a U/B bounce deck that uses Cavern Harpy and Dream Stalker to get things back, tough the version plays more like a control-ish Boros bounce/ monarch.

Cauldron Familiar could negate the life-loss from Cavern Harpy and (very) slowly drain an opponent. Chittering Rats can wreck an opponents draw. Radiant Fountain is life-gain and can be flickered with Ghostly Flicker, tough you might ave better targets for the spell.

1
Posted 05 January 2023 at 07:06

Permalink

Firstly, how do you hyperlink cards like this?
Also, I like Cauldron Familiar a lot. Chittering Rats is a card I was thinking of as well but decided against it. It is still possible to test. If I did decide to run ghostly flicker, I would for sure use Radiant Fountain.

1
Posted 05 January 2023 at 10:36

Permalink

2 Rectangular brackets before and after the card name: [[CARDNAME]]. Tough this only works in comments, not on descriptions or the forum, and cards with an apostrophe in its name, like [[Chainer's Edict]], also don't work.

1
Posted 06 January 2023 at 10:11

Permalink

I remember that time too.
It was before it ended up in enduring renewal designs.

The key to use it is to have lots of cheap "enter the battlefield" effects where at least 1 is involving lifegain.
It's designs were also connected to familiar builds and in later days, like the shards of alara cycle, it saw some action again because of the focus on multicolor. Parasitic strix was the focus then.

These days I'd try out the Familiar version by digging deep in old decks for the esper familiars list and I'd throw in some powerfull stuff that can piggyback on that, like gray merchant.

You can always bounce the harpy which makes it very hard to stop, so the black and blue creatures you bounce must be resilient on their
Own.

The deck might be best as heavy multicolored just to gain a wide array of creatures with abilities.
I've been thinking of this card for about a month as I brewed one build last new year and was considering to revisit it by posting it again at the end of 2022 starting up a yearly "harpy new year" tradition with focus on harpies.

I might brew something with this soon.

A short look at black and blue at that time reveals a bunch:

Gravedigger, highway robber, Phyrexian rager, Rishadan cutpurse, scrivener.

Of all these, scrivener was the most powerfull. By using familiars you could cast it for cheap and replay instants like disenchant. Graveyard digger was a backup, and highway robber is a way to balance the life total, though access to scrivener and instants might have had other lifegain tools. Scrivener also brought counterspells back to the hand.

All of this was premodern. I'm pretty sure you'd be able to modernize it from here.

0
Posted 05 January 2023 at 07:17

Permalink

***UPDATE***

After testing a bit, I made some adjustments to the list.
-4 Thraben Inspector
-3 Preordain
-1 Destroy Evil
-1 Island
+1 Swamp
+4 Cauldron Familiar
+4 Chittering Rats
The deck was too white heavy making Cavern Harpy a dead draw a lot of the time. I took some suggestion and added in Cauldron Familiar and Chittering Rats to have more targets with Cavern Harpy and I have been impressed with the synergy so far. My biggest concern is the manabase. I am having a rough time being consistent and usually lost to bad mana. I might have to redo the numbers again to make sure I can make this work.

1
Posted 07 January 2023 at 12:44

Permalink

Obscura Storefront could search for all 3 of the lands you need and solve some of those problems.

1
Posted 07 January 2023 at 17:13

Permalink

I wonder if I should run only basics, 4 ash barrens, and 4 of this card. I just worry about having every land enter tapped. I would be playing a turn behind a lot of the game.
Well, this is what testing is for, right? :P

1
Posted 07 January 2023 at 23:58

Permalink

Indeed...
Some test more that others.

0
Posted 08 January 2023 at 00:00

Permalink