Gundog Gunner

104 Decks, 22 Comments, 4 Reputation

MOLTENSTEEL DRAGON - 'NUF SAID

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Posted 06 July 2014 at 01:11 as a comment on scion of the Ur-dragon edh

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May not work though, if you play March of the Machines while Mycosynth Lattice is in play your lands will die, so no instants or soceries, and Memnarch would be useless.

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Posted 30 June 2014 at 13:28 in reply to #477534 on Artifact Control

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Didn't know that you had one, but yeah.

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Posted 30 June 2014 at 13:26 in reply to #477455 on Artifact Control

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Just want to add, if anyone would like some help building an EDH, I am willing to give my input due to my love for the format.
Just link below with a small description. =)

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Posted 30 June 2014 at 03:08 as a comment on Want deck comments? Read here!

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Hi, in need of some help I see.... I won't personally own a Derevi EDH but there are some changes/additions to your EDH deck that woudl suit her ability and also gain what you want: card draw.

Repeatable Draw: One EDH staple capable of said action is Arcanis, the Omnipotent. In Derevi you can abuse the untap effect which can be enhanced either on Derevi with the addition of Strionic Resonator, or on Arcanis through Illusionist's Bracers.

Upkeep Draw: One slightly higher up the curve but stiff packing a late game punch is Staff of Nin. This artifact allows you to blow up mana dorks and 1 toughness generals. This also allows for you to draw an extra card at the beginning of your upkeep which is every handy.

The King of OP: Jace, The Mind Sculptor answers to this name and this dominant legacy icon leads to a powerful brainstorm each turn with not only gaining card advantage, but fixing draws too.

His little minion: Not really a left hand man, but Sensei's Divining Top allows for the similar card fixing for your draw step or multiple draws at the beginning of your upkeep, definitely worth investing in one of these.

Hope I helped.

If you are looking for other ideas or synergies, I don't have a Derevi decklist on Vault but feel free to check out my Oloro Control EDH, to see if you can take/implicate any themes/ideas to turbo charge your Derevi.

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Posted 30 June 2014 at 03:04 as a comment on Derevi, Empyrial Tactition EDH

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Hi all! Stuck on building tribal elves, some advice would be much appreciated.

http://www.mtgvault.com/gundog-gunner/decks/rhys-the-exiled-tribal-edh/

I will check other links and try and bring something to this event.

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Posted 30 June 2014 at 02:45 as a comment on Want deck comments? Read here!

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Also, Vandalblast would destroy everything without indestructible you dont control, an amazing wrath in this case blowing all lands.

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Posted 30 June 2014 at 02:37 as a comment on Artifact Control

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Have you considered Hellkite Tyrant, for the mass-steal of land and creatures, or maybe as an alt-wincon?

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Posted 30 June 2014 at 02:36 as a comment on Artifact Control

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Would add more ghor-clans and fanatics for early game beating, along with burning trees and voyaging satyrs for nykthos combo

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Posted 31 January 2014 at 01:05 as a comment on Gruul Aggro/Ramp(ager)

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I would recommend less Jace's as 4 could easily clog up your hand, with no way to play them, they can easily become dead weight. 2 of both Elspeth and Jace should suffice in standard.
Secondly, would suggest more Aetherlings, as 1 in 60 is difficult to hit consistently in such a competitive format, even with your card draw. Would suggest that you add 2 more.
Cut down the amount of Sphinx's you have, have 3 at most because they are only really effective mid-late game and getting 1-2 in your starting hard is difficult to deal with as you have to either waste them, by using them to draw few cards and gain little life.
These are the things I, but it is up to you, but I would consider my suggestions essential if you intend to play competitively. Hope I helped!

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Posted 21 December 2013 at 22:45 as a comment on Azorius Control - Theros

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Ok, I don't know what your budget is bit as it says just a 'fun deck', I will assume that it is in the low-mid range in terms of prospected cost. In my opinion add Griselbrand, he is solid, and with Shadowbord Apostle you can get him out early and leave your opponents shit in their pants. Secondly add Corrupts for any mono-black deck as they will definitely prove useful against other players in terms of keeping your own life total up and either their's down or keep their board state from swelling, and the life gained can be used to activate Griselbrand's ability - Pay 7 life, Draw 7 cards which will be very useful late game. Apart from that your deck looks fun and I hope I helped, if you want more advice then drop me a message. Thank you.

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Posted 16 September 2013 at 23:11 as a comment on Demonic takeover

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in my opinion put one creature and tunnel vision and hinder that is clique, so just hinder then tunnel vision one turn then they are dead

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Posted 16 September 2013 at 23:00 as a comment on And not a creature in sight!

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