heliosofcows

269 Decks, 581 Comments, 59 Reputation

Staff of Domination and Tinker are banned.

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Posted 18 April 2013 at 07:44 as a comment on Arcum dagsson edh

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"Ana" is BUG.

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Posted 15 April 2013 at 02:24 in reply to #341322 on Ulgris EDH

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lol What is Ulgris?

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Posted 14 April 2013 at 01:31 as a comment on Ulgris EDH

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Cept that Grizzles is broken in edh...

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Posted 12 April 2013 at 23:40 in reply to #340767 on Esper Life-gain Combo

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Grisselbrand is GrisselBanned in EDH.

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Posted 12 April 2013 at 09:07 as a comment on Esper Life-gain Combo

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Yeah, Spirits are good to play. They aren't broken either.

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Posted 11 April 2013 at 21:43 in reply to #340442 on I'LL STOMP YOUR FACE!!!

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Thank you. I was aware so many Unicorns existed.

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Posted 11 April 2013 at 17:07 as a comment on A Glory of Unicorns

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I would have so put in 4 automatons....if they didn't cost 7$ for a playset. :(

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Posted 10 April 2013 at 16:18 in reply to #339262 on FUCK YOU I'M A TURTLE

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Render Silent -2
Dissipate +2
Render Silent seems cool at first, but once you realize that people rarely drop more than one thing per turn past turn 3, it comes to light that Dissipate is just better than Render Silent in standard. Also this deck NEEDS Ghost Quarter to stop Cavern.

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Posted 10 April 2013 at 01:13 as a comment on proactive dragonsmaze standard

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Mimic Vat would be nice to get to cast all of these every turn.

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Posted 08 April 2013 at 01:57 as a comment on Spark Pooper

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I would've put in Coat, but it helps other people too (especially if I have my changeling out). Also, it makes me a target.

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Posted 08 April 2013 at 00:27 in reply to #339262 on FUCK YOU I'M A TURTLE

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I know :(

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Posted 06 April 2013 at 16:42 in reply to #338979 on so i herd u liek...fishz?

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Thank you then :D

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Posted 06 April 2013 at 15:55 in reply to #338957 on so i herd u liek...fishz?

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Tbh Squirrels are an overdone tribe. They also tend to be expenive.

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Posted 06 April 2013 at 15:49 in reply to #338953 on so i herd u liek...fishz?

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Mostly budget reasons. Trolls are hard to get to work but I will try again.

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Posted 06 April 2013 at 08:02 in reply to #338941 on Planet of the Apes

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Ghostly Touch is for Giant Tortoise and the Merfolk. Since my P/T changes are at instant speed (cept for my Snapper, which uses the "fetchlands" to do it at instant speed), they wont know who to block until it is too late. Besides, who wants to block a poor little turtle? ;)

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Posted 01 April 2013 at 15:59 in reply to #337666 on FUCK YOU I'M A TURTLE

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mimic vat is good

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Posted 01 April 2013 at 00:01 as a comment on Frog Dragon

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You put the wrong creature in the SB. Grimgrin and Szadek are the only legal commanders for this deck.

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Posted 24 March 2013 at 17:33 as a comment on Graveborn Mindsap

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Scroll Rack is too expensive to put in ($$$ wise)

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Posted 20 March 2013 at 15:25 in reply to #333411 on Prime Spanker Zegana

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Library of Leng is in due to meta reasons (wheeling decks) and also mana cost reasons.

You are completely correct on Drumhunter, and he will come out for Abundance.

I'm not sure you noticed, but Coatl gets bigger for EACH draw (so you draw 2 he gets 2 counters). He is very helpful with Zegana (esp with flicker effects as he gains tons of counters), and for powering out an Overwhelming Stampede. With the amount of draw in this deck, I think Lorescale is a monster.

Coiling Oracle is coming in, but Solemn is staying in. Oracle is only half a Solem ALWAYS (he either draws you one or ramps you one) and the untapped is irrelevent T2 most of the time.

Closet will come in, but I need to remove a 5 drop. Smuggler is too valuable in the 1 slot.

Terferi makes me feel dirty

Doubling Season hits Zegana, who I will almost always have. It also hits Avenger, Lorescale, Vigor, and Welk. Even so, I may take it out anyway due to cost (it's not a 25$ card in this deck)

Abundance is in.

Brainstorm is for Wheeling decks and can help with Lorescale. Also, if I have 2 lands and a Mul Daya out, it becomes Draw 3 for U.

I play multiplayer games, and they don't have to be attacking me for Keep Watch to work (hell, I could be the one attacking). Also, I only really need 3 attackers to make it worthwhile, not to mention if there IS a doom strike coming, i could draw into Evacuation to live.

Genesis is mostly for flavor and cost, but I would like a different 5 mana counter on the cheap.

Fall never worked in my testing, since I always needed to sacrifice a creature I would rather have on the field.

While they are really unnecessary most of the times, I rarely lose tempo over them and they are straight utility. If it wasnt them, I'd be running basics.

Rack will make it most likely.

Dream Halls looks too powerful to put in (some people may complain)

I tried to fit in clones at one point but couldn't. I will most likely fit one in now.

I don't have too much blink.

I saw cultural exchange yesterday and decided it was in. It looks really cool and it works for players who are not me (so say, 2 opponents).

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Posted 20 March 2013 at 15:01 in reply to #333411 on Prime Spanker Zegana

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