Prime Spanker Zegana

by heliosofcows on 09 February 2013

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Smack Dat

PS: The only reason I am using Birds of Paradise is that I am the very proud owner of a gorgeous M11 Media Promo edition, and I just have to use it somewhere.

How to Play

Can be played fast, slow, or in-between depending on the opponents. I always try to be conservative with my creatures and spells and play them when necessary, since some things, if played too early, draw tons of hate (Mossbridge Troll).

Deck Tags

  • EDH
  • Prime Speaker Zegana

Deck at a Glance

Social Stats

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This deck has been viewed 1,318 times.

Mana Curve

Mana Symbol Occurrence

0460055

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Prime Spanker Zegana

I like the idea of this deck. I would be using some of the more expensive cards for cards that you have (dual land, fetch lands, filter lands, man lands etc)

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Posted 09 February 2013 at 00:51

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Sadly these are the only lands that I can buy or afford (though I may be able to get the filter land). Tropical Island, however, is out of the question.

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Posted 09 February 2013 at 01:15

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Library of Leng is fairly underwhelming IMO. If you really need the no max hand size effect, go with something like Praetor's Counsel.

Drum hunter isn't strong enough. If you want to draw more cards, just blink or recast your general. Drawing before your end step isn't that useful.

Lorescale Coatl is rather slow and easily chump blocked. You'd be better served by something with more utility or a straight up fatty.

Solemn doesn't really belong in green decks IMO. In simic colors, you have Coiling Oracle which is essentially the same effect for half the cost and the land comes in untapped.

Nephalia Smuggler is too slow and costly. Conjurer's Closet gives you the repeatability for free after casting it or you can include ghostly flicker if you need the timing, not to mention you already have DEN in here.

I would suggest Teferi over Yeva as he gives flash to all creatures not just green and also blocks your opponents from instant plays.

You don't really have enough tokens/counters/walkers to make Doubling Season worthwhile.

You should include Abundance. It combos with Sylvan Library to let you draw three every turn without having to pay 8 life and also allows you to draw your entire deck and not lose.

I would say Brainstorm isn't strong enough in this. Top and library basically has the same effect every turn and card draw you already have in spades.

Keep Watch seems odd... If someone attacks you with lethal, you get to draw a few cards and still die. I'd suggest Aetherize or Cyclonic Rift instead.

Mystic Genesis didn't really work for me in testing. It's an uber expensive counter that gives a small token. I would say you have enough counters without it but if you want another, go for Forbid, you'll almost always have enough cards in hand to pay the buyback.

I would suggest replacing Harmonize with Momentous Fall. Same CMC but with a huge general or other fatties, it gives a lot more card draw as well as a pretty good life gain.

The cycle lands and mikokoro aren't really needed here. At any time you can sac/blink and recast your general to draw more cards. If you end up with too many lands in your hand, play Azusa, exploration, etc.

Some of the more powerful effects in my deck that you might like:

Scroll Rack. You can draw in such large clumps that setting aside the extra lands or unneeded cards and pulling in another set of cards can be brutal.

Dream Halls. You just tapped out to cast your general and draw 15 cards... now you can discard a few to get an insane board condition out of nowhere and even chain with additional draw spells to "combo" off. It's extremely powerful but can also be used against you.

Clones. Not only are they great removal for shrouded generals, you can clone your own general to draw a ton of extra cards and get her back to the command zone.

Spike Weaver. Fog, fog, blink, fog, fog, blink... extremely hard to punch through that lock.

Cultural Exchange. Just the kind of janky bomb that is perfect for EDH. Drop your Avenger of Zendikar or Empath/Witness/etc then swap your cheap used ETB trash or 0/1 tokens for their giant threats regardless of hexproof or shroud. It works hilariously with Nacatl War-Pride tokens since they exile after the swap. ;)

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Posted 20 March 2013 at 06:57

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Library of Leng is in due to meta reasons (wheeling decks) and also mana cost reasons.

You are completely correct on Drumhunter, and he will come out for Abundance.

I'm not sure you noticed, but Coatl gets bigger for EACH draw (so you draw 2 he gets 2 counters). He is very helpful with Zegana (esp with flicker effects as he gains tons of counters), and for powering out an Overwhelming Stampede. With the amount of draw in this deck, I think Lorescale is a monster.

Coiling Oracle is coming in, but Solemn is staying in. Oracle is only half a Solem ALWAYS (he either draws you one or ramps you one) and the untapped is irrelevent T2 most of the time.

Closet will come in, but I need to remove a 5 drop. Smuggler is too valuable in the 1 slot.

Terferi makes me feel dirty

Doubling Season hits Zegana, who I will almost always have. It also hits Avenger, Lorescale, Vigor, and Welk. Even so, I may take it out anyway due to cost (it's not a 25$ card in this deck)

Abundance is in.

Brainstorm is for Wheeling decks and can help with Lorescale. Also, if I have 2 lands and a Mul Daya out, it becomes Draw 3 for U.

I play multiplayer games, and they don't have to be attacking me for Keep Watch to work (hell, I could be the one attacking). Also, I only really need 3 attackers to make it worthwhile, not to mention if there IS a doom strike coming, i could draw into Evacuation to live.

Genesis is mostly for flavor and cost, but I would like a different 5 mana counter on the cheap.

Fall never worked in my testing, since I always needed to sacrifice a creature I would rather have on the field.

While they are really unnecessary most of the times, I rarely lose tempo over them and they are straight utility. If it wasnt them, I'd be running basics.

Rack will make it most likely.

Dream Halls looks too powerful to put in (some people may complain)

I tried to fit in clones at one point but couldn't. I will most likely fit one in now.

I don't have too much blink.

I saw cultural exchange yesterday and decided it was in. It looks really cool and it works for players who are not me (so say, 2 opponents).

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Posted 20 March 2013 at 15:01

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Scroll Rack is too expensive to put in ($$$ wise)

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Posted 20 March 2013 at 15:25

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Yeah Scroll Rack is a bit much... I guess it helps to have some older cards. ;)

If Wheel effects are an issue, I still think Praetor's Counsel would be better. Mana costs aren't really an issue in green.

I know what Lorescale does, I still think he's too slow. You've already got a bunch of Maros to be big creatures and if you really just want a vanilla fatty, Multani would be far better.

At ~$6 Desertion is going to be the "best" cheap 5 CMC counter. An even more budget solution would be Lost in the Mist as a decent two for one. Mystic Genesis has a lot of potential greatness but more often then not, you're getting a 1/1 or a 4/4 for 5 mana as you counter a wipe or removal rather than that epic 12/12 token.

I almost always sac my general to Momentous Fall since she comes back easily for value. Usually in response to some spot removal or a block anyway. I just put it in my deck and it's already saved my ass multiple times in a single game lol.

There's really no downside to running more basics. Too many CITP tapped lands on the other hand can be extremely harmful. If it works for you, great though.

Dream Halls really is powerful but it works for everyone... I'm rather torn on keeping it in mine or not. Right now, it's backfired on me enough that I want to keep testing it. I haven't lost a game because of it but it has certainly created some crazy plays that wouldn't have otherwise happened. A little more abusable than DEN but since you're running him, I figured I'd suggest it. My deck has a stronger focus on the graveyard so it's quite a bit stronger in there.

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Posted 21 March 2013 at 06:26

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Another option would be Scute Mob as a great vanilla fatty.

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Posted 21 March 2013 at 06:34

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