Hetzer27

96 Decks, 28 Comments, 2 Reputation

You may want to add a few Pacifisms to the deck to help out with the early game stalling. Because this deck doesn't seem to be good at staling until you reach about turn 4-5. It would be helpful because then you wouldn't be as reliant on having Path to Exile in the early game.

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Posted 02 December 2016 at 20:26 as a comment on Mono-white prison

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Actually, you may want to keep Coastal Piracy around, maybe keep 2 of them, and then get rid of 1 Curiosity and one Artful Dodge for a few counter spells.

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Posted 01 December 2016 at 22:46 in reply to #592827 on U/B Draw

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Personally, I think Coastal Piracy is unnecessary; Curiosity, along with the number of creatures you have that allow you to draw when they deal damage should be enough. Having Coastal Piracy would give you a ridiculous amount of draw power. But I think it's unnecessary with what you already have, and that you would be better off swapping it out with something like Mana Leak, or some other cheap counter spell.

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Posted 01 December 2016 at 22:44 in reply to #592827 on U/B Draw

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I would say that Thraben Doomsayer, Thraben Inspector, and Ulvenwald Mysteries are unnecessary. You don't need clue tokens, and the cost of their ability will just dilute your mana since you don't have any mana ramp, and some of your better cards are sort of pricey. Plus, with how much your deck will be buffing your humans, not many of them should be dying so you won't be getting to use Ulvenwald Mysteries that much.And, by cutting cards out of your deck you won't have to rely on that draw power as much anyway.
Hope this helps.

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Posted 01 December 2016 at 21:32 in reply to #592818 on Mostly Humans...mostly

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I would consider running a few more kill spells and counter spells, since you have to stall until you can get your big creatures onto the field. After all, unblockables really aren't that good at defending.
Otherwise, this looks really fun.

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Posted 01 December 2016 at 21:25 as a comment on U/B Draw

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Considering that you are using Dreamborn Muse, have you considered Psychic Spiral?

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Posted 01 December 2016 at 21:17 in reply to #592771 on Mill

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I wouldn't put in Sands of Delirium, usually mill cards with an X cost aren't worth it. Also, you might want to consider Curse of the Bloody Tome if you haven't already. Grindclock might also be worth considering.
On the topic of what to take out, Jace's Erasure isn't really that good of a card, so that could be substituted if need be, otherwise this looks like a pretty decent mill deck.

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Posted 30 November 2016 at 19:17 in reply to #592771 on Mill

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Clever name, I like it.

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Posted 11 May 2016 at 19:10 as a comment on Trump tribal

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Thanks for the suggestion!

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Posted 15 February 2016 at 23:12 in reply to #575317 on Ally Mill

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This is an interesting spin on infect, though I personally prefer making infect creatures unblockable and then pumping them up.

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Posted 05 February 2016 at 00:16 as a comment on Budget: Infect

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You should replace the rampant growths and/or cultivates for more manaweft slivers and/or gemhide slivers (mana ramp/search is pointless if you have them out). Syphon sliver is also a must have in a sliver deck, and Ancient Ziggurat is also a good land to have, and you may want to consider venom sliver. Otherwise this deck looks pretty good.

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Posted 05 February 2016 at 00:12 as a comment on Sliver me Timbers

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This looks like a lot of fun.

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Posted 05 February 2016 at 00:06 as a comment on Wurm crash

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Thank you!

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Posted 20 January 2016 at 04:01 in reply to #573098 on Level UP!

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Except that I would never take a hand without an island. And I don't have a good reason to include Cellar Door because I have Lich Lord of Unx, I get zombies for less mana and it's guaranteed. unlike Cellar Door.

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Posted 17 January 2016 at 03:34 in reply to #570690 on Zombies!

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Thanks for the suggestions!

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Posted 10 January 2016 at 23:38 in reply to #572301 on Black Lifegain

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If this deck didn't cost 50 dollars I would buy it just because.

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Posted 21 December 2015 at 19:03 as a comment on Headache inducer

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No, not really.

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Posted 21 December 2015 at 18:44 in reply to #570691 on Corrupted Woods

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Yeah it is.

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Posted 21 December 2015 at 18:26 in reply to #570693 on Rise of the Dolls

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Yeah but with kithkins, at least in my opinion it doesn't matter as much what card you specifically get, with the exception of a few (like Wizened Cenn). It more matters that you get a lot of creatures out, which ones specifically doesn't actually matter as long as a few of them are the ones you really need (again, like Wizened Cenn, Ballyrush Banneret, etc.).

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Posted 11 December 2015 at 21:17 in reply to #569730 on Kithkins

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Thank you!

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Posted 11 December 2015 at 02:58 in reply to #569730 on Kithkins

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