[EDH] Kalamax, the sturmdino

by Jeri on 16 December 2020

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (9 cards)

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Deck Description

EDH based on the "Arcane Maelstrom" product. Just a casual EDH with some big X spells and boosted with cards I had lying around. Protect your little Dino and let him get you the most out of your spells.

After a couple of playtests, the deck has gone through some heavy changes. I decided to ditch most of the mana intensive spells and go for cheaper ones. You get the most out of Kalamax by casting a spell on both yours and your opponent's turn, so things around 2-3 cmc are ideal for that. I also included more removals and a few combat tricks, mostly with trample included. Easiest and always available way of tapping Kalamax is simply by going sideways and combat tricks allow you to survive and even smack some head thanks to the trample.

Mask of the champion's is there instead of lightning greaves. I added quite a few spells that target Kalamax, so I can't really run those. At first I wanted to include swiftfoot boots, but I couldn't find it. And this seems as a suitable replacement, functioning the same in terms of protection, but adding some beefiness in exchange for one generic mana investment. We will see how much of a drawback is that one generic.

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

03902418

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

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