Jpgirs

45 Decks, 202 Comments, 40 Reputation

The battlements and guardian are in the for nice defense but mainly because if you can get atleast any 3 of the 8 in there out at the same time that's 9 mana which with your actual lands should give you enough to cast any

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Posted 28 March 2014 at 19:12 in reply to #451024 on What say you?

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Hm alright. How about this?

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Posted 28 March 2014 at 19:10 in reply to #451024 on What say you?

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Hm he really helps against doom blades, mind control, pacifism, oblivion ring, etc. The stuff that usually screws eldrazi. I was thinking the pathrazers possibly. But I mean are the amulets needed? I have three but there are already 4 elvish pipers in the deck

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Posted 28 March 2014 at 03:28 in reply to #450901 on What say you?

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I could even stall the game if necessary by adding platinum emperions and angels

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Posted 28 March 2014 at 03:24 in reply to #450901 on What say you?

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It's not too awful I mean it's usually a turn 5 eldrazi which I'll admit could be alot faster. I mean I have quicksilver amulets which I could add. I also have summoning traps but I hate using those cuz they're almost too cheap really. What would you suggest?

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Posted 28 March 2014 at 03:22 in reply to #450901 on What say you?

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Are you wanting to buy anything for it or just improve with thing you already have?

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Posted 07 March 2014 at 22:30 as a comment on [Budget] Just Let it happen

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Ya I have the resources to make one so ill look into it. And ok I'll mention that too. Thanks man like I said I'm not fluent in yu gi oh so trying to guess his magic style for him is difficult

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Posted 14 January 2014 at 05:04 in reply to #426697 on CreativeDeckbuildersNeeded

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Ya Turboto I was thinking something like you. Just fast and fun to play without any deep strategies. And KJSJ3 ya a flicker could be interesting. A friend has a U/W flicker so ill let him play that and see if he likes it. Thanks

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Posted 14 January 2014 at 04:20 in reply to #426697 on CreativeDeckbuildersNeeded

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Yeah I kinda got the concept but when he asked if that was in magic I was like uh.....ha so any help would be great

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Posted 14 January 2014 at 04:18 in reply to #426673 on CreativeDeckbuildersNeeded

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Hm seems like a counter could really screw this deck. I mean since quicksilver amulet is your only way to get out the big guys before turn 8 or 9. Is this not the case? (Legit question I'm just curious)

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Posted 30 November 2013 at 05:54 as a comment on Legacy Fatty Drop

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The one card they've yet to make......

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Posted 05 November 2013 at 06:24 in reply to #409561 on A Micheal Bay Production

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Hm not sure what to take out for it and anger of the gods is like a combo of that card. SEVEN!!!

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Posted 05 November 2013 at 05:11 in reply to #409543 on A Micheal Bay Production

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They get to see the card, then they choose a number

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Posted 22 October 2013 at 00:44 in reply to #405503 on Hows It Gonna Be?

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A card I love for these decks is choice of damnation

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Posted 20 October 2013 at 15:09 as a comment on Hows It Gonna Be?

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Replace tusker with stranglewood geist. Better green aggro creature

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Posted 15 October 2013 at 02:06 as a comment on Green Aggro

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Yes, interesting card, but that's not really a combo with this guy

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Posted 04 October 2013 at 02:15 in reply to #401117 on Game winning Purphoros combos

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Replace arc runner with ball lightning, just and extra power for same cost AND has trample. Fun stuff :D

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Posted 29 September 2013 at 14:20 as a comment on Budget Red burn/tips please!

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Probly, but it doesn't matter. It's just like giving something double flying or double trample, doesn't do anything really

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Posted 27 September 2013 at 01:57 in reply to #397984 on Noclevername,justagooddeck

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And ya I see what you mean, ill add some discard to the sideboard

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Posted 18 September 2013 at 02:56 in reply to #397446 on Noclevername,justagooddeck

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Ha ya I bought the G/B/U premade commander and have added some stuff but really don't know what I'm doing since its only one of each lol only one Ive ever done

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Posted 18 September 2013 at 02:55 in reply to #397446 on Noclevername,justagooddeck

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