i like this deck. jacob van lunen took this (or something similar using time warp, call to mind, and ascension for infinite turns) to some tournament and took 2nd. great deck.
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http://www.mtgvault.com/ViewDeck.aspx?DeckID=84234 this is a link to my standard legal infinite eldrazi deck using spawnsire to get infinite 9/9s and 10/9's and all 3 legendary eldrazi out at once while destroying everything else. i would really like some feed back as to what kind of improvements that may be made. i will try to return the favor. :)
should i sideboard a few tajuru preserver for mass polymorph decks or eldrazi decks or anything that causes me to sacrifice? i have a friend who can mass polymorph turn 4 or 5 into an emrakul, gaea's revenge, and iona. i not really worried about iona because spawnsire is colorless.
garruk should be in here. you can use him to overrun the 2nd turn he's out, or get 3/3 tokes with him. also maybe a couple nissa's for life with the amount of elves you running.
wall of denial is awesome! guard gomazoa is awesome too for post rotation.
i might take out safe passage for something else. maybe add something to your creature base or some more enchant control like journey to nowhere, spreading seas (powerful vs jund and such plus provides a draw), guard duty, or narcolepsy. also maybe take out a couple temple bells for ponder, preordain, or foresee to add some planned draws that still power the erasure.
also for main deck, i suggest mortician beetle with the amount a sacrificing you have going. maybe pawn of ulamog too if you go with the beetle.
a sideboard requires 15 cards, just so you know. and i suggest fog and gravity well for it. maybe vines of vastwood too when you're playing W/U enchant control...
will do.
i like this. ive seen the combo before, but not with channel. just so you know, yu can only have one demonic tutor in a deck unless this is casual. i would find some way to add card draw. maybe harmonize and explore. just a suggestion. 7/10!
btw. 6.5 on this.
i dont think 4 dark rituals are needed. maybe throw in some glimpse the unthinkable for the ascensions effect once it has counters.
i might add 3 growth spasms in place of 1 cultivate, 1obstinate baloth, and 1 forest. just my suggestion though. 7/10!
maybe take out cloudpost for eldrazi temple and/or eye of ugin. 6.5!
well pain magnification, megrim, and the quest is whats required. you could attack with a specter and cause the combo to trigger if you wanted.
i think 4 leylines is a bit much. sure they're nice to have opening up, but when you get one, its painfull to waste a draw for another one when you need to get rid of something thats a threat. :/ so i suggest running 2 max and maybe throwing in a couple of banefires, or chandra's outrage/fireball if you want post rotation cards.
i see what you're saying, but i have just the cure. i added quest for pure flame to do just what you said i needed. :) thanks for pointing that out.
wow! powerful deck here. i like the way the combo works so quickly. they only suggestion i would have is card draw. maybe through in some temple bells, ponder, mind spring, or see beyond as they will help you reach you summoner's pact and flash much quicker. or even the tutor. just a suggestion though. 9/10
crucible of worlds would be handy after all the lands are destroyed.
i like this. its pretty much going ape-shit. lol.
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