Mandon93

11 Decks, 11 Comments, 1 Reputation

mmm yes I can see the potential in this deck don't get me wrong. but it feels as though, as you said, it relies on tokens to get you to the win. it can be very devastating in that aspect but at the same time in the meta right now there are so many ways to stop tokens. the mechanics of it are great, I love it. but if you happen to not have rootborn defences when they bonfire(and in most cases they run four)then u pretty much lose. and they can just dreadbore your bombs and flat out shut u down. in that case your only hope of winning is to try and mass tokens which can get big with gavony, yes. but I still think this deck lacks the necessary so called back up plan to secure your win. and as far as thragtusk goes, I strongly recommend playing him in any kind of green deck in the current meta. hes that good. and smiter is side boarded in against control to help keep threats on the board so you can populate. also I would try using Garruk, Primal Hunter as well. hes very solid in token decks as a 5 drop. I hope this deck works out for you. I really see potential in it. good luck and have fun.

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Posted 11 October 2012 at 16:23 as a comment on Selesnya Standard

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mmm yes I can see the potential in this deck don't get me wrong. but it feels as though, as you said, it relies on tokens to get you to the win. it can be very devastating in that aspect but at the same time in the meta right now there are so many ways to stop tokens. the mechanics of it are great, I love it. but if you happen to not have rootborn defences when they bonfire(and in most cases they run four)then u pretty much lose. and they can just dreadbore your bombs and flat out shut u down. in that case your only hope of winning is to try and mass tokens which can get big with gavony, yes. but I still think this deck lacks the necessary so called back up plan to secure your win. and as far as thragtusk goes, I strongly recommend playing him in any kind of green deck in the current meta. hes that good. and smiter is side boarded in against control to help keep threats on the board so you can populate. also I would try using Garruk, Primal Hunter as well. hes very solid in token decks as a 5 drop. I hope this deck works out for you. I really see potential in it. good luck and have fun.

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Posted 11 October 2012 at 16:21 as a comment on Selesnya Standard

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mmm yes I can see the potential in this deck don't get me wrong. but it feels as though, as you said, it relies on tokens to get you to the win. it can be very devastating in that aspect but at the same time in the meta right now there are so many ways to stop tokens. the mechanics of it are great, I love it. but if you happen to not have rootborn defences when they bonfire(and in most cases they run four)then u pretty much lose. and they can just dreadbore your bombs and flat out shut u down. in that case your only hope of winning is to try and mass tokens which can get big with gavony, yes. but I still think this deck lacks the necessary so called back up plan to secure your win. and as far as thragtusk goes, I strongly recommend playing him in any kind of green deck in the current meta. hes that good. and smiter is side boarded in against control to help keep threats on the board so you can populate. also I would try using Garruk, Primal Hunter as well. hes very solid in token decks as a 5 drop. I hope this deck works out for you. I really see potential in it. good luck and have fun.

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Posted 11 October 2012 at 16:20 as a comment on Selesnya Standard

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ok time for some constructive criticism mate ok. here me out.
this deck would get destroyed in standard. I say this because from the looks of it your main win condition is to create a bunch of tokens that at most might be 3/3 and to attack in mass number. right now, what would you do against a bonfire of the damned? or what about mizzium mortars?
I see you also only have 1 odric. whats up with that. if your hoping on getting that one odric to close out the game with an alpha strike its highly unlikely. to me it seems you are focusing to hard on the populate aspect and not enough on actually defending yourself against things the enemy might counter with. all in all I like the deck idea. but I think it needs a lot more careful thought of ALL types of situations that you may see. I would suggest adding maybe a Thragtusk or 2. very viable and still creates a token when it dies.also maybe run more solid 2 and 3 drops like Centaur Healer or maybe the Selesnya Guildmage. as I said, I like the deck Idea and I think it is an awesome deck in the making but there needs to be ways to protect yourself against all types of aggression. I hope this helps you with this deck mate and good luck to you on in. im also working on a Selesnya deck that is a new twist away from populate, you should check it out and tell me what you think mate.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=393664

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Posted 11 October 2012 at 06:07 as a comment on Selesnya Standard

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Run predator ooze. It is great against fast decks and gets big fast. Plus he's indestructable.

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Posted 05 March 2012 at 06:12 as a comment on Heartless Hydra - Needs Help

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yeah i personally like running blue white control. although now im moving more into green white control so i can adapt into thrun. and even then with green you may not have counter but you have a lot more field control. green adapts into beast within, naturalize, and withstand death if necessary. and it allows for thrun. hes amazing because he comes onto the battlefield whether your opponent likes it or not. he cant be kill-spelled cuz he has hexproof. and he regenerates. whats better than that. and for a win condition you can throw an angelic destiny on him. and of course with white you have the basic field control spells. like pacifism, arrest, o-ring, day. all great control for big creatures your opponent might play. and forced worship is great too. and the other reason why i like green white over blue white is because troll-blade beats caw-blade anyday and all day. :P

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Posted 26 September 2011 at 20:07 as a comment on finished Illusion-aggro/control

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if i were you i would just throw in 3 or 4 negates. they work well for me and it allows you to save your leaks for there big creatures. like titans and anything that might be a problem.

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Posted 26 September 2011 at 05:54 as a comment on finished Illusion-aggro/control

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illusion decks are hard to run properly because it is all about timing with spells. grand architect is good in this deck for the turn 3 wurmcoil. i would also run a few phyrexian metamorphs. not only are they good for you but there good if lets say your opponent plays a sword. you can copy it and use it against them. metamorph is good in alost any situation. but illusion decks do have a downfall. they have a hard time winning against decks like mine. you can check it out and tell me what you thibk. ive won FNM the past week and i havent lost any matches with it yet. tell me what you think.http://www.mtgvault.com/ViewDeck.aspx?DeckID=235161

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Posted 20 September 2011 at 20:15 as a comment on finished Illusion-aggro/control

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i agree with Raekilla. but instead of taking out arrest and pacifism. just take out one or the other for maybe 2 DoJ. and mimic vat is good in this deck. maybe even 1 or 2 angelic destinies.

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Posted 15 September 2011 at 06:32 as a comment on White Graveyard Deck

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i disagree. definately more timelys. angelic is good but u only need 2 if and. def 3 DoJ. and condemn and honor of the pure are solid. dont even need elspeth. and ide main board o ring and take out brave the elements for stave off. way better choice.

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Posted 14 September 2011 at 05:22 as a comment on Gideon's Judgment

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