Nianque

59 Decks, 270 Comments, 17 Reputation

I would scrap dungrove elder and boneyard wurm. Instead go for another copy of Kessig cagebreakers and maybe another werewolf. The reasoning is that Dungrove Elder... you have next to no forests.If you want a hexproof creature it should be sacred wolf which costs the same but is a wolf which gets pumped by Howlpack Alpha. Similar situation with boneyard wurm, cagebreakers does a much better job of using your graveyard.

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Posted 10 October 2011 at 22:02 as a comment on Werewolf Alpha Strike

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Seems good. Possibly swap some Mikaeus for Hero of Bladholds. Also I don't know how land treats you, but I like having 20 in decks like this. So maybe sub 2 land for 2 Heroes

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Posted 10 October 2011 at 21:05 as a comment on Boros Humans

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Wow... This deck is built to copy pod if it comes against it. THAT is cool.

What do you use Sorin for? There can't be that many decks that use life gain. Although I guess life drain and mindslaver are a big help.

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Posted 10 October 2011 at 20:04 as a comment on Tezz Control V2.0

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That's a good idea. I think... maybe drop an Admonition Angel?

Just for you I'll do my Koth deck now as RDW

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Posted 10 October 2011 at 18:08 in reply to #205935 on Venser's Journey

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Yeah, ditch the spore frogs or Pemmin's Aura. Probably spore frogs though.

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Posted 10 October 2011 at 17:34 in reply to #200550 on Hail Your New Frog Overlords

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Knight Exemplar if you can get a hold of any. Also Student of Warfare (now that it's dropped to a decent price...)

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Posted 10 October 2011 at 15:32 as a comment on GW Knights

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Wow. That means a lot to me. I think I'm going to make a deck for each planeswalker, so if you want to check the other ones I've made, go ahead.

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Posted 10 October 2011 at 13:40 in reply to #205782 on Gideon's Assault

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Thanks. Any feedback though?

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Posted 10 October 2011 at 00:12 in reply to #205729 on Gideon's Assault

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Thanks. It makes me feel good knowing that someone would play my decks.

Check out my other planeswalker based decks, they are all awesome in their own way.

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Posted 09 October 2011 at 19:48 in reply to #205717 on Gideon's Assault

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Take out the myrs or some land; you don't need both. Try putting in a couple Mirran Crusaders instead. The double strike gets rather ridiculous with battlecry and it fits the deck as a Mirran-themed card.

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Posted 29 September 2011 at 03:36 as a comment on The Mirran Resistance

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Opps. Forgot about that. Oh well.

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Posted 29 September 2011 at 01:55 in reply to #203186 on Werewolves, vampires, and goblins! Oh my!

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My actual deck is mono red, but it doesn't run smoothly enough so I'm seeing how much money I'd have to spend to get it to work.

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Posted 28 September 2011 at 12:53 in reply to #202788 on Dragonstorm T1

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You are running splinter twin but not Deceiver Exarch? That's an infinite combo that you should run with Splinter Twin even if you don't base it around it.

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Posted 24 September 2011 at 22:04 as a comment on Tapping your deck

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What about adding Sun Titan and Sheoldred for recursion? If you are going for a graveyard sub-theme, those would be optimum cards for this deck. Although it appears you have the 6 and 7 CMC spots filled rather well.

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Posted 24 September 2011 at 04:23 as a comment on Post-Rot BUG Pod

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Very good suggestion. That ought to make this even faster.

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Posted 24 September 2011 at 04:17 in reply to #202273 on Aura Aggro

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Try only one of each of the Eldrazi Gods, cut down the Eye of Ugins (its a legendary land anyways) to two and instead add two Deserted Temples. Then you could add more It That Betrays or add some Pathrazer's or Artizans in, in place of one of each of the Eldrazi Gods (So you don't get stuck with two copies or something when you could have had something else in your hand instead). Also think about adding Ornithopters for early flying defense.

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Posted 22 September 2011 at 15:51 as a comment on Quicksilver Eldrazi

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Wow... I see why this deck has been winning so much. Pretty dang well built. I agree though with Agnorak, you should put in another blue land of some kind just to make sure you get the blue mana. Vorinclex seems like he would be a great option to this deck because once he comes out (and that would be easy with this deck) he could wreck some serious havoc. Those are pretty much my only good suggestions.

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Posted 22 September 2011 at 15:39 as a comment on 13-1 Architect Birthing Pod

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I believe that more elves + Elvish Archdruid would be the best way to get mana out quickly. Oh and also Copperhorn Scout to untap everything (or another method of untapping creatures you control). Another fun win condition you could do with this deck would be Helix Pinnacle (since you're going to have that mana sitting around anyways). This does look like a rather fun deck and I will have to try and build it myself when I have time/money.

If you would, could you comment on my EDH deck? It needs some improvements and you seem to know what you're doing with EDH.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=235314

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Posted 22 September 2011 at 14:44 as a comment on Omnath EDH

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I'll keep an eye out for both of them but as you pointed out they are a little expensive. I will definitely work on adding more field-effect spells and enchantments to this deck so long as they do not hurt Mirri too badly.

Thanks for the advice, I like both of those cards you suggested and will try to add them in due time.

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Posted 22 September 2011 at 14:21 in reply to #201966 on Mirri's Revenge EDH

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I recommend finding a general that better fits the theme of the deck. Try using The Gatherer to look for a general with the colors you need.

I agree with Heliosofcows in that you need a couple mass destruction effects. I like the Hexproof sub-theme I see going on here, I would try to expand on that a bit more if you could. Unfortunately I'm not very well versed in making an Auramancer deck so I can't tell you exact cards that would be good, but my suggestion is use the Gatherer and limit the search as much as possible to what you are looking for.

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Posted 22 September 2011 at 14:18 as a comment on Auramancer EDH

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