all i could take out is the crusade, which i feel does alot more damage than the curse, as for the vessel, too slow, my mana fixing comes from the caverns
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hmm, curse of bloodletting instead of karn, that way burn burns faster!!
RUW standard humans i've been trying to get ready for a star city games tourney http://www.mtgvault.com/ViewDeck.aspx?DeckID=348094 need help with tempo and transitioning to post scars (sadface no hero in november) thanks in advance
anytime, i hope it works well for you
MORE CHEAP KILL SPELLS!!! tragic slip, go for the throat should be a 4, drop the doom blade, i see your win con is vengance w/ sorrin, but why not get exsanguinates to hold out longer, and why no bonfire of the damned? i'd say its better than thunderous wrath other than that, seems like it'd run really well!
drop tamiyo, she's too slow for this, add another jace, drop the zeniths, again too slow add in 3 mindcranks (seeing as you are running a decent number of creatures) drop the artifact you have for 4 trepenation blades (they combo with the crank and nemisis of reason for extra mill drop dream twist for increasing confusion, its a much better mill flashback and can easily end games keening stone might be fun in you are going for gank also, steady progess can be dropped for think twice if you want the draw, or even better, mind funeral finally, get rid of the mind unbounds and use 2 merfolk looters, much faster and helps you get things you need faster
well in that case, look at the spoiler for m13 the jace's something its (1U) mill7
i've got 2, he's nice for a hint of removal, but the big thing is just worrying about dropping progenitus ASAP then an aria and primordial hydra, gg
O.o so few creatures? what about bloodghast, captivating vampire, mirri the cursed, vampiric dragon, bloodlord of vaasgoth, falkenrath aristocrat, falkenrath noble, gatekeeper of malakir, kalistra highborn, kalitas, bloodchief of ghet, malakir bloodwitch, nirkana cutthroat, nirkana revenant, sangromancer??? all of those are great vampires! oh and rakish heir too!! you could also use things like world at war and savage beating to give you more combat phases to optimize your damage, also a liliana vess wouldn't be bad as a tutor, and for flavor since her and sorin had a thing oh if you can get your hands on a cavern of souls for this deck, it wouldn't be misplaced if you up the creature base finally y u no use bonfire of the damned? or at least plague winds, something to thrash an opponents board without killing yours
how about one or two jace, memory adepts? the mill ten AND opponent distraction will definitely help
that's true, but its still half the remaining library, which makes haunting echoes even more dumb lol but i would say do a 2 of on the echoes and 4 of on funeral
a combo i always used in black blue mill was traumatize- mind funeral - haunting echoes it normally leaves my opponent doing nothing but top decking lands while you mill him or her for the rest
i was thinking that same thing, but at the same time, she'd be good if it gets to turn 7, i was thinking tech deck her and griselbrand for another obliterator and killing wave and i'll take a look
i agree, ax the angel, 2 commanders and a malcontents for 4 champion of the parish also, - 1 malcontents, -1 striker, -1 ringleader for 3 silverblade paladins drop the sanctifiers for reckless waifs
as far as elves go, it tends to be the more the merrier lol mana can always be dumped into something, why kick him 5 times when you can kick him 8 or ten? or as my brothers edh deck does it seventeen thousand times (combo of elvish guidance, the tree speaker, and elvish archdruid) something else you could look at is oracle of nectars if you need to have a buffer ever (which combos well with guidance and archdruid) you could also use mana reflection, if that better suits what you are doing also if you end up having the mana and want to troll, sword of the paruns +rhys = more than one double per turn + parallel lives= table flip lol
i would toss elvish guidance in, that way when you drop the warcaller(s) you can have them pumped to amounts that if one elf connects, its gg
i've already commented on your deck the two other times you posted it to one of mine
to go off this idea, in addition to my above statement, tech decking one of each "increasing" spell in replacement of one abolisher and one thalia, just because either one of them will massively boost your champion's power and usefulness and make it stupidly bigger than most things that can be played right now
i would honestly be heavier on figures, they get dumb, really really quick, i'd say drop isamaru for 2 more figures, and the meekstones seem counter productive as your game goes on, also, you are running 3 colors... birds? also i would say another dragonmaster would be fun, particularly cause 2 or 3 on the field at the same time gets out of hand really fast
no suggestions at all? *sigh* you could atleast TRY to come up with something to add or subtract, seeing as this is two decks in a row of mine you'd just asked for me to look at the same deck, but i'll take a look at your deck all the same
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