Thrandir

84 Decks, 294 Comments, 13 Reputation

all i could take out is the crusade, which i feel does alot more damage than the curse, as for the vessel, too slow, my mana fixing comes from the caverns

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Posted 28 June 2012 at 22:59 in reply to #268686 on American Humans (standard)

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hmm, curse of bloodletting instead of karn, that way burn burns faster!!

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Posted 28 June 2012 at 04:57 as a comment on Red Sun Ramp

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RUW standard humans i've been trying to get ready for a star city games tourney
http://www.mtgvault.com/ViewDeck.aspx?DeckID=348094
need help with tempo and transitioning to post scars (sadface no hero in november)

thanks in advance

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Posted 28 June 2012 at 04:55 as a comment on Advertise! Returns :D

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anytime, i hope it works well for you

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Posted 27 June 2012 at 19:04 in reply to #268300 on Blue mill with splash of black

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MORE CHEAP KILL SPELLS!!!
tragic slip, go for the throat should be a 4, drop the doom blade, i see your win con is vengance w/ sorrin, but why not get exsanguinates to hold out longer, and why no bonfire of the damned? i'd say its better than thunderous wrath
other than that, seems like it'd run really well!

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Posted 27 June 2012 at 02:31 as a comment on Sorin's Black and Red Delver Hate

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drop tamiyo, she's too slow for this, add another jace, drop the zeniths, again too slow add in 3 mindcranks (seeing as you are running a decent number of creatures) drop the artifact you have for 4 trepenation blades (they combo with the crank and nemisis of reason for extra mill
drop dream twist for increasing confusion, its a much better mill flashback and can easily end games
keening stone might be fun in you are going for gank
also, steady progess can be dropped for think twice if you want the draw, or even better, mind funeral
finally, get rid of the mind unbounds and use 2 merfolk looters, much faster and helps you get things you need faster

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Posted 27 June 2012 at 01:15 as a comment on Blue mill with splash of black

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well in that case, look at the spoiler for m13 the jace's something its (1U) mill7

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Posted 26 June 2012 at 04:46 in reply to #268018 on Nemesis of Libraries

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i've got 2, he's nice for a hint of removal, but the big thing is just worrying about dropping progenitus ASAP then an aria and primordial hydra, gg

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Posted 25 June 2012 at 23:59 in reply to #268031 on Progenitus in Naya

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O.o so few creatures? what about bloodghast, captivating vampire, mirri the cursed, vampiric dragon, bloodlord of vaasgoth, falkenrath aristocrat, falkenrath noble, gatekeeper of malakir, kalistra highborn, kalitas, bloodchief of ghet, malakir bloodwitch, nirkana cutthroat, nirkana revenant, sangromancer??? all of those are great vampires! oh and rakish heir too!!
you could also use things like world at war and savage beating to give you more combat phases to optimize your damage, also a liliana vess wouldn't be bad as a tutor, and for flavor since her and sorin had a thing
oh if you can get your hands on a cavern of souls for this deck, it wouldn't be misplaced if you up the creature base
finally y u no use bonfire of the damned? or at least plague winds, something to thrash an opponents board without killing yours

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Posted 25 June 2012 at 23:53 as a comment on Olivia Vampire EDH

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how about one or two jace, memory adepts? the mill ten AND opponent distraction will definitely help

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Posted 25 June 2012 at 22:49 as a comment on Nemesis of Libraries

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that's true, but its still half the remaining library, which makes haunting echoes even more dumb lol

but i would say do a 2 of on the echoes and 4 of on funeral

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Posted 24 June 2012 at 22:32 in reply to #267618 on Nemesis of Libraries

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a combo i always used in black blue mill was traumatize- mind funeral - haunting echoes
it normally leaves my opponent doing nothing but top decking lands while you mill him or her for the rest

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Posted 24 June 2012 at 15:37 as a comment on Nemesis of Libraries

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i was thinking that same thing, but at the same time, she'd be good if it gets to turn 7, i was thinking tech deck her and griselbrand for another obliterator and killing wave

and i'll take a look

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Posted 24 June 2012 at 15:35 in reply to #267579 on help, control noob

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i agree, ax the angel, 2 commanders and a malcontents for 4 champion of the parish
also, - 1 malcontents, -1 striker, -1 ringleader for 3 silverblade paladins
drop the sanctifiers for reckless waifs

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Posted 23 June 2012 at 19:45 in reply to #267471 on Rw humans

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as far as elves go, it tends to be the more the merrier lol mana can always be dumped into something, why kick him 5 times when you can kick him 8 or ten? or as my brothers edh deck does it seventeen thousand times (combo of elvish guidance, the tree speaker, and elvish archdruid) something else you could look at is oracle of nectars if you need to have a buffer ever (which combos well with guidance and archdruid) you could also use mana reflection, if that better suits what you are doing
also if you end up having the mana and want to troll, sword of the paruns +rhys = more than one double per turn + parallel lives= table flip lol

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Posted 19 June 2012 at 01:28 in reply to #265424 on Elves and Tokens 3.0

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i would toss elvish guidance in, that way when you drop the warcaller(s) you can have them pumped to amounts that if one elf connects, its gg

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Posted 18 June 2012 at 02:41 as a comment on Elves and Tokens 3.0

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i've already commented on your deck the two other times you posted it to one of mine

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Posted 18 June 2012 at 01:04 in reply to #265369 on Green Overrun standard

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to go off this idea, in addition to my above statement, tech decking one of each "increasing" spell in replacement of one abolisher and one thalia, just because either one of them will massively boost your champion's power and usefulness and make it stupidly bigger than most things that can be played right now

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Posted 17 June 2012 at 21:11 in reply to #265290 on Humans taking the win!V2

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i would honestly be heavier on figures, they get dumb, really really quick, i'd say drop isamaru for 2 more figures, and the meekstones seem counter productive as your game goes on, also, you are running 3 colors... birds?

also i would say another dragonmaster would be fun, particularly cause 2 or 3 on the field at the same time gets out of hand really fast

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Posted 17 June 2012 at 21:07 as a comment on One Drop Madness

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no suggestions at all? *sigh* you could atleast TRY to come up with something to add or subtract, seeing as this is two decks in a row of mine you'd just asked for me to look at the same deck, but i'll take a look at your deck all the same

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Posted 17 June 2012 at 12:08 in reply to #265166 on Robin Hood

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