Hey thanks man I like NEVER get either commonts or likes so this is pretty freaking awesomely appreciaited, I just went through some final touch modifications if your interested in going over it againNow lets give a looksie at the kinds of decks you make
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If a commander gets exiled you can decide to just send it to the command zone instead & platy it again
Im just realy realy eagar lol .....defense of the heart is amazing XD
And oracle of mul daya gets u land sooo fast
& surestrike trident to send dmd straight to the face, hell even just it giving your 6/6 child first strike is good but being able to send 6 commander dmg at the cost of 4mana & Tap is awesome, or u could go: 4mana equip & throw it then 4mana equip to another guy & throw it, just so cheaty
Gilded drake u need gilded drake!!!
Theres no reason to run darksteel colosus over blightsteel considering infect still kills @ 10 in edh, serra ascendant turn1 1cmc 6/6 flying lifeling is WRONG not to be played in any deck that runs white, sakishima the impostor & sakishimas student are the 2 best clones in the game (oh god the things ive done with those 2) & progenitus sereously send everyone scrambling for board wipes, now imagine child + akromas memorial..... , oh I realized u already have animate dead so instead I would swap reanimate for necromancy or beacon of unrest
I would swap reanimate for animate dead in a heartbeat, the life loss could realy screw u and the drawbacks to animate dead are nothing in the grand scheme of things
Bribery is also another MASSIVE one that I would suggest & mind control, grave betrayal works so halariously awesome with child, sure the board gets wiped including grave betrayal but all creatures presently on the field each get a +1/+1 counter & become MINE XD
Also darksteel mutation is imo thee best commander removal spell in the game right now (takes care of any abilities or p/t & makes it real hard to get them back)
Id strongly suggest volraths stronghold & yavimaya hollow
Glad you see the humor in it, I cant wait to see the faces on ppl when I play this
Yup that it does but b2b costs 3 mana so quite likely I will b able to combo off before they can play it since I do usually go off between T3-5, also ive seen b2b played a whopping 0 times im much more worried about counterspells, lightning bolt or thoughtseize, but all in all this deck isnt meant to win any tournoments its just sopposed to do the biggest most ridiculous thing I could think ofIf I just want to straight up win ill use my painters grind deck
I run a glissa edh deck as well & I gotta say your deffinately missing allot of cards I would consider staples, so many in fact that im just gunna linku my deck & u can go through it, ive also got a detailed writeup of all the epic combos availableGood choice on commander though she's mega fun
Thanks for the input, back in the day I used to run 2 shivan hellkites actually, but I phased them out for ones I find better, kinda sad that the next one on my list to phase out is two-headed dragon cuz ive got a real cool alternate art from the vault version, and he is realy hard to block but I just find he dosnt hit hard enough so when the day comes that they make a better mono red dragon he's gunna have to go
holy crap man an actually legit criticism on this site, wowthanks for the suggestions, i havnt played legacy competitive in a while, last time i did the flying token decks were running rampant, they destroyed my usual legacy decks of UB control, UW rest in helm, & defense of the heart + natural order decks that before that had been doing quite welli realy dont like to net deck i like to create 100% original decks that counter what is big in the meta at the timeafter the meta changed so drastically though i just havnt taken the time to come up with something new, i was thinking possibly something with tangle + pyroclasm adjusted into a rest in helm combo would be good against tokens
its been a while since ive played with this deck but i think the reason i had stifle was to counter wasteland and my opponents fetch lands which is a wondefull form of land destruction, i think i tried a deck on cockatrice with 4 stifle & 4 sinkhole as well as wasteland and it actually went over quite well because so many people only run 4-6 actual lands and the rest fetchlands
i suggest using either helm of obedience + rest in peace combo or painters servant + grindstone combo as a win conditionand orim's chant is better than silence in every way because yes you can kick it when played off the scepteri own an iso lock deck in real life, their super good n nobody like to play against them, but they can only realy get so good, u wont be able to compete against tier 1 legacy but everything else u pretty much wont lose toalso if u do go for the rest in helm combo u can use humility and energy fieldand i suggest ancient tomb
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