ANON

349 Decks, 708 Comments, 2 Reputation

Use Mistform Wakecaster's ability to change your creatures then use Peer Pressure.

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Posted 01 October 2009 at 04:48 as a comment on Just an Illusion

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When playing goblins it is usually best to play cards like: Goblin Bombardment, Boggart Birth Rite, Boggart Mob and Boggart Shenanigans.

See what they do together and enjoy.
Btw good deck.

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Posted 30 September 2009 at 12:25 as a comment on Festering Zombies

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Check out these cards: Cabal Archon and Deathmark Prelate.

There is the possibility of making a good combo with them in this deck.

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Posted 30 September 2009 at 06:42 as a comment on Zombie Clerics

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A very good deck.

Btw from where did you quote that load of bullshit about the 'Most Rated Decks'.
Personally I believe that the more complements in the comments you have the better rated the deck.

Btw good deck.

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Posted 29 September 2009 at 09:50 as a comment on Thraximundar Zombies

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You have to play a spell of the related creature type for Door of Destinies' ability to work.
Coat of Arms is better when it comes to tokens and so is the best one of the two for this deck.

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Posted 29 September 2009 at 09:40 as a comment on Atog Tribal

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Play this card for some real damage: Kulrath Knight.

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Posted 29 September 2009 at 03:16 as a comment on Green Black -1/-1 Death

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A very good burn deck.

Btw thanks for standing up for me in m ylast deck.
Some people just don't appreciate originality.

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Posted 29 September 2009 at 03:09 as a comment on fortress of fury

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Let me tell you the stats of this deck.

It has so far won against 4 advanced players within turn 5.
In an Emperor format it has cleaned the field on its own.
In two-headed giant casual format it is a power house.

Basically I have constructed a monster and my friends have banned the deck from any format.
Besides rileyandholly88 you seem to forget that thanks to telepathy I see what the opponent draws and can stop him/her before they use the card in question.

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Posted 29 September 2009 at 03:03 as a comment on The Banned Deck.

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Well it is true that for other people to understand the strategy of a deck you need to write the combo even if it is a mere sentence...But still if you have been playing Magic for quite some time you tend to learn cards by heart.

Take me for example I have been playing since the 7th edition and have constructed over 100 decks most of which i focus only on new combos. I have learnt over a 1000 cards by heart and still go through a new deck to see all the cards just to better understand the concept.

So if you, visno, feel that it is a waste of time reading all the cards well that is your opinion and I respect it but remeber to be patient and understanding with the rest.(Most of them are beginners)

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Posted 29 September 2009 at 02:57 as a comment on ATTENTION DECK BUILDERS: PLEASE INCLUDE STRATS

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The rules say it is still standard so you can play it until the next set comes out.

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Posted 28 September 2009 at 03:32 as a comment on deathly pings

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I try to make decks that are original so as to show everyone that there is no limit when it comes to playing Magic.

I knew of the Charblechers one land problem but the combo always works I even managed to get the land at the bottom dealing a total of 60 damage.

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Posted 28 September 2009 at 03:31 as a comment on Simple yet Effective

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A very good red deck well done.

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Posted 28 September 2009 at 03:25 as a comment on blistering speed

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One card I suggest you play with thos combo is: Thornbite Staff.

And thanks yet again for the thumbs up.
If you need any advice or want me to comment on another one of your decks just ask.

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Posted 28 September 2009 at 03:19 as a comment on deathly pings

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Thanks Dreki it was a nice attempt and if it worked they would have banned me or the cards from magic for sure.

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Posted 28 September 2009 at 03:16 as a comment on Simple yet Effective

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Riley since you want a combo there are actually two in the deck if you bothered to read the cards.

The first one is Mana severance and Goblin Charbelcher = infinite damage
The second is Painter's Servant and Mana Maze = total control

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Posted 28 September 2009 at 03:15 as a comment on Simple yet Effective

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There was no need to give me the thumbs down it was just a question.

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Posted 28 September 2009 at 03:05 as a comment on Simple yet Effective

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That is all i wanted to know anyway since it is not effective I'll just use the other combos to stall the opponent.

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Posted 28 September 2009 at 03:04 as a comment on Simple yet Effective

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I think it is best you play that combo I showed you in your last deck in this one.
You'll have total control and won't need to worry about them playing any spells.
(The one with Painter's Servant)

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Posted 28 September 2009 at 01:32 as a comment on super duper colorific changing destroyathon

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Ok so you want to kill creatures here is a combo for you: Stinkweed Imp plus Reflexes. (for blocking)

Another combo would be: Soul Collector plus Thornbite Staff

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Posted 28 September 2009 at 01:30 as a comment on Killfest destroyalot 2009!

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Of course try to use Grid Monitor with Confusion in the ranks.

If you are using the other combo be sure that your Painter's Servant remains in play at all times or you will be screwed.

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Posted 28 September 2009 at 01:22 as a comment on the funnest deck ever (and most annoying)

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