Nice combo. Look at these cards for more inspiration: Cranial Plating and Archbound Crusher.
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It depends if the opponent then tries to play another spell. The main idea is to stop the opponent from killing your creatures and controlling the playing field before you Traumatize.
As I recall when two attendants use their ability on the other the damage is cancelled since it is constantly changing targets.
Very good concept on the Zuberas. Well done.
Then it all depends on how fast you want the deck. There is a sacrfice outlet but the point is token generation so as to create a huge army in a short time span. Thus the presence of Wakecaster, Goblin Bombardment and the Wheel.
Lordofthepit I suggest you read the abilities of each creature first, cos it is quite simple really. The Curio is just there for me to retrieve my tapped creatures cos I won't be able to do anything with them in the way. Blood clock helps my opponents too so I don't want to give him a chance and besides I don't want to take damage fro my own cards. (that would be stupid)
Thanks for the programme it is really useful.
So I suggest that you play cards like: Soulblast and Goblin Bombardment.
You won't deal any damage to your opponent with this deck since you'll only be generating tokens with 0 power if the Anthem isn't in play. Besides that if the Anthem is in play you'll end up being unable to deal damage since the 1 damage from pandemonuim has to go into generating tokens.
For Rise of the Hobgoblins check out this card: Brightstone Ritual. Change Coat of Arms for Door of Destinies since the Coat can work against you. Look at these cards also: Goblin Lookout and Spikeshot Goblin
Here is another card which will make Roiling Horror a real killer: Timecrafting. Well have fun killing your opponent slowly through infinity.
Then if you have an infinte number of turns here is a creature you'll like: Roiling Horror. I think he'll fit in nicely don't you?
If anyone doesn't get it here is the plan Leyline in opening hand, followed by the Arena and then by the AEther = Screwed Opponent. Counterspells and other cards to stall just in case. The killing blow is a simple Wee Dragonaut with infinite power.
The land choice is a little bit too much in my opinion and besides you are playing only one Mirror Gallery. I suggest you change your land choice for better cards.
I've seen this deck before and it is really hillarious.
What I basically gave you is an infinite combo where you get infinite creatures along with total control with Memnarch. I have tried myself playing Memnarch but he is too troublesome and an easy target. On the whole nice effort keep it up.
For you to add these cards remove the following: Furnace Dragon, the Lattice, Tinker and the Forge If needs be play these spells Override and Machinate.
Nice try in using Memnarch, not many players play the guy cos he is too expensive. I see many problems with this deck including mana and deck speed. I suggest the following combo to make the deck really interesting: Soul Foundry equipped with a Ornithopter Intruder Alarm along with Animate Artifact Play Cranial Platings
I'll only put Orim's Chant in side board for the general publics pleasure but I won't play it.
A really nice deck. smc1215 could you tell me which simulator you use to test your decks so I can test mine? Thanks for your comments.
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