ANON

349 Decks, 708 Comments, 2 Reputation

Might I suggest playing Dross Scorpion in this deck.
Its ability allows you to untap artifacts whenever an artifact creature goes in your graveyard from play.
If you have two scorpions in play you can do an infinite loop with the shard, and atog.
(you'd have to scarifice only artifact creatures with affinity of course)

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Posted 06 June 2009 at 09:30 as a comment on Deadguy Atog

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A very interesting deck.

Thanks for the complement, listen come check this deck again and see if you understand it now:
Artificial Glimpse.

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Posted 06 June 2009 at 06:37 as a comment on carnage dreadnought

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The side board is mainly there cause I found a way of retrieving the artifacts from the graveyard to the deck without any cost what so ever.

Colosus is there for the fun of it.

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Posted 06 June 2009 at 06:29 as a comment on Artificial Glimpse

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The deck basically works like this you have the Station in play with Glimpse in hand.
Play Glimpse and start sacrificing to the Station.
Use Reminisce to shuffle and gain more creatures in deck so you can draw them.

It is a continuous cycle causing the opponent to lose the deck.
Or else if that doesn't work use the cranial and greaves combo to finish him off.

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Posted 06 June 2009 at 06:27 as a comment on Artificial Glimpse

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You are right actually Mirrorweave was not supposed to be there in the first place and I wanted to keep the deck at 60 cards due to Glimpse of nature.

I have made a few alterations to the deck since I forgot a few cards.

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Posted 06 June 2009 at 06:24 as a comment on Artificial Glimpse

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If the case comes when the opponent kills the poor bastard use Simic to save the enchantment.
Simic can also be used to move the enchantment of creatures with protection like Progenitus.

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Posted 05 June 2009 at 12:20 as a comment on Prosperous Accord

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Freed from the real can be attached to an opponent's creature thus giving you an infinite token loop.

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Posted 05 June 2009 at 12:11 as a comment on Prosperous Accord

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Basically you use the Elders combined with the Orochi and the enchantments to haras your opponent and give Palliation Accord infinite tokens.

As an extra bonus I added Wake Thrasher for the finishing blow.
You can also add any form of protection you wish in this deck or play the counter spells from the sideboard.

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Posted 05 June 2009 at 09:49 as a comment on Prosperous Accord

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Check out these cards: Wall of Hope, Souls of the Faultless, High Ground and Conclave's Blessing.
It is a good combo for life gaining just in case you come against a swarming deck.

On the whole it is a very good deck.
Please comment on my Artificial Glimpse deck.

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Posted 05 June 2009 at 00:18 as a comment on morgul ragnarok

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Good infinte combo.

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Posted 04 June 2009 at 13:06 as a comment on Thrash Fury

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A very good deck I suggest playing Coat of Arms.
It really helps when you are playing changelings.

Check out this deck: Times Change

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Posted 04 June 2009 at 12:45 as a comment on Dead Changeling Society (Zombie Deck)

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Lighning greaves is not to protect fro Wrath of God it is for the killing blow.
If ssgoku67 manages to get all the creatures out in one go then why not kill in one turn with Cranial and Greaves combo.

On the whole good deck. I'm thinking of doing one similar to this with a few alterations.

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Posted 03 June 2009 at 00:34 as a comment on What just happened???

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Not necessarily RubiaKr3w, if ssgoku67 plays Cranial Plating and Lightning Greaves this deck could work.

Other than that the odds are pretty much even either way.

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Posted 02 June 2009 at 12:16 as a comment on What just happened???

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Here is something better just in case your opponent manages to get past your spells: Chronozoa.
He copies himself allowing you to build up an army just in case.

On the whole great deck.

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Posted 21 May 2009 at 12:16 as a comment on Total Control

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A few wicked suggestions for your sideboard:

Lure + Gaze of the Gorgon ( for a swarming over kill)

Strength in Numbers + Echoing Courage = A hell of a lot of damage.

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Posted 15 May 2009 at 13:34 as a comment on Squirrel

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Seems very interesting but how fast is it?

As a first it is very good keep it up.

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Posted 15 May 2009 at 13:32 as a comment on copy deck

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Use Stinkweed Imp and Soulcollector with first strike to take over your opponents creatures.
When you have enough charge and use Dogpile just in case they use a Holy day.

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Posted 11 May 2009 at 01:03 as a comment on BR Annoying

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Check again ALJ from my last game with this deck I made my opponent cry with a maximum of 6 damage a turn if they aren't careful.

Plus I didn't put in the sideboard which is rather scary.

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Posted 10 May 2009 at 13:34 as a comment on Land Burn

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I've changed it with Ensnaring Bridge but if you did see ALL the cards with the combo I have it works!!

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Posted 10 May 2009 at 13:21 as a comment on BR Annoying

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A very good use of goblin charbelcher.
How fast is the deck?

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Posted 10 May 2009 at 08:00 as a comment on One-Land Belcher

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