Asturonethorius

7 Decks, 279 Comments, 8 Reputation

Deck hit the Hot Deck Page. Thanks to everybody who liked, commented, gave suggestions, helped the deck make the hotpage. I am honored, flattered that deck made the hotpage.

Please like the deck, when, if like the deck, an or even if were to not like the deck concept, please like, +1 the deck, when, if think deck is a nice, ok, solid, etc, build, deck, etc, when, if want to.

When, if do that, when, if want to, thanks for liking, +1 the deck.

Also please comment, and please feel free to use deck, when, if want to.

Thanks

Mike.

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Posted 17 August 2016 at 06:00 as a comment on BEST TYR 1.5 TURN 1 WOLF DECK?

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Thanks everyone for liking, +1 ing, commenting on deck, making deck hit the hotpage. I am honored, flattered that the deck made the hotpage. I would have been content with 6 to 11 likes, as thought deck should get at least 6 to 11 likes. But I was not expecting, demanding deck make the hotpage, get 39 likes or something like that. I was, am, just trying to be a humble deck builder, trying to make the best dam land destruction deck possible, to contribute to the community, help deal with EXPENSIVE decks, and getting the deck the attention that it the deck deserved.

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Posted 16 August 2016 at 23:57 as a comment on BEST Tyrn 1.5 Kill Land Dek??

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Oops, got confused. Made the above comment, because I thought the above comment leocstr made was made on my other Werewolf deck. That caused me to make the comment I made above in response to leocstr's comment above.
In the comment above, I thought leocstr was saying my werewolf deck would make people cry. That's why I said deck(werewolf deck), wouldn't make people cry.

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Posted 16 August 2016 at 23:43 in reply to #587942 on BEST Tyrn 1.5 Kill Land Dek??

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This deck, or land destruction, or both? Thanks for the compliment, comment, like, +1. If your talking about this deck, I don't think it will make people cry. But if it will. That's not the goal. Just trying to make Modern Werewolves, human, Wolf confederated, coalition tribes, into a single tribe that's a tier 1,2, 1.5 tribe, deck, that can compete against, top tier 1 decks, probably finish in probably 9th place at best, and improve upon Pro Brian Kibbler's 16 place finish with a wolf deck on the pro circuit, which was the highest finish for a wolf deck, in standard, Modern. Only a Legacy format wolf deck finished as high as 1st to 4th place.

If your talking about my land destruction deck. Yeah it will make people cry, which is why I won't play it in casual, kitchen table, unless it's ok with people, and only to playtest it. That deck is reserved for playing against dick decks. Or players being a dick to other players. And for playing against those expensive $1350 modern format decks, to compete with them, send their $75 cards to the graveyard, and make them cry, complain, scoop, flip tables, get themselves kicked out of tourneys, stores, etc.

I made a EDH commander, land destruction deck with 30+ land destruction cards, and had the same policy. It was known as that deck. It was in a special deck box, in box of decks. And didn't play it until if someone was a jerk. Then out came the deck, destroyed the here's deck, and then back into the box, where it stayed for a long time, lol

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Posted 16 August 2016 at 22:52 in reply to #587942 on BEST Tyrn 1.5 Kill Land Dek??

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Well I thought so, but adding the 3rd Mayor back in, really clicked the deck. Getting turn 1 Mayor drops semi consistently, some of the time. And about 69,70, 71,72,73,74% of the time, getting a turn 2 drop from Either Bandit, Mayor, Immerwolf, Eternal Witness (only do if in a emergency, like chump blocking a big turn 1, 3 cmc, Woolly Thoctar, a 5/4, drop, that kind of emergency kind of thing, etc.

And at 61 cards, 23 lands, that works for the deck. Mana doesn't come out to much, to little, and if it does, then Birds, Simian Spirit Guide makes up the shortage, an or mulligan, a extremely little tiny bit more often. The 3 Birds, 2 Simian Spirit Guides, come out semi often to often, and on the times they don't come out, and the 3 cmc's don't come out turn 2, 1 of the 3 Mayor's come out turn 2.

And playtesting sample hands is showing the deck running very consistently, smoothly.

And the deck probably won't need board wipers, as spot removal, blocking, 23 creatures, turn 1,2,3, 2, 3 cmc drops on those turns 1,2,3, tokens, etc, should be enough, but board wipe sideboarded just in case.

Now again I think this is just about as good as can get the deck.

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Posted 16 August 2016 at 00:05 in reply to #587822 on BEST TYR 1.5 TURN 1 WOLF DECK?

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Think between Deck, and Sideboard, and Maybeboard, and Metaboard, that that's as good as I am going to get it the deck.

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Posted 15 August 2016 at 22:07 as a comment on BEST TYR 1.5 TURN 1 WOLF DECK?

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My sideboard needs a little help. Trying to stuff sideboard with answers for the top 10 deck types in Modern, that listed in sideboard section of how to play section. So far not enough answers for all of them. Oh well, guess a deck can't be ok, good against everything, lol.

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Posted 15 August 2016 at 22:00 in reply to #587796 on BEST TYR 1.5 TURN 1 WOLF DECK?

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Also made it possible to add Domri Rade Back in, but could cut the Domri Rade to go to 60 cards, 23 land

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Posted 15 August 2016 at 20:14 in reply to #587796 on BEST TYR 1.5 TURN 1 WOLF DECK?

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Decided in order to go down to 60, 61 cards, 23,22 lands, to cut the main deck boardwipe, and to sideboard the Board Wipe. Since deck is a turns 1,2,3,4,5 semi agro to agro, to semi midrange to midrange, to semi tempo to tempo, semi fast, to fast, etc, werewolf deck, that can both keep up with blitz, speed, horde decks, even if just barely by skin of its teeth, and match, keep up with midrange decks, and match, keep up with big stompy ramp decks, and keep up with late game decks, etc, then since it can kind of match, keep up with speed, blitz, horde decks, that the 2 board cards in the deck, altho a nice luxury thing to have, isn't a absolute, necessity, need, and that can afford to cut the main deck board wipers as long as sideboard the 2 board wipers if they are needed.

Doing that made it possible to cut 2 board wipe slots, to go down to 60,61 cards, 23,22 lands in deck, instead of having 62,63 cards, 23,24 lands in deck.

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Posted 15 August 2016 at 20:11 in reply to #587796 on BEST TYR 1.5 TURN 1 WOLF DECK?

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Just when even though the deck is, was already awesome, incredible, amazing, etc, I just had to go, and make deck even more amazing, incredible, awesome, then it already is.

Added Mimic Vat, for more copying goodness, enter into battlefield goodness, combo with Huntmaster, Eternal Witness, Ulrich, Progenitor Mimic, Wolfir Silverheart, etc, goodness, and killing a foe creature, and Copying killed foe creature with Vat goodness, and deterring opponents from removing wolves, because trigger Vat, goodness.

Also added 2 Eternal Witness to add graveyard recursion, , returning of any card from hand, and to further recover from removal of wolves, and because it combos with Mimic Vat, and because it's 3 cmc, that can be dropped turn 2 in a emergency against blitz, horde decks, and because it's a Human, which humans, werewolves, wolves is the tribe, and because Witness combos well with Moonmist, Brimstone Volley, Chord of Calling.

The slight trade off was going to 62 cards, 23 lands, 2 Full Moon's Rise, instead of 3 Full Moon's Rise, and taking out Domri Rade, but think the trade off is, was worth it.

Also split the 2 Blasphemous Act Board Wipers into 2 of 1 of Board Wipers in Blasphemous Act, and Incendiary Command. That still gives me 2 late early game to early mid game, to late mid game, to early late game board wipers, that though 2 board wipers, are splint into 2, 1 of's

1 Blasphemous Act, let's me board wipe bigger stuff, and Incendiary Command, board wipes smaller stuff, but also can do 4 damage to foe life, an or draw cards, or destroy a foe land, to slow down foe tempo, while my tempo speeds up.

Also have Slagstorm Sideboarded, to combine with Blasphemous Act, and Incendiary Command, to give me 3 board wipe cards, which should be plenty enough board wipe, if needed, and with 2 Mimic Vat, and 2 Full Moon's Rise, 2 Mimic Vat, 2 Eternal Witness, I have plenty of ways to either protect my wolves from my own, an or opponent board wiping, an or to recover from board wiping.

Basically have to create the best wolf deck ever, in order for wolf to compete with Tron, Kiki, tier 1 decks, be a tier 1.5 deck, and that's what I am trying to do, either think I am doing, an or am doing in, with, about this werewolf deck.

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Posted 15 August 2016 at 17:22 as a comment on BEST TYR 1.5 TURN 1 WOLF DECK?

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Thanks everyone for liking deck, commenting, getting deck on the hotpage. I am honored, flattered. Even if deck had only gotten 6 to 11 likes, and hadn't made the deck page, that would have been ok. So awesome that the deck made the hotpage. But didn't think the deck would make the hotpage with only 5 likes.

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Posted 15 August 2016 at 13:34 as a comment on BEST TYR 1.5 TURN 1 WOLF DECK?

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Ok cut deck down to 60,61 cards, 22,23 land, by cutting 1 Simian Spirit Guide. Changed the name, because it's no longer possible for Huntmaster to come out on turn 1. But had to cut 1 Simian Spirit Guide, to get the deck, down to 60,61 cards, so that the 5 mana creatures, would have a better draw of coming out more, and because with 6 mana dorks, I was drawing them mid to late game, when didn't need them, and wanted something else instead. In playtesting sample hands, the 5 mana dorks come out at about 69,70,71,72,73% of the time to allow a turn 2 drop of Mayor, Bandit, Immerwolf, about 69,70,71,72,73% of the time, about 7 out of 11 games.

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Posted 15 August 2016 at 13:28 in reply to #586975 on BEST TYR 1.5 TURN 1 WOLF DECK?

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My deck for reference, ideas.

http://www.mtgvault.com/asturonethorius/decks/turn-1huntmasterbanditmayor/

Turn 1 Huntmaster, Bandit, Mayor is deck name

Or can just click in my Asturonethorius user name, and click on werewolf deck name.

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Posted 14 August 2016 at 21:44 as a comment on Werewolf

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Is this a budget build? If so, there is nothing wrong with that. Just asking to guide me, others commemts.

If your going to run Huntmaster, and Immerwolf, run 2,3 of each, so they conflict less often. And they both should be run. Huntmaster is too good to be left out, and Immerwolf provides buffing, flip back protection.

But you want Huntmaster to flip back. So the way to get both Huntmaster, and flip back protection is 2,3 Huntmaster, 2,3 Immerwolf.

Don't run 4 immerwolf, and don't take out Huntmaster.

Cut the ascetism, explore, cultivate, and run 3,4 Birds of Paradise for ramp, Full Moon's Rise, add at least 3 instant speed burn, removal, like Brimstone Volley, or some other similar card.

Will post my deck as reference, for ideas. Not saying you should copy my deck, can if you want. But it will give you a rough draft idea.

Also my deck is not a budget build. So if your in a budget you might probably want to not go by my deck.

Also most of the cost of my deck, is the lands. So can use basic lands to reduce cost by 63%

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Posted 14 August 2016 at 19:54 as a comment on Werewolf

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Guess MARK UP doesn't work on this site

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Posted 14 August 2016 at 11:05 as a comment on BEST Tyrn 1.5 Kill Land Dek??

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Changed the 3 Mimic Vats, into 3 Conjurer's closet, because don't have to kill my own Acidic Slime, Brutalizer Exarch, in order to trigger closet, like I have to do with Mimic Vat in order to trigger Mimic Vat.

Also I don't have to pay 3 mana to trigger closet, like have to do with Vat.

And not locked into 1 choice with Closet, like am with Vat. Once Vat is imprinted, have to Kill yet another creature to Re target Vat to a different creature.

But with closet, I can choose any creature I have in play each turn.

So after paying 5 mana to play closet into play turn 4, after playing Acidic Slime turn 3, I can play a 3 cmc, 4 cmc land destruction card, or another slime, destroying 1 land during that turn, then Bounce Slime at end of turn, destroying yet another land during turn.

And if play a Land destruction card, and copy that card with Mirrorpool, with 2 colorless mana, and then Bounce Slime at end of turn, I can destroy 3 lands per turn, which I couldn't do with Mimic Vat.

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Posted 09 August 2016 at 03:04 as a comment on BEST Tyrn 1.5 Kill Land Dek??

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Squeezed 2 Beast Within to help with creature removal, permanents removal, destroying lands on turn 2 more consistently.

Beast within can help kill a big 4 cmc 5/6, if deck has a rare unlucky stretch of 3 to 5 turns in a row where draw only lands, and none of the 23 land destruction cards in the deck.

And all the many other ways to deal with creatures can help deal with destroying a land on turn 2, making a 3/3 for foe, turn 2.

In 1 sample hand game, destroyed a land, created a 3/3 on turn 2, then cast, dropped a Acidic slime, turn 3, that dealt with the 3/3 token.

So Beast Within as a 2 of, but not a 1 of, not a 3 of seems to help a little.

So that's why made change

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Posted 09 August 2016 at 02:54 as a comment on BEST Tyrn 1.5 Kill Land Dek??

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Ok, I checked 50 pages, about 2000 Land Destruction decks on this site. I only checked those that had a rating of at least 2,3 likes, as many, almost most only had zero, 1 like. Of those LOTS of decks I checked, only 1 played equal to, better, looked like a equal to, better build, that was only a somewhat semi similar land destruction build. There was only 1 other deck that was almost equal to, equal to, but not better then this deck. And only 1 other deck that was almost somewhat semi similar, that was almost as good as this deck, as it was the ONLY Land destruction deck that ran Charmbreaker Devils.

That shows that this deck is one of, if not one of the top 2,3,4,5 Land destruction decks on the site. Many to Most to almost all the Land destruction decks with a higher 5 to 50 rating were not better land destruction decks, did not play as well, did not consistently destroy lands from turns 1,2,3 to turn 15.

Because of that this deck should be rated, liked, +1, etc, higher, with at least 6 to 11 likes at the extreme least. Even if don't like land destruction, or don't like more expensive decks, or only like budget decks, or only like deck with no more then 60 cards, and not 63 cards. 24 land, like this deck, even if no like deck, because of those things, it still deserve to be liked, should be liked, because not only is it one of the best land destruction decks here on this site, it's also a well thought out, well built, effective, competitive deck, that levels the playing field against, deals with obnoxious, annoying $1350 PRO Modern Format, Grand Prix, PTQ, Tournament decks, that deals with DICK decks, DICK players, that is a tournament deck, tier 1, tier 1.5 deck itself.

So because of that PLEASE like the deck IF you EITHER like the deck, OR if you think the deck is a ok deck build, (even if you were to not like land destruction, not like decks with more then 60 cards, not like the deck for those reasons), if you want to, even if you don't want to, if either like deck, think deck is a ok deck, ok deck build, etc.

Thanks it is, would be greatly appreciated.

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Posted 07 August 2016 at 16:36 as a comment on BEST Tyrn 1.5 Kill Land Dek??

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I went to 63 cards, 24 lands, because 3 Wreaking Havocs were not coming out enough to combo with Liquimetal Coating. And if was going to add more 4 cmc land destruction cards, then 3 cmc cards, I was going to need to add 1 more 3 cmc land destruction card, in 3 cmc stone rain.

And so adding 1 Wreak havoc to go to 4, 4 cmc Havoc , and 1 Stone Rain to go to 4, 3 cmc Stone Rain Cards.

The deck runs slightly better then before, even with 63 cards 24 lands, 4 Wreak Havocs, 4 Stone rains

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Posted 07 August 2016 at 07:34 as a comment on BEST Tyrn 1.5 Kill Land Dek??

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After playtesting about another 50 to 100 sample hands, this deck runs, plays so smooth, consistently, so awesomely. Some of the sample hands had 7 acidic Slimes (3 Mirrorpool copies), a turn 2 Acidic slime, a turn 3 Exarch, a turn 3 Charmbreaker, 2 Charmbreakers + 2 Mirrorpool charmbreakers, 2 Exarch + 2 copies of Exarch.

The deck consistently destroys everything turns 2,3 to turn 15.

The deck is so amazingly, rediculously, stupidly, sickly, awesome, etc, as far as how effective, consistent, smooth, etc, it is.

That said I would not want to play against this deck.

This deck is definitely for playtesting, for playing against the better, best modern format semi pro, tier 1, tier 1.5, $1350 dick decks, as a way to level the playing field against those decks.

Nothing like hearing the sound, seeing the sight of $30 to $300 cards, lands, creatures, planeswalkers, artifacts, enchantments, etc, going into the graveyard, and hearing, seeing the rich players of those expensive decks, be shocked, horrified, gasp, looks of cincern, dismay, wailing, crying, complaining, etc. Lol

Deck is not to be played against casual, kitchen table decks, unless other players are ok with it, and only if playtesting against the casual, kitchen table decks, and only if a player is being a dick.

If a player is a dick, then out comes the deck to play against the dick player

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Posted 07 August 2016 at 00:57 as a comment on BEST Tyrn 1.5 Kill Land Dek??

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