ok, solid reasons. how about distant melody for some card advantage?
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right off the bat, for any sliver edh, the general should be Sliver Overlord. with him, you can search up any other sliver you need, like sliver legion. also, sliver queen is pretty good. she'll pump out 1/1s but with a legion or coat of arms in play they'll be enormous. plus, they have the pumps from everything else.
i know its good and all but i dont want to use it.
oops, thanks
my last tournament i went 4-2 losing to tempered steel 1-2 and MBC from 2 games of being mana screwed. i dont worry about aggro match ups too much though just b/c game 1 isnt impossible to win and post board the deck gets even more threatening. With 3 available zeniths and a curse, mass removal of anything i cant deal with immediately is taken care of. after 6 matches, i can honestly say that 1 or 2 grand abolishers actually hit play before being killed, all mirran crusaders were taken care of, geists were killed with zeniths for 2, and angelic destinies were leaked. batterskull goes a long way too in these match ups with the life gain. as far as RDW, i havnt played it yet with this deck but i think the sideboard can pull out good options. Witchbane orb, surgical extraction on pheonix, steel sabotage for shrine, another zenith if creature heavy, and maybe even 2 flashfreeze.
i've had six drops o-ringed before but its nothing major because normally the board is stabalized enough in my favor that i can play around with think twices and alchemies to find another threat.
artifacts and planeswalkers that resolve are very hard to fight through. against a shrine deck, the sabotages and witchbane orb all come in.
this deck looks pretty ridiculous
i really cant thank you enough RustedBucket for your help. i hope this deck looks better.
that would be nice to have in standard
thanks a lot. i really dont know how to break a necro deck yet so the tips will help greatly.
4x dauthi slayers please
PLEASE HELP ME!!!!
Garruk is playable and maybe a few birds. thanks a lot
thanks, simic growth chamber and overgrowth are two really good suggestions
i think i agree with you the most. red is cool, but it adds unnecessary cards. i'd prefer regular old card advantage over a storm entity and junk. thanks so much
hahaha, thanks mofo
good point
to Raggedjoe, goooood suggestions. i especially like the disruption. if you're building a reanimater, i'd be glad to look at it
rules are made to be broken and sad faces are made to be happy. = )
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