beniwiwi

58 Decks, 31 Comments, 0 Reputation

How about the card with the name of the theme, Piracy ?

Otherwise it's an interesting build.

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Posted 05 September 2016 at 22:20 as a comment on Talk Like a Pirate (100)

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Chromatic Lantern ?

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Posted 17 August 2016 at 12:43 as a comment on Eternal

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Let's forget about the budget for a moment so we can find mechanics then we'll find options depending on what you can afford.

Like others said, it could be faster.

Exploration is one way to speed up things by getting additional lands on the field. Combined with something like Horn of Greed it could speed up your draw but that also affects opponents. Had you played green only, Gaea's Touch would have been a cheaper (money-wise) option.

Aluren would let you play all your creatures beside Deep-Slumber Titan at instant speed without paying their mana cost but it also works for your opponents.

Semblance Anvil could also let you reduce the cost of your enchantments and creatures.

I know white is the easy way to get enchantments and you got 1 white creature but if you cut the color maybe you could just go with 2 colors and no fancy lands. Gamble (Red) has a drawback but it could let you get enchantments too.

Midnight Guard is the defense guy but you could replace him with a red card, Wall of Razor, (4/1 with First strike for a converted mana cost of 2, versus 3 for the Guard)

To fix your color, Chromatic Lantern could help if you cut 1 or 2 copies of some enchantments or your artifacts. Again, this would solve the issue about the mana base and you would only need Mountains and Forests. It would also work well with Gaea's touch and let you use your Forests as Mountains.

Well that's just my 2 cents.

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Posted 17 August 2016 at 12:38 as a comment on Titanic Mastery

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I get the idea that Fist of Suns is the main part to get all your stuff out at a low cost but it you're not lucky with your draws or it gets removed early it can be problematic. I'm not saying you should cut half your deck and focus on this but you're nearly defenseless versus aggro decks.

Not sure if the Lab Maniac is the main or second win condition but it works.

Even if it can be removed, Defense of the Heart could be an option to get 2 fatties on the board if you face creature-heavy decks.


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Posted 17 August 2016 at 11:46 as a comment on Shiny Gauntlet

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Got a similar deck with a different win condition but yours seems pretty fun.

Like others said, while you have some answers for creatures you do lack a bit of a defense versus creature heavy decks. Fog Bank could be a solution that fits the colors without adding too much of a cost. It's not perfect but it may buy you enough time to get things rolling.

Good work!

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Posted 06 August 2016 at 23:37 as a comment on All up to a little coin flip

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To be quite honest I wasn't really looking at the cost and overall I'm happy with what is there.
It may not appear but I tend to put the theme before power. Some may agree/like, some may dislike/disagree.

About changes. If you want to boost the effectiveness I would drop most special lands beside Command tower and replace them with dual lands. Haven't played the real (I've sold my cards years ago and went to the online game) game in quite a while but back in the days, Volcanic Island wasn't cheap for your wallet. I doubt the recent ones have the same price tag but they can't be cheap.

Simply adding dual lands will exponentially increase the price of the deck.

If you look at the instants some classics are more powerful but I went for the theme (or close to it ) first.
You can switch Searing Spear with the timeless classic Lightning Bolt. Final Fortune does the job at getting you an extra turn at a cheap cost but its drawback leaves no place for mistake or miscalculation. There are some blue cards that offer the same ability with a less important drawback: http://gatherer.wizards.com/Pages/Search/Default.aspx?name=+[extra]+[turn]||text=+[extra]+[turn]

Time Walk is banned in EDH though but that would be the closest option, mana wise.

If you look at the creatures, most wouldn't make your top 50 or even your top 100 all time but they fit the theme. So, you could make some changes. There are many blue and red creatures that can have an impact on the game for half the mana cost of nearly all I listed above. A favorite of mine is Fog Bank, because it gives a decent defense at a cheap cost even if it has some shortcomings.

Strategy wise, Memnarch could make Aladdin ridiculously effective but theme wise I don't see Memnarch fit in.

If you're lucky and you can get him out early, Taurean Mauler can become a big problem really fast unless taken down by a Lightning Bolt or Terror (yes, I like old cards). Tephraderm can also be a pain to your opponents.

For the artifacts you could pretty much do a clean sweep. The only 2 I like to have in nearly every deck possible are Crawlspace and Elixir of Immortality (replaced Feldon's Cane) because both were, usually not at the same time but overall, lifelines I had in many games to make a comeback. You can dismiss them if you want, that's just my personnal experience.

If you want to get more cards to steal stuff, Bribery is a nice one but it's not cheap.

Kaervek's torch may not be the best at what it does but it screws the guys who keep just enough mana to play counters or redirect spells.


This is what I got from the top of my mind right now. In the end all I did was provide a blueprint, the final product is yours.



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Posted 06 August 2016 at 23:18 in reply to #587073 on Aladdin's tale - EDH

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Thanks for the suggestions, I'll make some changes!

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Posted 13 August 2014 at 22:35 in reply to #494434 on Color Chaos -EDH

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Tried to find a commander that would fit the theme but I didn't so I went for one who has an interesting ability.

Also, most of my decks are usually built on a theme and I try to include cards that don't see a lot of action.

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Posted 13 August 2014 at 18:11 in reply to #494308 on Hunting season -EDH

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Tried to use some who don't see a lot of action these days.

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Posted 12 August 2014 at 23:35 in reply to #493962 on Budget- Beasts reduction!

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Added Piledriver, thanks.

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Posted 12 August 2014 at 11:50 in reply to #493817 on Goblin time - EDH

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For wich ability ?

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Posted 12 August 2014 at 11:44 in reply to #493812 on Ghave & the Spores - EDH

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Thanks for the suggestion but Skithryx is a dragon skeleton not a kind of pest like the others.
I do have creatures that aren't insects, snakes, spiders, rats, wasps and such but they were added either to help the mana base (Elves) or because they had something about spreading a disease or more pests (Horrors).
Also I listed Infect as part of what the deck is about not as THE way to go. There is plenty of different abilities that are diseases/plague/contagion related but using those tags propably wouldn't say much to everybody.

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Posted 06 August 2014 at 00:44 in reply to #491444 on Call pest control! - EDH

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Thanks, I added it.

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Posted 05 August 2014 at 11:04 in reply to #491065 on Call pest control! - EDH

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Yeah, I'll make the switch with Snake Basket.

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Posted 05 August 2014 at 11:01 in reply to #491052 on Call pest control! - EDH

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Oups. Thanks for pointing it out. I was too enthusiastic.

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Posted 29 July 2014 at 22:30 in reply to #488716 on EDH Slivers time!

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Thanks a lot for the suggestions. I'll make some changes.

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Posted 29 July 2014 at 15:02 in reply to #488590 on EDH Mono-white soldiers

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All my EDH decks are themed and I try to stick to it as much as possible. Sometimes, if there is black I will use Conspiracy to fit other interesting creatures in the deck but that's usually the most I'll diverge from the concept.

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Posted 29 July 2014 at 13:35 in reply to #488581 on EDH Mono-white soldiers

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She's one great soldier card...

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Posted 29 July 2014 at 13:15 in reply to #488581 on EDH Mono-white soldiers

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Nice deck !

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Posted 10 March 2014 at 22:47 in reply to #446073 on Thrulls not Trolls

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Nice, a real old-school Thrull deck!

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Posted 10 March 2014 at 22:46 as a comment on Thrulls

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