bloodcot

11 Decks, 48 Comments, 0 Reputation

If you could add some blue to your deck, you can always use Paradox Haze, adds an extra upkeep to your turn, might speed it up a bit. Maybe some more walls or counters that would allow you to stall?

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Posted 26 May 2009 at 18:57 as a comment on higher victory

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I understand this is a mill deck, but you can add Underworld Dreams seeing how this is the draw sort of milling deck. Pls check out my Mill or Discard/Draw Burn decks.

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Posted 25 May 2009 at 17:10 as a comment on working mill (it works!)

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interesting mill combo. Mill yourself and your opponent and return your graveyard. Seems a bit slow though. Why not add some of the big mill spells such as: Traumatize or Sanity Grinding. Dreamborn Muse seems like a fun card. Could pop in a Forced Fruition, opponent draws 7 cards when they play a spell, bigger hands means bigger milling.

Pls check out my and comment on my decks. Thanks

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Posted 20 May 2009 at 02:57 as a comment on Orb Mill

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take out the expensive artifacts and lands, there's way cheaper alternatives. Glimpse does not seem to fit well with this deck, seeing how its a draw burn and Glimpse is a mill card. Consider adding some Forced Fruition. Forces you opponent to draw 7 cards whenever they play a spell. Counter spells would be useful as well.

Pls check and comment on my decks. Thanks

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Posted 19 May 2009 at 07:36 as a comment on fun with drawing

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Pop in some Furnace of Rath's, double the damage. The deck seems to be standard legal, adding in the cheap burn spells would make it no longer standard legal sadly..

Pls check out and comment on any of my decks. Thanks

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Posted 19 May 2009 at 01:34 as a comment on R Burn

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No Platinum Angel? And I agree with Lord_Cinderroe, Jace does not fit well with this deck.

Pls check out any my decks.

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Posted 17 May 2009 at 23:34 as a comment on Artifact

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Mind Funeral could be nasty after a big mill. Considered using Traumatize or Sanity Grinding? You could wipe out the majority of their deck making it less likely to hit 4 lands with those mill cards. Forced Fruition would be great with the Underworld Dreams, opponent plays a spell, draws 7 cards and takes 7 damage, would definitely make them think twice before playing anything.

Pls check out my Faerie & Merfolk Mill deck.

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Posted 17 May 2009 at 03:51 as a comment on mind funaral fun

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not a faerie or a merfolk, if I were not tight assed over creature theme I would totally add Jace and some Nemesis of Reason. I am considering Mind Mind Funerals

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Posted 17 May 2009 at 03:08 as a comment on Faerie & Merfolk Mill

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Traumatize and Sanity Grinding are great mill cards and are t2 legal. Memory Sluice is a nice 1 cost mill card also. Pls check out my Faerie and Merfolk Mill deck.

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Posted 16 May 2009 at 03:28 as a comment on u/b/w milling, standard

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maybe one of the higher costing slivers? a reflex? if you're planning to add white to deck, try adding in some more different lands, maybe some vivids? some nice dual element/white slivers that you could consider adding are: Harmonic Sliver, Necrotic Sliver, Pulmonic Sliver, and Sidewinder Sliver. Adding these in shouldn't be too much of a problem, get rid of Darkheart if you do not find the card useful, or Frenzy.

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Posted 12 May 2009 at 03:38 as a comment on Sliver Sliver Slivers

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throw in a furnace of rath, double the attack, perfect for a mono red deck.

pls comment on my decks thanks.

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Posted 08 May 2009 at 20:18 as a comment on fire burn direct

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Yea I have considered using Bitterblossom, only one problem with the card.. its uber expensive.. lol If i can get it for cheaps then maybe. And Coolguy, the card you are referring to is Nemesis of Reason. Only problem with that card is it isnt a faerie or merfolk, sorta ruins the theme of the deck lol. Thanks for the suggestions!

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Posted 07 May 2009 at 22:05 as a comment on Faerie & Merfolk Mill

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Thanks guys!
Nice call with the Thief badmonkey, remove 3 cards and discard a card if I summoned it after I get out Blackguard. I will try the Merrow Commerce out, though I really don't think its necessary. I would had added Glimpse the Unthinkable but since I'm trying to keep the deck T2 legal, that would not work out.

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Posted 04 May 2009 at 00:33 as a comment on Faerie & Merfolk Mill

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Oh check out my Faerie and Merfolk Draw & Discard Mill Deck.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=18269

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Posted 03 May 2009 at 23:36 as a comment on Where did my deck go!

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This is some insanely expensive mill deck lol. The lack of creatures will be a problem, sure mill spells are important, but so is defense. Maybe add some walls or some more low cost creatures that you can use as meat shields or also a Unsummon until you get your milling spells out. River of Tears is a useless land, some Vivid lands are cheaper and provide a bit more flexibility. I can understand why Meekstone is in this deck, but it wont stop a horde of 1/1 creatures from attacking you. A lot of high cost mill spells will be a problem if you're mana screwed. Try including some low cost spells such as Sanity Grinding or Memory Sluice. 2 Traumatize are enough IMO.

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Posted 03 May 2009 at 23:35 as a comment on Where did my deck go!

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Should consider adding a Furnace of Rath to your deck. It basically doubles the damage you inflict upon your opponents, perfect for a burn deck, though its effects will also work against yourself. Char and Fireblast seems too costly in this deck, maybe replace them with Volcanic Hammer or Lava Spike, they both deal 3 damage, but the cost is 2 or less. You can also probably take out the Wheel of Fortune, seeing how it really does not do much for this deck.

Please check and comment on my own burn deck or any other my decks.

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Posted 03 May 2009 at 20:47 as a comment on BURN!

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Very nice mill deck, your deck made me want to give milling a try to be honest. I agree with Nathaniell with the Tolaria West and Cloudpost combo. 4 Cloudpost means 4 more cards discarded and 4 more tokens.

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Posted 03 May 2009 at 18:30 as a comment on Faerie Mill

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Nice deck, the success of this deck relies upon getting Druid of the Anima and Knotvine Mystic out. I would suggest adding any of the Vivid lands in for more mana flexibility. Chandra doesn't seem like she fits in this deck, Garruk Wildspeaker would be better in your main deck than sideboard, create 3/3 beast tokens. Toss in a Coat of Arms to beef up your beasts. Overall nice deck with heavy hitters.

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Posted 03 May 2009 at 18:17 as a comment on Naya

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nice and effective.
the Reflecting Pools alone in this deck cost as much as the whole deck lol. There are some 3 color lands you can get that are much cheaper.
overall though deck looks fun.

Please comment on my decks!

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Posted 03 May 2009 at 06:59 as a comment on Swift Death

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Seems to be a Draw-Burn deck revolving around Niv-Mizzet, whenever you draw the opponent takes damage.
Might want to consider adding some more low cost creatures to defend while you try to get the mana out to bring out Niv-Mizzet. Maybe some counter spells?
Mana might be a problem also, consider adding some more land, more or less some dual-element lands.
I believe Gush shouldn't be in this deck, the cost is way too high, 4U or return 2 islands. Might want to consider some Ponders or an Ancestral Vision.

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Posted 02 May 2009 at 07:50 as a comment on Mind Full of Fire

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