Chilfinger1224

49 Decks, 46 Comments, 7 Reputation

Replace Hex mage with Corpse Cur, and maybe add Skithiryx. Also, switch tainted strike with steady progress, because your creatures already have infect, and even if you can't proliferate, with steady progress you can at least draw a card.

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Posted 22 January 2011 at 14:59 as a comment on Infect. x10 poison.

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Elixir of Immortality?

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Posted 18 January 2011 at 21:04 as a comment on Stopping Bullets

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Definitely more Deus of Calamity, Runes of Deus, and Mage Slayer, because that combination is grossly awesome! A turn 6 win with 8 direct damage and 16 trampling damage!? very nice!

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Posted 16 January 2011 at 13:51 as a comment on Red-Green Aggro

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Myr Reservoir is a little better than Semblance Anvil in this situation, because they cost the same mana, you still get the 2 mana for your myrs, with the reservoir, you don't have to exile a myr, and your able to bring them back, where as with the anvil you can not. Also, add one more Palladium Myr, and remove one anvil; with the infinite mana combo, you don't really need to make your cards that cheap.

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Posted 16 January 2011 at 11:08 as a comment on Beth's House of Myr

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Maybe add Elvish piper, so you can put those infect creatures on the field for less, so you have more to spend on Electropotence? Just a thought...

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Posted 13 January 2011 at 19:34 in reply to #115591 on Burning Infection

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ha! Electropotence is such a good card mixed with infect! excellent idea!

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Posted 13 January 2011 at 19:30 as a comment on Burning Infection

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More big artifacts would be good, like Darksteel Juggernaut, or even Myr Battlesphere

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Posted 13 January 2011 at 17:19 as a comment on Clone Shell

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I like the Heavy Arbalest and the infinite untap myr combo alongside that with Soliton. Trinket Mage i don't really see as fitting well, because the only artifacts that cost 1 or less aren't that important. Brittle Effigy is the only good reason, so if you want to keep the mage, i'd add some other less costing artifacts; Memnite or any 0 cost is a great combo. Otherwise it seems like a good deck!

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Posted 13 January 2011 at 16:27 as a comment on myrder

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Yea! my first deck had this very same strategy! ok, so plummet, feral contest, Dryad's Favor, and fog should go into your side deck. Put in some more cultivates and rampant growths. Awakener Druid was my favorite card, but over time, he seemed to just make my necessary lands very vulnerable when he turns them to creatures, so its up to you if you want to keep him or not. Maybe add Timbermaw Larva, or even better Scute Mob, for more forest powered creatures. And if you could add more Overruns or Overwhelming Stampedes, that could really help buff your creatures. Otherwise, not bad! Have fun!

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Posted 13 January 2011 at 16:20 as a comment on First Deck (Green mono)

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This deck is pretty good! i like the use of dark tutelage to get your poison creatures quick, and Vampire's Bite is a perfect offensive, yet defensive, card for a deck like this. The land search cards seem silly because you don't have any landfall, and definitely main deck your flame slashes and Goblin Tunnelers, so you can get ride of anyone in the way of your poison counters and if you still can't get rid of them, make your creatures unblockable, since they all have 2 power of less.

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Posted 12 January 2011 at 16:26 as a comment on Standard B/R Infect (FNM)

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yea, you bring up a good point about timbermaw vs. Scute, and yea, Rampaging Baloths isn't that expensive, so i could put him in here too. Thank you for your help!

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Posted 08 January 2011 at 10:29 in reply to #113532 on Super Forest!

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aw! i completely forgot about Myr Reservoir! thank you!

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Posted 26 December 2010 at 19:05 in reply to #109522 on My Ar-myr-geddon

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this deck brings up many funny situations, like summoning quicksliver gargantuan or clone with renegade doppelganger on the field! I really like it! and yea, i would replace mimic vat with Prototype Protal, so you can make copies of your creatures that copy creatures!

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Posted 26 December 2010 at 18:46 as a comment on Anything You Can Do I Can Do Better

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-4 Forked Bolt +4 Galvanic Blast

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Posted 26 December 2010 at 15:56 as a comment on Myr Madness

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i really like this deck! i would suggest Asceticism, because your biggest threat are cards like Doom blade and removal in general. Making those ineffective will make this a crazy awesome deck!

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Posted 26 December 2010 at 15:00 as a comment on Omnath

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Take out 2 or 4 Etched Champions and 2 or 4 Plains (whether you want more attack or more mana) to make room for 2 Semblance Anvils, 2 Myr Propagators, and 2 Tempered Steels. Indomitable Archangel is a great choice, and overall this deck looks like it works well! :)

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Posted 19 December 2010 at 13:02 as a comment on Myr of Mirrodin.

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Another potential card you could use, though high in mana, could be Terastodon; when he enters the field he can destroy up to 3 lands and you get 3/3 elephant tokens for each land destroyed. This is an awesome deck! +1!

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Posted 07 December 2010 at 18:33 as a comment on Land Destruction (Green)

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With Misty Raicnforest and Verdant Catacombs, you easily charge up Khalni Heart Expedition quickly, giving you more mana for those eldrazi.

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Posted 24 November 2010 at 08:38 as a comment on Yet another green mana ramp

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If your doing blue/black infect, you might as well include the blue proliferate cards like Thrummingbird, Steady Progress, and Inexorable Tide, so your infect damage happens quicker.

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Posted 19 October 2010 at 13:45 as a comment on Infect

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I would love to see this combination in a real game! Also, its just a thought, but maybe have echo circlet in there too, so your guard gomazoa could prevent more damage?

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Posted 11 October 2010 at 23:40 as a comment on Proliferate Jace

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