ControlGame

95 Decks, 158 Comments, 0 Reputation

also, it's vulnerable to mass removal spells (eg Day of Judgment), but so are all creature based decks.. maybe eldrazi monument could help u in that respect

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Posted 30 April 2010 at 14:45 as a comment on Uber Elf-drazi

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it's a bit of a long shot since u need two rings and a spawnsire in play at the same time praying they won't be removed by the opposing player

also, why do u have so many different elves in ur deck; just settle on the ones that suit ur deck best and drive it forwards in the most constructive and calculated manner..

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Posted 30 April 2010 at 14:41 as a comment on Uber Elf-drazi

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it's a bit too slow to make good use of poison; also why do u need that mana tap/untap cards??

u need more defense for early game; I like the poisonous sliver part of the deck though; maybe change it around a bit so u have more of a sliver based deck with poison, u could also give them shroud for protection;

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Posted 30 April 2010 at 11:54 as a comment on Poison counters

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needs more punch, consider Damnation and hand control since ur playing black; also consider replacing Sorin by Liliana Vess

also animate creature cards should do well in a deck like this

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Posted 30 April 2010 at 11:44 as a comment on Counter-Destroy deck

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just go mono red; add the actual damage spells and ull do better; only thing this does is slow ur burn deck down and burn decks 'need' to be 'super fast' to have a chance to win

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Posted 30 April 2010 at 11:42 as a comment on double burn

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you need more punch to make this deck work; the lockdown combo with Indestructibility is cool for as long as it works, but u need more cards to take out ur opponent, which this deck severely lacks..

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Posted 30 April 2010 at 11:36 as a comment on I'm Invincible!

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stalling won't do u much good if u don't gain advantage during the process; u need a better strategy than merely stalling ur opponents

lockdown is usually the way to go, not stalling..

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Posted 29 April 2010 at 13:56 as a comment on Stall deck

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maybe add Whispersilk cloak to protect Phage; also a couple of damnations should help u get through the early game; add Hymn to Tourach for further card advantagerather than so many counters

finally, consider adding white (Silence, Orim's chant) to ensure Phage won't be countered; or otherwise add another Dispel

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Posted 29 April 2010 at 09:08 as a comment on untouchable

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also, add at least one Emrakul or possibly another creature; cause if u draw both, ur dead..

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Posted 27 April 2010 at 10:33 as a comment on Polymormrakul

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there are a lot of Polymorph decks coming out with Emrakul, which is great; just remember that if you're not drawing Polymorph or it gets countered, ur deck is not going anywhere;

try and add silence to ensure Polymorph comes through and add a card fetcher to ensure u draw Polymorph..

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Posted 27 April 2010 at 10:30 as a comment on Polymormrakul

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I like it; it looks well balanced; only concern I'd have is u don't really have any other ways to win than Jace; not to mention Jace is quite vulnerable to burn; elementals with haste; creatures in general; cards like pithing needle etc etc etc etc

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Posted 27 April 2010 at 10:26 as a comment on I W/U/B Jace 2.0 <3

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I like door to nothingness; although ur deck is a bit vulnerable to removal; consider Indestructibility for ur door; maybe cards like Gemstone mine, lotus petal,... for mana acceleration

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Posted 27 April 2010 at 09:13 as a comment on Open the Door

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burn decks can be deadly, but circles of protection, aegis of honor and ivory mask kill them.. consider sideboard against white decks..

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Posted 27 April 2010 at 09:08 as a comment on burn burn burn

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u need (preferrably) mana acceleration (4 mana for polymorph..) and a tutor to fetch polymorph to make it work; as it is now, ur pretty defenseless if u don't have polymorph in ur hand

consider some good defensive spells and removal to stay in the game early game.. (maybe add white or swap red for white here)

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Posted 27 April 2010 at 09:06 as a comment on Eldrazi Polymorph

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silence could also be useful to prevent opponents from countering polymorph

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Posted 27 April 2010 at 09:05 as a comment on Eldrazi Polymorph

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u need (preferrably) mana acceleration (4 mana for polymorph..) and a tutor to fetch polymorph to make it work; as it is now, ur pretty defenseless if u don't have polymorph in ur hand

consider some good defensive spells and removal to stay in the game early game.. (maybe add white or swap red for white here)

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Posted 27 April 2010 at 09:04 as a comment on Eldrazi Polymorph

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u dont need the mill in this deck, also, how are u gonna stay on exactly 1 life until ur next upkeep when u play near death experience??

maybe add enlightened tutor, cause u only have 2 near deaths in ur deck, Indestructability is a good choice though for this kind of deck

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Posted 27 April 2010 at 06:52 as a comment on Near Death Mill

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also try and get more of a uniform theme in ur deck

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Posted 27 April 2010 at 06:42 as a comment on black control

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try and find spells that better suit the core of ur deck, which appears to consist of not too fast but definitely not the slowest creatures either

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Posted 27 April 2010 at 06:42 as a comment on black control

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the deck appears to be vulnerable, a lot of removal, which always helps control, but not enough to kill ur opponent in my opinion, a roil elemental 3 2 for six mana of which 3 blue in a 3 color deck without shroud etc is not gonna cut it..

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Posted 27 April 2010 at 06:38 as a comment on total control

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