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This deck is based on the Izoni Game Knights deck by Adam and takes inspiration from GRN. The main thought process behind this deck is using tokens as currency, using them as a means to activate abilities and triggers.
Tokens are used as a utility currency. The goal is to kill via life drain over the match. This is achieved by sacrificing the tokens generated from Izoni with cards like Blood Artist in play. One of the best value machines in this deck is Conjurer's Closet and Aid from the Cowl. This is done at your end step, first target Izoni with the Conjurer's Closet trigger and then she will leave and enter the battlefield. This will trigger Izoni's token generation ability and (because a permanent you control left the battlefield this turn) Aid from the Cowl will trigger. There is a high probability that the card revealed will be a permanent so you will get to put it onto the battlefield for FREE.There is one infinite combo in this deck and involves having Slimefootm the Stowaway, Ashnold's Altar, & Parallel Lives in play. This combo works activating Slimefoot's ability, making one saproling token which then triggers Parallel Lives making another saproling token. Then sacrifice both tokens to Ashnold's Altar which will create 4 colorless mana and trigger Slimefoot's static ability twice. You are now back to where you started but you have gained 2 life and all your opponents have lost 2 life. Repeat this process until your opponents are dead. - I do recommend having more than just 4 mana available when you attempt this combo as an opponent could play an instant to remove one of the pieces during the combo, but if you can pay Slimefoot's activated ability you can continue the combo while the removal spell is still on the stack; then only resolve the stack to the removal spell on the stack before repeating the combo.
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NOTE: Set by owner when deck was made.