I like cards that give option, like any Charm or Command, and Angle Song does grant options. The only card I see that can come out for the Wall is Gitaxian Probe :?
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If a creature has 1 instance of lifelink and you put on one of these 3 auras, you will gain twice the life. If you had more BW gold or hybrid creatures, I'd suggest Edge of the Divinity,but I don't think you currently have enough to get full potential out of the aura. Nip Gwyllion and Vault Skirge are awesome turn 1 plays for a deck like this.
Spirit Link; Vampiric Link; and Spirit Loop all grant life gain, but these three work differently to normal "Lifelink". Multiple instances of lifelink is redundant as you only gain life equal to the damage done, but these 3 are worded in such a way that they do stack, thus gaining you life equal to the damage dealt for each of these auras. Bonus feature for the way they're worded, you can put it on the opponent's creature and so long as that creature doesn't deal enough damage to kill you in one hit, you'll gain the life back (normal lifelink will give the creature's controller the life).
I like the Burning Inquiry idea. Will have to see if I can get any. Glacial Chasm is an awesome card, sadly, my group only plays Modern and Standard, so it's not an option.My friend ran this last week, but he first edited it with cards he has, like Bob. I should post it soon.
Wouldn't work as well if he didn't.
Long time Cabbaj. I responded on your post
I'm not an expert at Legacy, but from what I do understand, Force of Will is the strongest card in the format that stops the turn 1 wins.
Cabbaj? Cabbage? Is that you? It's been ages. Glad to see rl has been good to you. Forums have been down for a long time now, not sure why. Ian and Gary still seem to run the site, though it feels like they have less time than they used to. surewhynot is still here. He last posted a deck on 24 August. He doesn't seem to be as active as he used to be. Not sure what Wumpus is up to... I sometimes chat with WnB irl, but my last response I got was in May. He has a new user name now: JensDagon. Last deck under that name was posted 20 August.
I just looked up the rules. Radiate + Goblin Grenade would only do 5 damage to each creature and each player. While devastating in its own right as 5 damage to each creature would whipe the board in most cases, including your own creatures, but Earthquake for 5 would do practically the same thing.
Funny thing, I've had a set of Horizon Canopy for a while now, but I have maybe 2 fetch lands (that I actually own), a Windswept Heath and a Verdant Catacombs :'(I've been meaning to as people who play Aura Hexproof / Bogles, what do you think of Helm of the Gods? I'm aware it's not an aura, but it does make the equipped creature bigger quicker for minimal mana.
I run Frost and Grave Titan in my Heartless Summoning deck (when it's not mono black) with Phyrexian Metamorph, so I know how devastating multiple Titans can be to the opponent, but a nigh infinite number of Frost Titan (you have to choose to stop duplicating some time) will just be hilarious / depressing.
I think it might work, but I also think that the deck would have to be reconstructed from the ground up to make it work. A lot of the reason the "normal" twin decks run flash creatures is for the ease of setting up the combo. Twin Alarm, on the other hand, would open up to a lot of options for ETB effects. It may not be the best choice, but just imagine Twin Alarm with Twin attached to a Frost Titan :P
There are a number of other red and artifact cards that can mill, but mill might not work well in Commander.
A fun artifact for Krenko's ability: Altar of the Brood :P
As awesome as Tallowisp is, it doesn't trigger itself, it only triggers for any following spirit cast. Heliod's Pilgrim,while costing 1 mana more, does search the turn it comes out. Idyllic Tutor isn't a bad choice for enchantment search, but I prefer the Pilgrim as it gives another body to block with. I've not had a chance to test Magamatic Insight, but Tormenting Voice works well. Wall of Omens is an awesome draw + stall card. Pressure Point isn't bad, but if there's only space for one of these, the wall is often a better choice. As for stalling, Intimidation Bolt is an interesting choice, though fogs might work better (Ethereal Haze; Holy Day; Angel Song). I still think my idea of Village Bell-Ringer over Midnight Guard is good. Besides the higher toughness, it has flash, allowing you to play it during their turn.
I've found Setessan Oathsworn to work well.
Thanks :D
Besides budget, it doesn't play into the 'discard a land' theme the deck has.
No one in my club has Seismic Assault, but I already have Molten Vortex. Originally, the idea was to combo Waste Not, Life from the Loam, and Raven's Crime, Molten Vortex and Flame Jab where including after wanting to flesh out the deck a bit more.
Looks pretty good to me, so why ask for help?
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