Pyromancer's Prowess

by Drakedew on 20 March 2016

Main Deck (60 cards)

Sideboard (15 cards)

Instants (12)

Enchantments (3)

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Deck Description

Goal is to combo a bunch of spells to either power Prowess or Pyromancer's Ascension whilst digging through the deck with your unequaled draw power(Disclaimer: May not be true depending on the opponent's deck) and hopefully either burn them to death or swing with some tough creatures.

How to Play

Ideally you want to be a bit aggressive quickly in the first game as the mainboard has little to no control aspect. Dump spells while searching for or powering up pyromancer ascension. Should be easy with the sheer amount of draw cards and even easier if you get an early Jori En. Epic experiment is great to cast for at least 3 just to get a bit of dig, and you should hit at least 1, probably 2 spells with it which will help boost prowess.

Sideboard is for if you feel you need to slow down and play a bit more conservatively and add some mill power with sphinx's tutelage.

Deck Tags

  • Combo
  • Aggro
  • Izzet
  • Modern

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

2230270

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

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