Druler

5 Decks, 101 Comments, 0 Reputation

omg! people! there is a difference between tokens and counters, plz.

I read the first 3 replys of this deck and I'm busting my brains to see where the hell the tokens come from. :p LOL
But you mean counters.
Sorry, but I think this was the best deck with Pallatian Accord!!

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Posted 08 August 2009 at 02:12 as a comment on Prosperous Accord

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its just a good deck... and putted 2 times "Palliaton Accord" in it. Like you will ever play the card, no combo or anything..

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Posted 08 August 2009 at 02:04 as a comment on Palliation Fog (Extended)

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yes, its good to untap your own land!
and to finish you can use the overrun ability if you got 5 1/1's in play. ( swing for 20)

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Posted 08 August 2009 at 01:08 as a comment on Elf Druid Land Control

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and of the record: I got a collection of crabs (homarid) They are cool :p hahaha

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Posted 03 August 2009 at 21:32 as a comment on `You Have Crabs AGAIN

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I love it ffs!! one of the best decks ever made. go to a tournament just for fun and to say: aah!! You got crabs :p hahaha

very nice

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Posted 03 August 2009 at 21:31 as a comment on `You Have Crabs AGAIN

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looks good!

but maybe wrath of god is better then pacifism and temporal isolation.
I would do:
-3 pacifism
-3 temporal isolation
+4 wrath of god
+2 mind stone ( mana accel and maybe drawing)
also remove 4 plain and add 4 flagstone of trokair, just to get your deck empty if you don't get the combo fast.

grtz

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Posted 03 August 2009 at 21:15 as a comment on enduring infinity

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to get to 60 cards I would add:

4 chrome mox
4 simian spirit guide
4 lightning storm
4 Pyroclasm
2 howling mine

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Posted 03 August 2009 at 21:07 as a comment on Simple Burn

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64 cards are allowed!!

but they are right about the removal and counterspells.
remove some creatures and add some removal and counterspells

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Posted 03 August 2009 at 20:52 as a comment on the merrows

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pitty you can't add ornithopter... the flying ^^

you can also build a deck around sleeper's agent, my mate had a nice deck with it

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Posted 28 July 2009 at 20:45 as a comment on dark army

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BUT, I have to say, The deck does look very very nice!

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Posted 28 July 2009 at 20:40 as a comment on Don't Draw Don't Discard ver 2.5

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Remove the "Font of Mythos" and add 4 Howling Mine, it will help you to force opponen't to draw, to always have something to discard, and help you to find faster your enchantments. Howling mine is cheaper to play, so earlier on the battlefield.

and the 1/1 that grows... its kinda slow and you need to have a red permanent on the battlefield and you only have 6. Keep the borderlands but remove the creatures, and some mass damage like Pyroclasm or infest. and/or add some walls, they came back for a reason!

well here some of my ideas, soon gonna post my standerd and extended decks ^^

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Posted 28 July 2009 at 20:40 as a comment on Don't Draw Don't Discard ver 2.5

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ok, forget what I said, about the 1 red mana card, just read the text upstairs :p sorry mate

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Posted 28 July 2009 at 20:28 as a comment on Turbo Ouch

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forget "incendiary command", it isn't type 2 anymore in oktober :D

maybe a good add. don't know the name: it does: each player draws 3 cards and discards 3 cards.
if you got 1 megrim and 1 underworld dreams in play, it would do 9 damage for 1 red mana.

maybe put in a red wall.

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Posted 28 July 2009 at 20:27 as a comment on Turbo Ouch

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I see this deck is a responce to som1 elses deck.

yes, your idea sounds nice,
But also keep in 2 mind rot. maybe 2 mind blast, or what's the name (XBB: oppenent discards X cards at random)

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Posted 28 July 2009 at 20:23 as a comment on Delete

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a good white weenie doesn't need defence, white weenie should kill your opponent in 4-5 turns...

Build a good kithkin deck and you should be able to kill turn 6-7 (type2)

If you want white weenie, take:
4 glorious anthem
4 Suntail hawk
4 white knight
4 Lantern kami
16-18 plains;

and build this out,

Then find
Savannah lions
hound of konda
etc.

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Posted 28 July 2009 at 20:17 as a comment on White Tortuga

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or instead of "fireball" or "banefire" use "Flame Javalin": 4 damage for 3 mana, Fireball needs 5 mana to do so much damage

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Posted 28 July 2009 at 20:09 as a comment on red damage

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I find "Kamahl, pit fighter" to slow, same with "War elemental". Try to find something else. Kiki, Jiki would sound much better!

Then I would take out the "banefire" and "Fireball". You need something against small fast creatures like Kithkin decks. So add some "Pyroclasm" or other mass damage card.

If you want some drawing use "Browbeat", your oppenent chooses to take 5 damage or you draw 3 crads for 3 mana. Very nice.

And if you want some mana acceleration, add some "Chrome mox".

Well here some tips, you don't have to listen to me :p bc it's already a fun/good deck. But I think my tips will help you.

grtz

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Posted 28 July 2009 at 20:07 as a comment on red damage

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or is this a boosterdraft deck you got?

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Posted 26 July 2009 at 18:14 as a comment on Alara Reborn - Rumbler

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a deck must contain 60 cards at least...

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Posted 26 July 2009 at 18:13 as a comment on Alara Reborn - Rumbler

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hehe, the whole deck idea sounds good, elves and kithkin together :p
But well, it's best you got 2-3-4 times the same card in your deck.
Try to look for some good cards that fit well together and try to get them up to 4 times.
You can always play with proxies, to find a good deck to play well, find a deck that suits you.

grtz, comment my deck if you wanna ask something

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Posted 25 July 2009 at 18:01 as a comment on Elves and Kithkin - The peaceful life

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