drumhead21

121 Decks, 787 Comments, 302 Reputation

Hypnotic Specter over Vampire Nighthawk all day; everyday.
Guul Draz Specter is good too if you plan to keep their hand empty.

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Posted 04 April 2013 at 23:38 as a comment on Mono Black Discard(Help)

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Jace's Erasure for added fun? Mulldrifter could be fun as well, along with a late game free Gush. Just some ideas for you.

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Posted 02 April 2013 at 03:04 as a comment on Niv Mizzet (EDH)

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Edited and Updated? The main deck is four cards short and the sideboard is monstrous... What exactly are you aiming for here?

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Posted 02 April 2013 at 03:02 as a comment on Soldier king

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Naviex, I wouldn't say it's useless... especially if you have a way of generating tokens and they don't. Not every tribal deck produces large amounts of tokens. Some, just use the same subtype cards.
Also, if they happen to be running behind in land (and I'm sure that's happened to everyone at some point) the other person keep dropping creatures and gets the best benefit of Coat of Arms.

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Posted 02 April 2013 at 03:01 in reply to #27996 on Soldier king

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Doubling Season or Parallel Lives... just a suggestion.

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Posted 01 April 2013 at 21:13 as a comment on Green Tokens

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I meant to say that Sundial of the Infinite would be so mean TO this deck. My bad...

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Posted 01 April 2013 at 04:52 in reply to #337575 on Flick Off

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Leonardo would be proud...

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Posted 01 April 2013 at 04:15 as a comment on FUCK YOU I'M A TURTLE

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You mostly want stuff that costs 3 or less total for Bloodbraid Elf to play for free... Sprouting Thrinax was a staple of Jund, as was Blightning, Terminate, and Maelstrom Pulse. Bituminous Blast was the other cascade card used a lot which would help you play Bloodbraid Elf for free and continue to cascade sometimes.
Back when Jund was the main deck played i made this deck: http://mtgvault.com/drumhead21/decks/jund-jund-jund/
Check it out for help. I'm not sure what Jund combos are really kicking ass in Modern right now, since I now play mostly casual and for fun.

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Posted 01 April 2013 at 04:13 as a comment on Jund (B/R/G) - Need Help

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Sundial of the Infinite would be so mean in this deck...

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Posted 01 April 2013 at 02:29 as a comment on Flick Off

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It's also a lot nicer to your wallet as well. Thanks for the kind words!

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Posted 01 April 2013 at 02:25 in reply to #337525 on Inifinite Mill Combo Turn 4

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Jund really revolves around Bloodbraid Elf and the Cascade ability. What exactly do you need help with?

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Posted 31 March 2013 at 21:44 as a comment on Jund (B/R/G) - Need Help

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With ensnaring bridge in your deck, I'm not too sure why figure of destiny helps out so much. Maybe replace him with Vexing Devil?

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Posted 31 March 2013 at 21:36 as a comment on Disco Inferno (Mono red burn)

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Halimar Depths? It doesn't let you draw cards, but it'll help set up your next three turns.

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Posted 31 March 2013 at 21:32 as a comment on Illusions

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Why so many Forest's?

I mean, you could put another 6 or so Elves in this deck and you'd be just fine.

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Posted 31 March 2013 at 06:35 as a comment on Elvish Fuckery

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Etched Champion would be a great addition, as would Tempered Steel and Scourglass.

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Posted 31 March 2013 at 04:22 as a comment on King Affinity

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Delay is great... especially when it's an instant or something that will have zero effect once their turn starts and that last suspend counter is removed.

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Posted 31 March 2013 at 04:05 as a comment on Counter Spell List

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No problem, add some Ancient Den's for fun indestructible lands and add Cranial Plating to really punch them in the face.

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Posted 31 March 2013 at 03:58 as a comment on Judgment Day

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Couldn't agree more That1Guy...

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Posted 31 March 2013 at 02:23 in reply to #335163 on Inifinite Mill Combo Turn 4

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NinjaStyle612, I already stated I was perhaps a bit over zealous to WhiteAndBlue and I am in no way looking to keep an argument going on this deck's thread. I'm glad you help out people with magic. I do the very same. I help people all the time at the local shop when I'm there.
Now, why you did not state the deck was bad, you never implied you thought it was even remotely decent. By stating it's only legal in Legacy you unknowingly implied that the cards I've chosen are not good enough for the format and the good luck at the end of the comment seemed more like a "dumb ass" then a genuine good luck.
Either way it's water under the bridge and it is what it is. I apologize for going a bit too far with it and for what it's worth I am well aware that a turn 4 win deck in legacy is rather shitty, but for most local tournaments it is more than adequate. It's not until you get into the big leagues usually that you have to worry about having your ass handed to you on turn 1 or 2.
Out of curiosity... was it really necessary to give all the comments a negative vote? I get the ones directly or indirectly affiliated with you... but the Braingeyser one.... really?

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Posted 31 March 2013 at 01:27 in reply to #335163 on Inifinite Mill Combo Turn 4

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I'm guessing this is for casual? You should really try to narrow the deck down to 60 cards and focus on your Allied Strategy.

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Posted 30 March 2013 at 07:36 as a comment on Allies

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