I'd add fabricates since you're using artifacts. That way you get the ones you need. If you have time, check out my newest deck called Faerie Chemistrickery http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
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Ooo, crosstown courier with trepanation blade is a good mix! I like it so far, but what do you do for defense while your opponent is attack you? Just wondering since it's a problem of mine with mill decks. Great job with this one though +1 here. If you have time, check out my newest deck called Faerie Chemistrickery http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
Definitely approve of trepanation blade here. Hope it keeps working for you. Love mill decks that work! +1 here. If you have time, check out my newest deck called Faerie Chemistrickery http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
Don't forget UNLIMITED PESTERMITES with splinter twin. Insta win!
You know, that's a good idea, however I'd also like to be able to return my own fairies back to avoid board wipes. I'll add it to the Sideboard. Thanks for leaving a suggestion!
In this case I'm going to disagree with you only because she's a lot of mana and a little slow as in I have to play her on my own turn. 95% of the cards here I can play during my opponents' turn leaving me with final decision and the best choices for control. Thundermaw and Splinter twin are the only two cards I play on my turn and both should lead me directly to a win. While Oona is a very powerful card, I just don't think she fits in this particular style of deck. Thanks for leaving a comment and suggestion though!
No steam vents to help keep costs down since they're usually between 13 and 15 a pop and the Thundermaws are almost 30 each as it is. Also, as far as money spent, I don't think they'd really make this deck much better as what I have already seems sufficient enough to filter the mana properly. Thanks for you suggestion though.
Yea, thundermaw is awesome. The way you play it is like any other control/aggro, except it has a few powerful combos as well. You sit back and counter or remove your opponents stuff while building up your fairies. Your fairies themselves are also used to help counter and control your opponent and serve as damage too since as flyers they are innately hard to block. Splinter Twin syncs with every single creature in some way and provides powerful effects I have listed in the description box. Thundermaw is there as a finishing move since he'll tap all your opponents flyers allowing you for a potential full swing with all your faeries. Cards like Electrickery and Earthquake will clear the board for you without hurting your own fragile faeries. Pretty much that's how it's supposed to work. Lots of ways to win and intended to be annoying and crafty (which fits the Faerie theme well). Thanks for visiting my page and leaving a comment!
Not a fan of using Mox's, but that's just me. I'd also run more lands and mana acceleration if you're going to have 14 creatures cost over 7 mana. You'll never be able to cast them otherwise. +1 for dragons though, love em love em love em! If you have time, check out my newest deck please called Faerie Chemistrickery here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
Hey, grats on a fine deck. For a beginner I think you'll find this will do pretty well for you. I'd run a little removal of your own just to support your friend. Can never have too much removal and it help clear the way for your allies big baddies. +1 here. Good luck at the tourny man! If you have time, check out my newest deck please called Faerie Chemistrickery here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
Why deprive and not counterspell? Otherwise, this looks like a really really annoying deck to play against. Also, do you have a win condition? Seems like Talrand, Sky Summoner might not be enough. Good luck though, I don't envy your opponents with this one. +1 here. If you have time, check out my newest deck please called Faerie Chemistrickery here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
I'd recommend birds of paradise for a 1 drop mana accelerator imo. Looks like a solid beast tribal though. GOod luck +1 here. If you have time, check out my newest deck please called Faerie Chemistrickery here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
I agree, I see a lot of lifegain and I love the Restoration Angel + Snapcaster combo, but I don't see any real offense here. I'd recommend some more removal at least or some buffs (giant growth types) to get in some damage. Good luck though! +1 here. If you have time, check out my newest deck please called Faerie Chemistrickery here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
For lands you could run the "twelve-post" which is Vesuva, Cloudpost, and Glimmerpost along with some land acceleration to get A LOT of mana really fast. Just and idea, +1 here. If you have time, check out my newest deck please called Faerie Chemistrickery here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
Naya Charm would fit here. Good luck with this one! If you have time, check out my newest deck please called Faerie Chemistrickery here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
Haven't noticed that so much, but I only visit here about once or twice a week. If you have time, check out my newest deck please called Faerie Chemistrickery here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
May be my own ignorance, but why do you have 4 Angel of Serenity's.I'd recomend switching out some for a greater variety of baddies that can adapt to various situations. Just my opinion though. Love reanimators and don't see so many in standard anymore. Good luck! +1 If you have time, check out my newest deck please called Faerie Chemistrickery here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
Not sure when you say "Standard" control if you mean to say "Typical" or you actually mean Standard. If you mean typical then I understand, because this deck does not meet "Standard" format. Having said that, I like the versatility of this deck. You might want to add a couple bojuka bogs for free GY removal. A lot of decks these days use GY return, flashback, scavenge etc... I see you're thinking about dark rituals, I'd definitely add them since you're monoblack here. Geralf's messenger wouldn't be a bad idea either, he's awesome. Good luck! If you have time, check out my newest deck please called Faerie Chemistrickery here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
If you're splashing red, might want to add guttersnipes in here. Saw another guy do that with a token generator and it really up'd the damage output. Just a thought. +1 for unique token generator colors. If you have time, check out my newest deck please called Faerie Chemistrickery here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
Love the addition of Guttersnipe in a R/W format token format. +1 for Very cool idea! Don't know about Cavern of Souls here though, expensive card and not too necessary imo, though with only two they don't really hurt you either. Good luck with this deck! If you have time, check out my newest deck please called Faerie Chemistrickery here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=410376
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