enel39

71 Decks, 370 Comments, 32 Reputation

nice fast mill deck, happy to help!

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Posted 04 May 2012 at 21:38 in reply to #252947 on Hell's trickery(Standard)

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Happy to help with your deck. Great job on it too. It carries a similar feel to my deck but much cheaper cost and a different flair.

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Posted 04 May 2012 at 21:36 in reply to #252948 on Hell's trickery(Standard)

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Nice and fast, I like it. I would take out Horrifying revelation and change it with Glimpse the Unthinkable. 2 mana = 10 cards flat. If you're going with speed 4 of these is the way to go imo.

+1 :)

Thanks for checking out my demons/devils deck:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=329995

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Posted 04 May 2012 at 21:30 as a comment on Quick Mill

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neat card. I it could be a nice addition, but I would feel more comfortable with it if I had more demons. 7 in a deck just isn't enough to make it viable for a trade. And actually, uncanny speed is useful in many ways. +3/+0 by itself is nice because I can attack for 3, then fling for another 3, thus doubling fling's potential. It also grants haste, which if you think about it is another turn to attack with my creature, and one turn less for my opponent to react. At only 2 I think uncanny speed creates an additional surprise factor and adds more damage output that will effectively startle opponents.

Imagine I have Hex Parasite and skirsdag high priest. I caste another creature, tap all three to make a 5/5 flying demon with the priest. Give him uncanny speed, swing with 8/5 flying haste, then only another two to fling. 16dmg my opponent never saw coming.

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Posted 04 May 2012 at 21:27 in reply to #252948 on Hell's trickery(Standard)

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I thought about that when I originally made the deck. In fact, in a trial version I had two. But in the end I realized that if I put them in, I would take out torpor orb. If I took out torpor orb, Pitt-Dweller is too dangerous and Ashmouth isn't so useful anymore. Also, only two creatures, Pitt and Ash, use Undying, so its probably not a good idea in general for this deck. And Undying evil on Vexing Devil simply means that opponents won't choose to take 4 dmg and its essentially a wasted spell.

Thanks for taking the time though to comment.

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Posted 04 May 2012 at 21:21 in reply to #252929 on Hell's trickery(Standard)

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interesting. I kinda see where you're going with this, more or less covering the bases. But I don't see why you need havengul runebinder, or bladesplicer. I think other cards could go there to support your humans better. Still, +1 from me.

Thanks for supporting my demons/devils deck:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=329995

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Posted 04 May 2012 at 12:57 as a comment on $H!T that's standard?

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sure no problem!

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Posted 04 May 2012 at 12:55 in reply to #252771 on Hell's trickery(Standard)

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cool dragons. Happy to help!

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Posted 03 May 2012 at 19:40 in reply to #252116 on Hell's trickery(Standard)

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here is the link to his deck The Forbidden:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=331038

happy to help!

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Posted 03 May 2012 at 19:33 in reply to #252487 on Hell's trickery(Standard)

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I think you need a few more creatures and some draw to make this work. Bloodgift is great, but he's not enough to win you the game when he's out. Also, if they kill him, one extraction and all of them are gone. Be careful. Otherwise, I like the removal, your opponents aint playing much with all that control! +1

thanks for supporting my demons/devils deck:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=329995

p.s. to copy and paste your deck link, look below the description of the deck. There is a deck link there. Highlight it then hold ctrl and press 'c'. after, press ctrl 'v' to post the link on another page. I'll do it for you on mine.

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Posted 03 May 2012 at 19:32 as a comment on The Forbidden (standard control)

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sorry, but I'm not an idiot. Urubrasks' abilities are 'state based' abilities. The creatures 'come into play tapped' rather than 'when this creature enters the battlefield, tap it'. Please check rulings before calling someone an idiot, it has a tendency to backfire on you if you don't...

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Posted 03 May 2012 at 19:27 in reply to #252469 on Hell's trickery(Standard)

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torpor orb does not effect urubrask because his abilities are state based and not triggered abilities. The creatures 'come into play tapped' rather than 'when this creature enters the battlefield, tap it'. If that makes any sense. Hope it helps.

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Posted 03 May 2012 at 19:18 in reply to #252305 on Hell's trickery(Standard)

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happy to help!

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Posted 03 May 2012 at 19:14 in reply to #252033 on Hell's trickery(Standard)

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pretty cool. I might replace devoted retainer. Much better 1 drops for white out there. +1

Thanks for supporting my demons/devils deck!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=329995

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Posted 03 May 2012 at 19:12 as a comment on Dragon rage!!!

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that would be a decent addition actually, especially with hex parasite to potentially eat the counters, but I don't want this deck to become gimicky or too heavy around torpor orb. I think in another deck using torpor orb and hex parasite or other artifact/blue/white I would use that. Cool idea though!

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Posted 02 May 2012 at 23:05 in reply to #251982 on Hell's trickery(Standard)

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thanks for checking out my decks guys. If you need help with yours just let me know. I'm all for supporting other people who want their deck recognized. You guys should also check out the decks posted here. Let's help each other out!

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Posted 02 May 2012 at 22:59 as a comment on Hell's trickery(Standard)

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happy to help! cool spiders!

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Posted 02 May 2012 at 22:57 in reply to #252209 on Hell's trickery(Standard)

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seems cool, feel bad if the other guy is using flyers lol. I'd maybe consider losing canopy for +4 vines of the vastwood. Buffs and gives shroud. Would be helpful offensively and defensively. Think about it. +1

thanks for checking out my demons/devils deck:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=329995

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Posted 02 May 2012 at 22:55 as a comment on Arachnophobia!

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i like appetite for brains mostly for its potential to exile cards directly from hands, which with rebirth style/flashback decks is pretty invaluable as an option. 2 more hex parasites would be cool though, so I'll think about it. Also, I think witchbanes is enough in sideboard for now. Haven't needed more than two and 3 was unnecessary imo.

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Posted 02 May 2012 at 22:52 in reply to #252155 on Hell's trickery(Standard)

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happy to help!

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Posted 02 May 2012 at 22:50 in reply to #252141 on Hell's trickery(Standard)

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