geezer48

22 Decks, 352 Comments, 90 Reputation

Your right about the Beast Tracker - mind fart. However keep the Rancor as trample is important to your deck and be replayed if creature is killed. Too good a card.

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Posted 25 May 2013 at 05:50 in reply to #356484 on Titanic Trample

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You have a powerful Green Creature assualt deck but it is not taking full advantage of its strengths. You are playing Wild Defiance but you have only six spells to set it off beside what your oponent might do. Add some Green protection/pump spells like Ranger's Guile or Vines of Vastwood to protect your beasts and pump them at the same time with Wild Defiance. You do not need the Beast Tracker since none of your big creatures are beasts, and you can probably drop at least 1 or 2 of the Somberwald Sages. Try Green Sun Zenith in the deck if you have them or Genesis Wave. You have little protection in your deck -your defense is your offense, make it hit as fast as you can. Sideboard should have removal - Acidic Slime, Naturalize, maybe fog etc. Good Hunting

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Posted 25 May 2013 at 05:30 as a comment on Titanic Trample

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Sensei Divining Top seems like a great card to set up multiple extra turns for yourself. If you are trying to upset people try Naked Singularity if your play group has a lot of mono colored decks. Can slow down most decks and destroy mono colored decks completely. Play it with elves that produce other color mana and bounce it or bring it back from the graveyard if the upkeep gets too high. Or play Chromatic Lantern since you have them already.

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Posted 25 May 2013 at 05:02 as a comment on Multiplayer Rage Quit

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Yo.ur deck is pretty solid. What type of deck or card gives you the most problems? Isolate the decks shortcomings and correct them to the best of your ability. Don't spend big money on a deck unless you plan to stick with it for a long period of time. The longer you play, the more cards you will have to build decks. There are many vampires around now and the Modern Format is probably where you can get the best build.

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Posted 25 May 2013 at 04:55 in reply to #355703 on Modern red black vampire

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Yes, you need to keep the vampires coming . I would only use it on an opponent if it was the final kill bringing him to 0 life. Black decks always need some sort of card draw to put them over the top. Phyrexian Arena, Greed, Underworld Connections and Graveborn Muse all trade life for cards. This is a good deal especially if you have Drain Life Corrupt etc. to get your life back.

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Posted 25 May 2013 at 04:49 in reply to #355712 on Night of the Vampires

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Try Childen of Korlis and Martyr of Sands to help gain life to offset fast aggro decks. Bouncing and destroying your defense seems to be the biggest weakness for you to overcome?

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Posted 23 May 2013 at 17:50 in reply to #352384 on Celestial Light (Life Deck)

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Murder seems a little slow , use Doom Blade or Go for the Throat. Can you fit Blood Artist in there somewhere. Check out my Standard Vampire Deck based around Nocturnus. Nice Deck.....

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Posted 23 May 2013 at 05:29 as a comment on Modern red black vampire

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Nice fast deck. I would use Madcap Skills or more burn spells in place of Curse of .the Pierced Heart. Too slow for this deck

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Posted 23 May 2013 at 05:22 as a comment on Standard mono red agro

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glad I could be of help.

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Posted 23 May 2013 at 01:48 in reply to #355331 on Blue Milly

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All Blue Mill - My approach is to play Talrand Sky Summoner (3 copies) with Sage's Row Denizen to mill as the drakes come flying in. You have to play many more sorceries and instants to make this work. Ex Unsummon for defense, Dream Twist, Mind Sculpt, etc. Increasing Confusion is great (2 Copies) and Mind Shrieker is an excellent Defensive/offensive creature. Elixer of Immortality can refuel your deck and provide some extra life. If your opponent is playing them however, you will have a tough time winning.

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Posted 22 May 2013 at 06:25 as a comment on Blue Milly

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How has this deck performed for you? I think you might do better with Lotus Petal over Serum Powder and adding Shield Sphere for some blocking ability. Can you reach a sufficient storm count to make Grapeshot effective? The deck is a one trick pony that only gives you one real/ possibly two shots at victory, while also rolling over to lifegain and counter magic. Best of Luck.

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Posted 22 May 2013 at 05:02 as a comment on Budget: Weird Mana Curve

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Mind Sculpt should find a spot in your deck. Try and work in Sage's Row Denizen/Mortus Strider as a blocker = mill combo. I play a fun deck with this combo and Undercity Informer to mill every turn, but that card is an uncommon. Nice deck. Doom Blade,Tragic Slip, ans Unsummon would be good sideboard choices.

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Posted 22 May 2013 at 04:20 as a comment on Discard Deck

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You need a better finisher. Why not add some equipment to boost your flyers and Fabricate to fetch the artifact you need? Is this some kind of pauper build since there are no rares? there are many inexpensive artifacts that could make this deck stronger.

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Posted 22 May 2013 at 02:14 as a comment on [Casual] Artificial Controller

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Have you won any games with this deck? Add Stasis to make Chronotog work if your serious about the deck.

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Posted 21 May 2013 at 05:25 as a comment on [Casual] The Slowest Mill

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THe best card you are not playing is Powerstone Minefield. The 2 damage it does to all attackers lets a pinger trade with a four toughness attacker. The Flagbearer mechanic (a white ability) from Invasion block can also help you protect key creatures. Put it on a large wall. This type of deck can be very good in casual and even win its share of games against tournament quality decks , but to do so it has to be 3 color - red/white/blue. Squee's Embrace is another useful card. Freed from the Reel works well with Goblin Medics if you are actually using that card.

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Posted 21 May 2013 at 05:11 as a comment on Ping

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Why no Hold the Gates? If you are putting in all those Gates lets get some benefit from them. What is the main point of this deck? Your creature base is too varied, and you lack elimination. Seems like you are picking random good cards and throwing them together because you have them. Best of Luck.

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Posted 21 May 2013 at 04:56 as a comment on Protect Me, Squire!

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With so many Auras this deck begs for an enchantress. (Mesa or Verduran to keep it cheap) Probably much better card advantage then using the Three Dreams. You could also switch your creature base to Auratog and Birds of Paradise. A 20+ damage kill by an Ancestral Masked Birds is hilarious. The Mask however keeps this deck from being playable in Modern tournaments. Umbra auras might also be helpful. Cut Battle Mastery and Enchanted Evening and get the deck down to 60 cards.

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Posted 20 May 2013 at 19:19 as a comment on aura deck G/W

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Add Curiosity to the deck. On an active Druid it is a card a turn. Looks like a fun deck with the Dragon surprise as the finisher. Maybe add an X spell like Devil's Play as an alternate kill.

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Posted 19 May 2013 at 22:41 as a comment on GATEKEEPERS OF RAVNICA

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Deck looks a little slow for Legacy Infect. You must be blazing fast or control the board for infect to win. Wasteland will take care of your Inkmoth most of the time and your other creatures are not numerous enough, or fast enough, or big enough to break through. Check out my Legacy Infect deck which takes the "fast" approach. Sideboard looks really solid.

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Posted 18 May 2013 at 21:44 as a comment on Legacy Infect - Budget

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If you are serious about the Mill aspect try Crumbling Sanctuary and Elixir of Immortality. All damage becomes mill and you now have a way to recycle your cards givng you a faster mill clock.

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Posted 18 May 2013 at 14:41 in reply to #353789 on Red Milling?

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