jkleebs

41 Decks, 144 Comments, 34 Reputation

Krark Klab Ironworks can achieve the infinite combo with Myr Retreiver as well. Combine that with a Disciple of the vault and it is an infinite life drain

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Posted 04 December 2018 at 12:14 as a comment on Infinite Arcbound

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Elbras and Artful dodge should come out, they don't fit the theme. Master of Etherium could go in, as well as Stoic Rebuttal. Etched Champion is a nice touch as well. And don't forget Energy Chamber

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Posted 04 December 2018 at 12:11 as a comment on Modular Arcbound

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Love it. Totally gonna copy it for my own records

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Posted 29 November 2018 at 16:33 as a comment on Pauper Green Bogles

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Interesting deck, but what are its win conditions? I can see it being annoying, but I cannot see how you would finish a match

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Posted 28 November 2018 at 12:41 as a comment on I'm Sorry

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Curator's Ward could be helpful for keeping Arcades safe, with an added bonus on if he does die, you get 2 cards

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Posted 27 November 2018 at 17:38 in reply to #619962 on Arcades, Wallrider

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I love it, though I feel like you could replace rolling stone with something, as it is a weaker version of your commander. Personal recommendation would be Ensnaring Bridge if the cost isn't too much.

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Posted 27 November 2018 at 12:36 as a comment on Arcades, Wallrider

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It is definitely all over the place, but in a good way. There are a wide selection of varying options which is nice, though in competitive play risks getting rolled. I do like it though, has a nice kitchen table feel

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Posted 20 November 2018 at 23:09 as a comment on House-Brewed Artifacts

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I really like this deck, though I feel like some instant/sorceries could add a lot to it. Maybe fetching lands or removal of some sort, but I would take out 2 palladias, 2 forebearer's blade, and 2 jousting lances to make room for them.

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Posted 14 November 2018 at 15:33 as a comment on The ruiner

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White is present in 2 gold myr, 1 plains, and 2 detention spheres. The iron myr could also be removed, however if you wanted to keep goblin sharpshooter, then I would cut the white out entirely and only keep the splashing of red for the sharpshooter, and add some more blue spells

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Posted 14 November 2018 at 13:23 in reply to #619583 on Tim Deck!

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It is, but this deck shouldn't be 3 colors. The white can be removed entirely, as can the red. Make it mono blue and its not an issue.

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Posted 13 November 2018 at 18:18 in reply to #619583 on Tim Deck!

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I would add the card Charisma. it is similar to Sigil of Sleep, except instead of bouncing the creature to the hand, you gain control of it

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Posted 13 November 2018 at 17:48 as a comment on Tim Deck!

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Get rid of the Temporal Trespass. It is the only card (well cards since there are 2 of em) that keep the deck from standard, and ultimately doesn't mesh with the deck at all. You exile a lot of your jumpstart cards for a single extra turn, which can be big but unless its a game winning move, just depletes your resources. I would replace with either Ionize or Expansion//Explosion

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Posted 12 November 2018 at 15:08 as a comment on Exiled spells

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I don't disagree, but since you can only have 1 helm out at a time, I'd be worried that you'd draw a copy of it, or 2-3 copies of it and have bunk cards in your hand. I'd rather replace em with cards that can search our a copy from your deck, like fabricate, or something that can pull em back from your graveyard in case one gets destroyed

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Posted 08 November 2018 at 14:45 in reply to #619391 on Praetors of phyrexia

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OH! I totally glance over that. Clever!

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Posted 08 November 2018 at 14:43 in reply to #619364 on Ignite the World

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But how do you suspend the fanatic?

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Posted 07 November 2018 at 19:21 in reply to #619364 on Ignite the World

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I'd cut everything down to 2 copies except for Diabolic Tutor, Opt, and Thran Temporal Gateway. With the 14 other slots, I would add some removal and things that can keep you alive. I would also add about 2 more lands

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Posted 07 November 2018 at 18:51 as a comment on Praetors of phyrexia

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Ahhh I gotcha. Play world fire while holding a mountain and fanatic in your hand, then play mountain then fanatic then sac and boom right?

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Posted 07 November 2018 at 18:48 in reply to #619364 on Ignite the World

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I feel like suspending a direct damage card would be hilarious in this

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Posted 06 November 2018 at 22:31 as a comment on Ignite the World

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Now I'm not 100% sure on the ruling here, but would adding a copy of the 5 artifact lands from Mirrodin work? Obviously they'd be a great addition, however I am unsure if the colors they represent can be used.

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Posted 06 November 2018 at 18:38 as a comment on Karn EDH

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https://www.mtgvault.com/jkleebs/decks/mazes-end/ Here is the link to my Maze's End deck that I made back when Dragon's Maze came out. It also was slower, but once I got going it was unstoppable. well alright, not unstoppable, but it would win enough times that I kept it for a few years.

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Posted 31 October 2018 at 12:42 in reply to #619156 on Race through the Gates

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