kaim_arouet

152 Decks, 951 Comments, 39 Reputation

What's gilder bairn for?

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Posted 19 August 2010 at 03:10 as a comment on Helix Season

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I did look at the deck, still seems outrageous that the only way you can get this deck to work is over drawing and easily disrupted combos. That and your win conditions are few and far between.

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Posted 19 August 2010 at 03:09 in reply to #81472 on U/G Sasaya Combo

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SO after a turn 4 day, what do you do? Also, where is Oran-Rief, the Vastwood?

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Posted 19 August 2010 at 02:42 as a comment on Elves Standard

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This looks like a train wreck. Your big combo is based around a one of in 111 cards. The chance of you getting this off is little to none.

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Posted 19 August 2010 at 02:40 as a comment on U/G Sasaya Combo

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That would work... except Dragonskull Summit is $3 all day online. The mana base won't work without duals and fetches, I tried it.

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Posted 19 August 2010 at 02:37 as a comment on White Blightning control

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Needs Primeval titan bad.

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Posted 19 August 2010 at 00:05 as a comment on RG Valakut Ramp

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No Emeria the sky ruin? No Sun Titan? Looks bad honestly

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Posted 18 August 2010 at 23:58 as a comment on White Weenies in Standard (Wait, it's different th

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I don't like the idea of 3 gaea's revenge, at a 7 drop that's raising my curve too much. Maybe on the other ideas though.

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Posted 18 August 2010 at 23:23 as a comment on R/G Hasters

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Totally posted a deck like this a few weeks ago. It works well. Here's mine: http://www.mtgvault.com/ViewDeck.aspx?DeckID=83532

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Posted 18 August 2010 at 23:15 as a comment on White Blightning control

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Actually you could use lightning bolt. Could help you get through early game

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Posted 18 August 2010 at 23:12 as a comment on nicol bolas

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HOW DO YOU DO ANYTHING WITH 612 CARDS?!?

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Posted 18 August 2010 at 13:23 as a comment on Stampede of Fire

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Needs to be 60 cards

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Posted 18 August 2010 at 00:23 as a comment on Stomping Ground

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If you need additional turns, you could run Temporal Extortion.

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Posted 17 August 2010 at 21:04 as a comment on Geass

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Man, I just can't follow it. This combo is way to complex for me.

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Posted 17 August 2010 at 15:05 as a comment on Pump Up the Guy With Trample

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And that is with a pretty perfect hand, so unlikely.

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Posted 16 August 2010 at 23:07 in reply to #80936 on Pain, Six Paths

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If you build a deck around Conundrum Sphinx, you should run crystal ball

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Posted 16 August 2010 at 22:39 as a comment on Frozen Conundrum M11

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Doesn't seem very hard to stop... You're earliest drop is turn 4 and by then, you could be close to death.

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Posted 16 August 2010 at 22:37 as a comment on Pain, Six Paths

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Could use Kokusho and Blood Tithe

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Posted 16 August 2010 at 14:07 as a comment on Multiplayer R&B

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Run Old School Jace

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Posted 16 August 2010 at 14:03 as a comment on UWr Control

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No problem, it was but I haven't played it in months.

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Posted 15 August 2010 at 10:26 as a comment on Superfriends

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