Mikestriker

21 Decks, 33 Comments, 7 Reputation

Well dude I have to admit this deck looks frickin amazing. Battalion looks like a nasty combo with these guys together. IDK if gift of Orzhova fits quite right though. I understand it's usefulness but why not take it out and add a complete set of a couple other creatures?

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Posted 01 February 2013 at 02:29 as a comment on Boros Clan

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Farseek is brilliant! thanks man! TG and sunpetal are too expensive

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Posted 01 February 2013 at 02:22 in reply to #320466 on Tokens everywhere!!!!

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I'd never heard of savagery!!!! Thats epic!! Definitively going in here! Thanks man. It was a challenge from my friend and i actually ended up really liking it.

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Posted 03 December 2012 at 05:18 in reply to #307092 on Growing Vamps

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This is pretty sick man!!! How fast does this run? Because it seems like it'd be killer fast and wicked deadly...

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Posted 28 November 2012 at 05:36 as a comment on Swiss Army Knife

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Actually those cards don't limit you as much as you might think. The lands come (especially with dragonskull) and there are very few times i get caught in a place where i can't play those vamps who have a double mana. Check it out and lemme know what you think.


http://www.mtgvault.com/ViewDeck.aspx?DeckID=318805

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Posted 18 May 2012 at 17:05 in reply to #256924 on Blood, Sex, and Booze

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I agree with nick. Idk where you're going with this. Lot's of potential to piss off the world when you play it but no real win condition that i can see.

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Posted 18 May 2012 at 00:33 in reply to #256858 on Babby's First Control Deck

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I can't believe nobody liked/ commented on this deck! It's absolutely brilliant! If it ran as great as it looks like i could i don't see whats actually stopping this deck? Obviously the four mana colors might make it diffuicult and if you wan to put out on money maybe get some dual lands but other than that i see brilliance here.

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Posted 18 May 2012 at 00:23 as a comment on defender deck

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Not too bad of a concept. I didn't think of how it'd be nice to have different combos at different times. here's my take on the souldbound idea.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=336010

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Posted 17 May 2012 at 22:24 as a comment on Soul Mates

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Depends on what you want. Wolfir Silverheart with Nearheath Pilgirm would be a nasty life gaining deck. Or Wolfir with silverlade paladin could be incredibly deadly. that's why i liked the idea of this deck. The cards will dictate your plays instead of needing certain cards for it to work at all.

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Posted 17 May 2012 at 22:14 in reply to #256224 on Star-Crossed Lovers(Standard)

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I had to go change my pants of looking at this deck. Amazing dude, i love quicksilver amulet. Its one of the best cards ever in my opinion. Idk if there is anything out there that can help you get artifacts out quicker but that's the only thing i can think of man. Great build.

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Posted 15 May 2012 at 00:30 as a comment on 4 Archons of the Apocalypse

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Hey man i love the idea you got going but you have some serious issues that will arise.
First, you can only have four kessig wolf run.
Second, you have 33 land. That is WAY too much. A good rule of them is 1/3 of your deck should be land. So for a 60 card deck thats only 20 land.
Lastly your wolves are all good but you don't have the cards in there to give them the tribal sense. Immerwolf is the only one that helps them all. Maybe look for adaptive automaton or similar cards that give boosts to wolves or a named creature type.
Keep working it man, you got something that can be good. It just needs polishing.

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Posted 15 May 2012 at 00:17 as a comment on wolfir's soulsbindings

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Dude, Idk why you siad you need help with this deck. It's a solid deck that'd i'd be terrified of man. Sweet build all around

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Posted 11 May 2012 at 23:50 as a comment on The Dreadnought Orb

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Ya you're take on sacrificing the humans is a mechanic i wasn't too high on because i wan't sure how it'd work. But i like how you have the beat down of creatures. I run something like it except it's a Beat down/ Burn. I have also run into the problems with control decks too unless i get a one turn jump on them. I don't have the awesome writing skills to make the deck come alive but you should check it out. See if it helps build yours a little better.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=318805

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Posted 11 May 2012 at 18:21 in reply to #245595 on Inn of the Night's Thirst

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Oh dang! i can't believe i missed that one, thanks man!

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Posted 11 May 2012 at 17:49 in reply to #254929 on Green Growth (Standard)

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Amazing combo and mechanic. I just want to know if it works!!!???!!?!

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Posted 10 May 2012 at 23:37 as a comment on 100th deck INFINITE SQUIRRELS

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Those are all good suggestions but my volt charge gives me the ability to proliferate the counters i will most likely have on my vampires and Markov Blademaster is an awesome card for me. It helps me almost everytime I play this deck. And i've debated just taking Goblin Wardrums out and filling it with more creatures since this is a beat down deck.

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Posted 10 May 2012 at 23:00 in reply to #254293 on Let the Blood Sucking Begin!!!!!

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Buried Ruin is a must for sure! and i was actually trying to keep this standard. Just realized Sol Ring isn't standard though so im going to change that. Thanks though man!

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Posted 09 May 2012 at 18:58 in reply to #254240 on Shrine of Burning Rage

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Wanna take a look at my Stromkirk Captain concept?


http://www.mtgvault.com/ViewDeck.aspx?DeckID=318805

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Posted 09 May 2012 at 18:06 as a comment on Stromkirk Captain Deck

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True, but what would that do for me? Im just not seeing the mechanic but im not sure if im just looking at it wrong?

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Posted 09 May 2012 at 00:33 in reply to #253924 on Vexing Death

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Here's a take i have from Stromkirk. Ya it's mostly a vampire deck beut the captain is essential and brutal for me in it. Lemme know what you think

http://www.mtgvault.com/ViewDeck.aspx?DeckID=318805

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Posted 08 May 2012 at 22:44 as a comment on Drogskol Captain Deck

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