mrbig262

6 Decks, 164 Comments, 37 Reputation

I think you may have forgotten Stoneforge Mystic's best friend, Batterskull.
I would maybe drop a couple Wrath/Day and go with Sword To Plowshare. More of a spot removal spell.
If you have a minute check out my Modern deck.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=400265

0
Posted 30 October 2012 at 19:37 as a comment on CAW-BLADE

Permalink

I agree 100% about the shock lands and Scapeshift, but as discribed in my deck discription I am to cheap to buy them, kinda running a budget version.
I also agree about adding blue to the deck, but once again that puts us right back to needing more shock lands...
I am considering dropping the birds for Sakura-trib Elder.
Thanks, ill check your two decks.

1
Posted 30 October 2012 at 19:15 in reply to #300468 on Modern Valakut

Permalink

My suggestion would be to drop Channel all together, and make it into a legal Legacy deck...
No point in playing by some of the rules, but not all the rules.
Maybe add 3 more Defense of the Heart, or go with Natural Order, and some fat green creatures.

0
Posted 30 October 2012 at 17:47 as a comment on Turn 1: Emrakul, the Aeons Torn

Permalink

Jon Finkel move over! We have the new master of Magic. It was once said that Finkel could cast a counter by tapping an Island and saying NO, Now Crandlex3 cast Child of Night, and says WIN! Game over bitches!!

2
Posted 29 October 2012 at 04:26 as a comment on Vamp, Can't be stopped

Permalink

Even with playing redirect to counter Slaughter Games, I think you need an alternative win con. Maybe a few Angel of Serenity?
Solid deck otherwise. I think you would smack up my G/W midrange. Have a look if you would like.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=393137
Good luck.

0
Posted 29 October 2012 at 00:56 as a comment on Help American miracle/control

Permalink

I think with mana dorks you play at least 6, or none at all. You really only want them in the first turn or two. Mid to late game I would rather draw almost anything else.
Ill be playing again Friday, so ill post the results.
Thanks for your comments.

0
Posted 29 October 2012 at 00:43 in reply to #299933 on G/W midrange

Permalink

Congrats on going 4-0. I have a very similar deck and it didn't do so well last FNM. I have since dropped all my mana dorks in favor of more creatures and Keyrunes. I'm somewhat surprised to see your not playing Centaur healers, or Thragtusk.
What were your matches against?
If you would like to check my deck, here is a link
.http://www.mtgvault.com/ViewDeck.aspx?DeckID=393137

0
Posted 28 October 2012 at 04:18 as a comment on green/white aggro

Permalink

Updated deck again.
Took out all mana dorks. They just dont seem to do anything after the first couple of turns. Its an awfull draw after the first turn or two.
Added two Keyrunes, one land and some more fat!

0
Posted 27 October 2012 at 14:34 as a comment on G/W midrange

Permalink

This is the final version of the deck that I will be playing tomorrow for FNM. I will post results on Saturday.
Thanks for everyone's comments!

0
Posted 19 October 2012 at 03:56 as a comment on G/W midrange

Permalink

If I had more Thragtusk, I would add them. They are incredible in every deck that splashes green.
As I said a few comments before, I wish I would have bought them when they were $5, not $15...
Thanks for the comments, ill take a look at your other decks.

0
Posted 18 October 2012 at 17:04 in reply to #297744 on G/W midrange

Permalink

Wayfaring is boss if you can get a Rancor, or charm him through with trample!
Here is a link to my midrange, if you wanted to take a look.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=393137

0
Posted 18 October 2012 at 15:16 in reply to #297617 on Selesnya Beatdown (Standard)

Permalink

I feel that with 8 mana dorks, 25 land is a bit much. Maybe drop down to 22, or 23. Looks like you top out at 5CMC spells.
As for the side board, I would add 3 Centaur Healers, they work miracles in aggro match ups.
Good luck.

0
Posted 18 October 2012 at 00:20 as a comment on Selesnya Beatdown (Standard)

Permalink

I would think you should play at least 23 lands. You are going to need way more Foest than Plains. +3 forrest, -1 Armada, -2 O Ring??
Fun deck though.

0
Posted 15 October 2012 at 22:08 as a comment on Ramp

Permalink

OK, now that were past Goblin Grenade, why the F are you playing 75 cards?
Now for suggestions, dump Barbarian Ring, and add 4 fetch lands. Next add 4 Fireblast.

0
Posted 15 October 2012 at 22:02 as a comment on Legacy Goblins !

Permalink

I would drop Intangible Virtue, and go with 3 Rancor's, or go with Collective Blessing.

0
Posted 15 October 2012 at 21:23 as a comment on Flicker Token/Populate Standard

Permalink

I hate control decks, so I have no advice for you there, but I sure do love the title!

1
Posted 12 October 2012 at 00:22 as a comment on Detention, Destruction & Judgment

Permalink

Sure, do you have a deck link?

0
Posted 11 October 2012 at 21:07 in reply to #295701 on G/W midrange

Permalink

I have made most of the recommended changes. Going to do some play testing tonight or tomorrow.
Thanks to everyone for your suggestions.

0
Posted 11 October 2012 at 02:50 as a comment on G/W midrange

Permalink

Yup, just two months ago they were around $5. each. If we only knew what cards would explode in value!

1
Posted 10 October 2012 at 16:46 as a comment on G/W midrange

Permalink

If I can trade for it, I will be adding a 4th Temple Garden.
I dont think I need to drop the Grove Of Guardian. Only running one should'nt hinder anything.

0
Posted 10 October 2012 at 16:01 in reply to #295131 on G/W midrange

Permalink

41-60 of 149 items

First 1 2 3 4 5 6 7 8 Last