mymobbsdeep

64 Decks, 560 Comments, 228 Reputation

forgive me, im not sure if its standard or not, but Champion of Lambholt would do pretty well in this deck, especially with beastmaster and bloodrush beefing it up. Just a thought :p

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Posted 13 May 2013 at 03:07 as a comment on It's a Beast life

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Does your turn 2 win involve Glistener Elf, 2 Ground Swells and a Mutagenic Growth? I hate infect decks with a passion. It makes not having creature removal a certain loss. Good job to you
You have helped me a couple times now in the past, I was hoping you might be able to again. I wish this sight had a comment page so I didn't have to spam on your deck lol. Its just my black deck and im having a hard time getting advice. its called Black Power, if you get the chance, work your magic please.

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Posted 13 May 2013 at 02:24 as a comment on Modern Infect

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I think its because I have diabolic intent, and I was trying to save the entombs and buried alive for the creatures I actually wanted in the graveyard. Unearth was just a nice corrector for mistakes or murdered creatures.

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Posted 13 May 2013 at 00:06 in reply to #351368 on Varolz Reanimater

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yea lol, my advice is don't play this deck with another goblin deck, brightstone ritual is a double edged sword :p I was quite surprised how well it actually worked. Good job me! lol

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Posted 13 May 2013 at 00:04 in reply to #351519 on Dragons (budget)

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yea I had it in here originally, im not quite sure why I took it out. and now im not sure where to put it lol

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Posted 12 May 2013 at 15:19 in reply to #351368 on Varolz Reanimater

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yea ive never been a big fan of paying life to play lands. I suppose it wouldn't be that hurtful, just don't like the concept. Plus il never need more than one mana of each color to play a card, so really I don't even need the woodland cemetery. And yea I guess the troll could work, im just nervous about putting spells in the graveyard that I cant get back out, and I don't know what I would swap for him.

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Posted 12 May 2013 at 15:16 in reply to #351308 on Varolz Reanimater

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but why would I waste an entomb or buried alive on him, just so I could use him and maybe get the cards I wanted in the graveyard in the first place? doesn't make much sense to me. I have grisly salvage for that, and that at least lets me take Varolz out if I draw him with it. This needs more of a set up than to be able to mindlessly dredge myself and hope for the best. If something goes in my graveyard that I don't want there, I have only unearth to bring it out. so I need to be more careful than that. thanks for the advice though, ive actually never seen that card.

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Posted 12 May 2013 at 07:21 in reply to #351308 on Varolz Reanimater

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I just put a deck up that is a tuned version of what your deck could do if you decided to go that route, its very cool actually, I labeled it SWEEEET

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Posted 12 May 2013 at 02:46 in reply to #351220 on NW&DD: Anti-Everything

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its not really anti everything, its more a destroy everything deck. it doesn't protect you from burn spells, or milling, or anything really. its a destroy deck, that's pretty much only anti creature until you start making there lands artifacts. if I was you I would run 4 liquimetal coating, seeing as its your best bet to start destroying your opponents stuff. id look for more destroy artifact cards too if that's the theme your running, which by the way is pretty cool. I think you would be better off changing the name, because people looking at this wont see how its anti everything since its not. Its a dope twist on a land destruction deck. I think you could do a lot with this, you could make this much better if you change the focus to land ruining. got my like though :p

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Posted 12 May 2013 at 02:06 as a comment on NW&DD: Anti-Everything

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I would post the deck that you would use if you had the cards, that way you get comments on whether or not those cards would be worth purchasing. so id swap out what you would, and post that deck up instead. also, relying on Vraska isn't a recommended choice, a good back up, but im not seeing any other real win alternatives in here. I think most decks would take advantage of this decks slow speed and lack of aggression. Make a game plan that doesn't completely rely on her. Il give you some card ideas if you do remake this deck :p

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Posted 11 May 2013 at 05:15 as a comment on Deadly Basics

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so whats the goal of this deck? and what the hell is the title supposed to mean

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Posted 11 May 2013 at 04:49 as a comment on All your base are belong to us

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ahh yes probably. I tend to not look at legality if I don't see any outlandish cards in the deck lol

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Posted 11 May 2013 at 04:04 in reply to #350926 on Murderball

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id throw dark ritual in there, I have a black deck running similarly and I get crypt ghast out turn 2 quite often. which allows me to drop phyrexian obliterator or desecration demon next turn, and every turn after that. pretty useful :p

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Posted 11 May 2013 at 03:54 as a comment on Murderball

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actually, since your running goblins, check out sensation gorger... I run it in my goblin deck and it works pretty damn well. cheap to play and can be useful every turn.

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Posted 11 May 2013 at 03:48 in reply to #350918 on Too fast for you?

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Don't like reforge? I know its really only good for its miracle cost, but still, if your flying through spells like it looks like you will be, you might want something more effective than faithless looting. you have to have a card in hand to play it, and then you still only end up with one card. I don't think its going to be effective enough for you. id go for the big draw.

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Posted 11 May 2013 at 03:44 in reply to #350918 on Too fast for you?

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I might suggest taking out wheel of fortune and add Reforge the Soul. it would make your deck legal

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Posted 11 May 2013 at 03:23 as a comment on Too fast for you?

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yea im not really too concerned with any deck that doesn't use these mechanics. This literally is ridiculous. My defense is that you don't get a turn. if it takes me 30 turns to get phyrexian out with torpor orb, then it takes me thirty turns. But you will sit there and watch me take thirty turns and then lose. Of course the odds of me taking 30 turns to do so is highly unlikely. Between tinker and ancestral recall, getting what I need isn't difficult. Ive been able to play ancestral recall twice on turn 1, and then was able to lock up unlimited turns all on turn one. Its really hard to get a bad hand. Its not perfect but god dammit, it must be about as close as it gets.

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Posted 11 May 2013 at 03:14 in reply to #349197 on Blue Dreams

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Yea, thanks for the advice :p this deck is pure filthiness

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Posted 09 May 2013 at 21:38 in reply to #349197 on Blue Dreams

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sorry to be that guy, but this inst going to work. any decent agro deck will poop on this. and what happens when you do finally get stormtide out, and then it gets destroyed, or exiled or any number of things that most likely would happen to it. If your answer is to counter the spell that kills it, then good luck surviving until you have 10 islands, and having an extra counterspell in hand. Its just a bad idea. If your going to counter everything, id look for a better win, presumably a cheaper one.

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Posted 09 May 2013 at 21:36 as a comment on COUNTER EVERYTHING

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I don't know how budget your trying to keep this deck, so forgive me ahead of time. You have a lot going on in this deck that doesn't have to do with making an opponent put cards in the graveyard. Like a lot. Especially if Wight and Consuming Abb are your main offense. as for surviving id run some counterspells, and creature return to hand. You need to develop a solid base for the deck to run, which means starting with the right 1st turn drops. Id suggest Hedron Crab for a definite one drop. Id also add Mind Sculpt, Mind Grind, Mind Funeral, Dream Twist, Glimpse the Unthinkable, Memory Sluice, Tome Scour, Thought Scour. Those are all cards that are effective at putting cards into a players graveyard, some are cheap and quick, others more expensive but much more powerful. As for creatures, Hedron Crab, Jace's Phantasm, Consuming Abberation, Lazav Dimir Mastermind and Wight Of the Precinct Six. Then some counterspells and removal for defense. Good luck :p

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Posted 08 May 2013 at 06:35 as a comment on Dimir Mill Bomb - Built

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