mymobbsdeep

64 Decks, 560 Comments, 228 Reputation

hahaha that literally makes no sense. My friends and I just decided a couple days ago to proxy some crazy decks that we will obviously never own unless we hit the jackpot. I went the blue route, giving myself infinite turns on round one :p by far the most unfair deck I have ever seen in my life. Although proxying it was damn pain in the ass. Cutting out 60 cards from pieces of printer paper was quite tedious. I was going to glue them to some older crappy cards but I got too lazy and put old cards in card sleeves and put the cut outs in front of them :p lets just say the deck definitely acts like its worth 20,000 lol.
Its titled Blue Dreams, if you want to look at it. Runs 4 tinkers :p

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Posted 08 May 2013 at 05:51 in reply to #349235 on 2nd turn win, 0 mana.

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I get the feeling that the people commenting on this deck have no idea what a proxy is. Im sorry to see you got all the retards to comment on your deck lol. If everyone made a turn one win deck, we'd all be playing with the exact same few decks, I like this one, I would however add some counterspells and run more tinkers, if you want to survive long enough to get blight out.

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Posted 07 May 2013 at 16:28 as a comment on 2nd turn win, 0 mana.

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yea I thought about lotus petal, I really wanted something that stays on the field though, especially if im going to only run 12 mana. I might put it in anyway though, thanks for the thought. What do you think about sol ring?

Sgould I replace counterspell with force of will?

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Posted 07 May 2013 at 15:52 in reply to #349197 on Blue Dreams

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yes it does, at the bottom it literally says, "time vault begins tapped"

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Posted 07 May 2013 at 15:48 in reply to #348709 on Blue Dreams

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pariah redirects damage, not loss of life. Damage results in loss of life, Loss of life however is not damage. So pariah on an indestructible creature would not prevent extort

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Posted 07 May 2013 at 04:32 in reply to #320204 on Infinite Extort

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actually you cant get infinite turns with your T1 example. I would need another mana source to activate voltaic key that turn. mishras gives me three mana, Timevault and Voltaic Key = 3 mana. But I could also have a black lotus or mox out so its still cool :p

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Posted 07 May 2013 at 04:26 in reply to #348709 on Blue Dreams

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swap out megrim for lilianas caress :p

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Posted 07 May 2013 at 03:23 as a comment on Cheaper Broken Jar

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especially if first turn I can lock it up... no wonder it costs 20,000 lol

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Posted 07 May 2013 at 03:17 in reply to #348957 on Blue Dreams

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thanks man, looks pretty good right now :p

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Posted 07 May 2013 at 03:14 in reply to #348957 on Blue Dreams

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ahhhhh hahah figures. thanks

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Posted 07 May 2013 at 02:58 in reply to #348901 on Blue Dreams

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that's a fake link man... its called trolling.

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Posted 07 May 2013 at 02:09 in reply to #348861 on Blue Dreams

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thanks for the advice, voltaic key for sure. Il check that out, but on a side note, does anyone know where you can proxy a deck? ive never done it before

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Posted 07 May 2013 at 01:17 in reply to #348901 on Blue Dreams

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yea its cool, I saw the same thing. Nice deck, check this deck out! http://www.mtgvault/imatroll/deck/trollinghard.com lol

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Posted 07 May 2013 at 01:15 in reply to #348861 on Blue Dreams

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lol comment deleted :p

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Posted 07 May 2013 at 00:26 in reply to #348861 on Blue Dreams

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That's pretty filthy, almost not fun, but awesome still :p

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Posted 06 May 2013 at 06:48 in reply to #348709 on Blue Dreams

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yea vintage looks like fun, I have a white control deck (prison V.3) and its only vintage legal, it looks pretty brutal. Ive never proxied a deck before so im not sure what to do right now, so many options.

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Posted 06 May 2013 at 06:45 in reply to #348706 on Blue Dreams

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before you comment, read the description. thanks!

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Posted 06 May 2013 at 06:30 as a comment on Blue Dreams

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hahaha yea that would be hilarious. The only problem is that all the damage my walls do in return to a player, isn't considered combat damage so I wouldn't get the double affect. The creature hitting my wall would indeed do double damage to my wall allowing me to do that much damage in return to that player, but I would have to be playing a moron for them to willingly attack me knowing that im going to do twice that damage back to them. Definitely pretty cool idea though :p

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Posted 06 May 2013 at 05:44 in reply to #348680 on Cant Touch Me, Im a Wall

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http://www.mtgvault.com/mymobbsdeep/decks/swinging-solo/

some ideas for you man

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Posted 06 May 2013 at 02:10 as a comment on Exalted Victory

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you need to take out 2 brightstones, 6 cant happen, im sure that was an accident. also id remove goblin offensive and add rise of the hobgoblins. ive noticed your starting to have a lot of sorceries and enchantments that rely on the # of goblins you control, if I was you, id cut this down to 60 cards and put in some more goblin creatures. there are some things that are really cool if they happen, but then there are things that are necessary, find your happy medium :p I would toss In the Web of War and Mana Echoes, and keep Beastmaster Ascension and Parallel Lives (add 2 more beastmaster). They flow with your deck and are all around more useful. I would also drop Comet Storm for a total of 4 Goblin Warstrikes. And since you will be running Beastmaster Ascension, there is really no need for Coat of Arms. Beastmaster is faster and more likely to be gotten out at a decent time. id also add 1 Dragon Fodder, since this is a token deck, you want as many as you can get. Sorry for the essay :p

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Posted 05 May 2013 at 07:04 as a comment on 100/100 goblin token army

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