PoetMaster-X

386 Decks, 1,791 Comments, 671 Reputation

I ment 2 Pillar in the sideboards... :)

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Posted 28 October 2012 at 14:55 in reply to #299814 on U\R Guttersnipe\Delver

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Drop scilent Departure & add Cyclonic Rift!..

Use 3 Dissipate & no Syncopate, than add a 3rd Rift!..

Drop Essence Scatter & 1 Negate from the sideboards, than add 1 Dissipate, 1 Pillar of Flame & 1 more Dragon(but I'd suggest Thundermaw Hellkite instead of Hypersinic)!..


I have an Izzet - Goblin/spells deck at top decks ("Krenko's Factory"), if you are interested...

I also have a deck I'm working on right now... ...if you could help by sharing your opinion/suggestion(s)...

R/U/W control: http://www.mtgvault.com/ViewDeck.aspx?DeckID=399469

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Posted 28 October 2012 at 14:52 as a comment on U\R Guttersnipe\Delver

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In populate/control & no flicker at all, Thragtusk is almost useless... Armada Wurm is so much better...

Thragtusk is like Tarmogoyf was years ago... If some1 didn't play it, others questioned it, but without a point...

There are popular cards, that are all good & effective, but not in all decks & situations... Theese are sablonic cards... They are very nice, but in some decks, builders can't see if there would be a better & less popular card for the deck...

Tho, thanks for your suggestions!..

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Posted 28 October 2012 at 11:18 in reply to #299755 on Armada Charm

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Well put togeather!.. :)

The curve is high, but it doesn't matter, since the opponent can not play a thing... :))

This is Legacy format tho & in legacy, there are decks, wich could win in turn 1-3, so you can't change the outcome of the game...

Still... I like it how you built this...

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Posted 27 October 2012 at 22:37 as a comment on Land = gone

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U need to play nonecreature cards, that produce tokens...

Khalni is a great idea, but 1-2-3 cmc instant & sorcery cards are useful as well...

That much counters are useless... You need draw spells to get Polymorph!..

Do not use counters in the main deck wich could only couner a certain type of spell!.. May be Negate, but just may be...

It's worth to make this Modern format instead of Legacy...

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Posted 27 October 2012 at 22:09 as a comment on Polymorph Eldrazi

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THX!.. :)

It's not standard any more, but I have a fresher & better version of it...

It's on the 7th page of my prfile... Same colors...

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Posted 27 October 2012 at 21:31 in reply to #299665 on Army of Returned Souls

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So... according to what you said... ...if I use Krenko, than my deck automatically becomes unoriginal...

If I use Snapcaster with Electromancer, than my deck becomes unoriginal as well...

I'm not just playing these cards, but playing all togeather & I'm not just playing removal & Krenko's command as spells, but also boosts...

I'm playing12 Overload spells & the Electromancer is awesome for tham...

Snapcaster is a killer with Guttersnipe...

I'm combining many things here, that very few builders could put togeather in a deck of 60 cards...

...so I suggest you look closely & think be4 you judge & badmouth...

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Posted 27 October 2012 at 21:27 in reply to #299531 on Krenko's Factory

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YO!..

I just updated my Bant Populate as U commented... :)

http://www.mtgvault.com/ViewDeck.aspx?DeckID=394491

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Posted 27 October 2012 at 16:18 in reply to #299475 on Bant aggro (Standard)

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I'd change Primal Hunter for Relentless here... ...Sever the Bloodline for 2 more Dreadbore... Use 3 Sever in the sideboards, by dropping the seal, since it won't do much for U here...

Use 3 Farseek & 4 Nighthawk!..

U have 16 lands that could produce black mana, but only 10 that could add green &/or red... Change Woodland Cemetery & 1 Drogonskull Summit for 4 Rootbound Crag!..

Other than theese, I don't know what to change...


...if U have the time & interest, check out my Bant Populate: http://www.mtgvault.com/ViewDeck.aspx?DeckID=394491

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Posted 27 October 2012 at 12:37 as a comment on Jund v1.01

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Nice!..

I'd suggest:

1st: Mana base... U have 17 lands that could produce G mana & 14 that could produce W & only 5 that could produce B...

Not enough black... Drop a Sunpetal Grove, a Forest & a Plains, than add 1 Isolated Chapel & 2 Overgrown Tomb!..

2nd: Drop Arbor Elf, your curve is low, U don't need that much ramp!.. Without Overgrown Tomb, U couldn't even add black mana with it & with no Garden, nor Tomb U could just add green... Play 4 Pilgrim & no Elf!..

Put Oblivion in the sideboards, drop Ranks & add 3 Parallel Lives, 1 more Haunting, 2 Armada Wurm & 1 Entreat the Angels...

Now we have no empty spots...

Wayfaring Temple is only good with Rancor... It's up to U, if U want to play it that way, but I'd drop him & add a 2nd Entreat the Angels & a 3rd Rootborn Denenses...

Sideboards... I'd use 3 Oblivion Ring, 4 Rest in Peace, 3 Sundering Growth, 3 Judges Familiar & 2 Dryad Militant...


If U have the time & interest, check out my Bant Populate deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=394491

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Posted 27 October 2012 at 12:24 as a comment on populate, brutally

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Interesting... Cremate is a sideboard card, but I guess U only keep it for the draw, since U will have lot's of cards in your grave... ...tho, I'd play Dismember instead...

This was a very creative idea!..

Make sideboards!..


...if U have the time & interest, check my standard Bant Populate!.. I'm trying to finalize it...

http://www.mtgvault.com/ViewDeck.aspx?DeckID=394491

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Posted 27 October 2012 at 12:10 as a comment on Heartless Arcbound

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I'd drop Alchenamy & 1 Unsummon, than add 3 Cyclonic RIft...

May be Primal Hunter is not worth it... His 2nd ablility won't alwayes pay off... I'd rather play Relentless...

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Posted 27 October 2012 at 11:57 in reply to #297663 on BUG superfriends

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Teleportal's Overload coast is higher & Dynacharge boosts my creatures better, so I split tham into 3-2...

I only use 1 Evolving Wilds, 'cuz I play only 21 lands & 1 of tham could not produce colored mana... It is the final stabileser in the base...

I play only 2 Dissipate in the main deck, 'cuz I don't alwayes keep mana for it, but the curve of the deck is pretty low, so many times I do... It's working out great & in the late game, Syncopate wouldn't alwayes do the trick...

I'm still thinking... ...I have Izzet Charm allready in the main board, so I might play only 1 Dissipate in the main deck & 3 Cyclonic Rift... ...or may be no Dissipate, 3 Rift & 4 Electromancer...

I'd drop Syncopate from the sideboards & have the 3 Dissipate there...

What do you think?..


...if U have the time, what would U suggest for this deck of mine?.. I'm having trouble perfecting it...

http://www.mtgvault.com/ViewDeck.aspx?DeckID=394491

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Posted 27 October 2012 at 11:51 in reply to #299565 on Krenko's Factory

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Rootborn is essential for Geist of Saint Traft...

What, if I toke out 1 Snapcaster & all Smiter, than add 3 Midnight Haunting & a 4th Call?..

Thanx for the help, Blast!.. :)

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Posted 27 October 2012 at 11:38 in reply to #299563 on Armada Charm

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-2 Scour, -1 Twice, -1 Island... ... Add some Snapcaster &/or Hypersonic Dragon/Thundermaw Hellkite...

Make sideboards: Dissipate/Syncopate, Tomrod's Crypt, Izzet Charm(if not in main deck), Electrickery, may be Dungeon Geists...

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Posted 27 October 2012 at 01:19 as a comment on R/U delver

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Unoriginal?..

Who have made a deck like this?..

Noboddy be4 me...

This is a goblin deck with Krenko, playing Snapcaster & spells(control & burn along with creature boost)...

I'm the 1st, who made this... At least the 1st I know & the 1st who toke it to a competative level...

Your opinion prooves, that you are inexperienced... ...& that you didn't checked the deck closely...

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Posted 26 October 2012 at 23:41 in reply to #299531 on Krenko's Factory

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How I hated goblins in 1999 & 2000, when I played Elves... ...but I beat tham still :) ...

I think U use too much lands... 21 should be enough...


My standard Izzet - Goblin/spells deck is at top decks ("Krenko's Factory")... I'm still working on it, so any suggestion would be appreciated...

Here is a deck i'm also working on & I have serious problem perfecting it: http://www.mtgvault.com/ViewDeck.aspx?DeckID=394491

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Posted 26 October 2012 at 23:06 as a comment on Krenkos Goblin Goon Squad

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Very nice!.. U have solved the problem...

I love the sideboards!.. ...tho I'd change Putrefy for Rest in Peace... ...drop 1 Pacifism for a 3rd Reckoning...

I'd play 4 Charm & 3 Think Twice...

We can say now, that the deck is competative!.. :)


Check out my Bant Populate, when U have the time: http://www.mtgvault.com/ViewDeck.aspx?DeckID=394491

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Posted 26 October 2012 at 22:47 in reply to #299475 on Bant aggro (Standard)

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Grudge is red & this deck is B/U/G...

I've considered the Messanger, but it's not worth it for this deck... 14 of my lands could produce black, so I could play it easily, but sometimes I would fail to cast it on turn 3, or even 4...

1 or 2 copy would fit the deck, but I rather need to somehow put more removal in the main deck... ...tho I donno' what to take out...

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Posted 26 October 2012 at 22:22 in reply to #299512 on Eternal Invasion

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um... ...& Dissipate, rather than Syncopate... ...why?.. ...'cuz with X=2, Syncopate's cmc is the same is Dissipate's & it's still not uncondicional...

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Posted 26 October 2012 at 18:39 as a comment on Grixis Utility

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