PoetMaster-X

386 Decks, 1,791 Comments, 671 Reputation

Well...the Curse is really not not good, I admit, but I need the Scour, 'cuz it takes out 1/12 of the opponents deck... 60 is 3 times 20, but the opponent draws at least 1 card at a turn, that would mean 1/3 at a turn... According to this, I think I'll play with "Howling Mine" instead of the Curse... If an opponent playes a fast creature-deck, I'll side in "Damnation", "Propaganda, & if he/she playes with indestructible creatures, I'll play with "Sleep"... THX 4 Yo' comment!! :)

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Posted 20 May 2012 at 17:46 in reply to #257488 on Jace, the Unmercyful

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Nicely crafted! This sistem is effective.... Improve the mana base, it's not stabil enough! Put in 4 "Sulfur Falls" & 3 "Evolving wilds" instead of 3 mountains & 4 islands... IC U like 2 put the Legionnaire in many decks :) ... it doesn't fit this deck that much, I would rather put 3 "Brimstone Volley" in it, since the deck is undying...

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Posted 20 May 2012 at 17:23 as a comment on Undying Vex

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Here...I've just made my version of the grave deck :) : http://www.mtgvault.com/ViewDeck.aspx?DeckID=339944

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Posted 20 May 2012 at 16:36 as a comment on Unburial madness

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Man, this deck is awesome! Effective like hell! ...& U can't just destroy lands with most of theese spells if the situation calls 4 something else... The mana base could be better, but it doesn't matter that much in this deck... U nailed it with this1! :) ...

Here is a deck of mine: http://www.mtgvault.com/ViewDeck.aspx?DeckID=337315

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Posted 20 May 2012 at 15:50 as a comment on Destroy your land's!?

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Use some "Evolving Wilds" 2-3... the deck would be even much stabil... U might draw bad with this many basics...

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Posted 20 May 2012 at 15:42 as a comment on Unburial Summoning

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Not bad, but U know... with "Heartless Summoning", I like to use "Palladium Myr", 'cuz it won't die & it will be cost 1 mana & U'll have 2 more mana... I suggest "Sphere of the Suns" also... it's great with this sistem... of course, Palladium doesn't go well with judgemet... I think, this burial-summoning deck of yours is much stabil, than the other... I like the fact, that U use Bloodline in the sides, it showes, that U know how fast & destructive tokens could be in standard theese dayes... so U put some extra against them :) ...

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Posted 20 May 2012 at 15:40 as a comment on Unburial Summoning

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Nice, but U need more lands... No matter, the 4 summoning, this is instabil... Put despise in the sides instead of of 1 Zenith & 1 Bloodline, wich U need 2 take out... 3 Volley is enough... than U can put in 3 lands... 1 summit, 1 swamp & 1 "Evolving Wilds"... Only my opinion :) ...

This is my version (far from complete): http://www.mtgvault.com/ViewDeck.aspx?DeckID=336811

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Posted 20 May 2012 at 15:32 as a comment on Heartless Summon in my way!

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1 more thing...I think U should take out the Slip & put a "Diabolic Tutor" in to search for Rites... that 1 more card really gonna' raise your chanses...

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Posted 20 May 2012 at 15:23 as a comment on Unburial madness

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Good, but if U don't draw Unburial, U won't win... U can of course survive, 'til U draw 1 by useing Judgement, Oblivion & Lingering, but if U get hit by a "Memoricide", or a discard effect with "Surgical Extraction", U'll lose... I think, in the sideboards, U need 2 focus on avoiding those spells in case U met an opponent, that uses those... I suggest U take out 2 Nephils from the sideboards & 1 Oblivion, than put in 3 "Memoricide" ... Take out a Purge, a Titan & a Bloodline & put in 3 Distress... Also... the mana base is not stabil enough, so U need 2 add 4 "Evolving Wilds"... U don't need any Quarter, that 1 Ruin is OK .... U need 2 play with 4 Chapel, 4 Wilds, 1 Ruin, 6 Plains & 8 Swamp... Theese R mine opinions :) ... I love the complection of the deck, U really did good to put Judgement in it! ...

Here is a deck I think U'd like: http://www.mtgvault.com/ViewDeck.aspx?DeckID=339841

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Posted 20 May 2012 at 15:20 as a comment on Unburial madness

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WOW! :)... U have some...

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Posted 20 May 2012 at 12:00 as a comment on Planeswalker Collection

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Good...just change the enchantments for spells & stuff... U don't need the curses... the mana curve is a problem (14 cards cost 5 mana) ... "Lake of the Dead" isn't good... I think U should make the deck with 22 lands & instead of the curses & Quandry, add "Phyrexian Obliterator" & "Skirsdag High Priest" & some destroy/sacrifical effects...

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Posted 20 May 2012 at 00:56 as a comment on assassin

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Your version of the myr is interesting! I like the use of "Parallel Lives"... I think 2 "Mirrorworks" & 2-3 "Myr Turbine" is enough... Here is my version: http://www.mtgvault.com/ViewDeck.aspx?DeckID=336797

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Posted 19 May 2012 at 21:53 as a comment on green myr-der

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Only 1 Penumbra? No Silklash??! The deck is good, but U gonna' need silklashes in sideboards...

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Posted 19 May 2012 at 21:51 as a comment on Arachnophobia!

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That's it! I've finally made up my mind for crafting an illusion deck... :) ...Yours is good, but I think U should use "Dissipate" instead of "Cancel" (against grave decks)... ..."Think Twice" isn't good, use "Divination" instead....

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Posted 19 May 2012 at 21:38 as a comment on illusion

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Reliquary is better, than Harrow... I can't put both in, 'cuz there's nothing I can discard from the deck... I'm not playing "Crucible of Worlds", 'cuz it can be easily destroyed as an artifact & also, if I play a land from my graveyard, I can oly discard it again if I get it back 2 my hand by Meloku... That's why I use "Tilling Treefolk"... After I have 4-5 lands, that I need for casting all I want, I can discard any land I draw, or get back... I need only 1 "Life from the Loam", than by dredgeing, I'll put a "Seismic Assault" in my graveyard & get it to my hand by "Natures Spiral" (if I need 2 do that) ... than every turn, I'll at least deal 6 damage...
THX 4 your comment!! :)

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Posted 19 May 2012 at 20:49 in reply to #257298 on Meloku's Illusion of Apocalipse

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Nice deck, but unstabil mana base... U also need 1-2 more lands & U still have to narow the deck doen to 60 cards 'cuz if U won't, than U R going to commit a crime... if U draw none of the 6 lands, that could produce blue, U can't play the Captain... too many swamps... here is my opinion for the mana base: 4x "Darkslick Shores", 4x "Glacial Fortress", 4x "Isolated Chapel", 3x "Evolving Wilds", 5x Plains, 1x Island, 1x Swamp ... (22 lands) ... Take out 1 Geist, 2 Merkov, put in another Lord of Innistrad, than the deck will be 60 cards with 22 lands & it'll be stabil, fast... :) ...just my opinion...

Here is my version of spirits: http://www.mtgvault.com/ViewDeck.aspx?DeckID=334685

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Posted 19 May 2012 at 20:35 as a comment on Tokens Everywere

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=339510

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Posted 19 May 2012 at 19:01 in reply to #257072 on U've Got Artificed!

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I haven't made a curse deck be4, but I think, that a stabil, fast & effective curse deck isn't only about curses, but contain about 9 curse cards & 2-4 Witch... The remeaning 24-27 noneland cards in the deck should not do anything with curses & may be, the deck deosn't need any Misfortunes... This is only my idea... Another thing... "Paraselene" whipes out this deck...

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Posted 19 May 2012 at 18:56 as a comment on Curses

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U won't do much with Glissa there... The deck is incomplete, but the complection is basically simpathic...

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Posted 19 May 2012 at 17:16 as a comment on -Legendary Jund-

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Interesting... gargoyle deck... :) ... never thought about it... If U like tribal decks, than U probably gonna' like theese:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=336797

http://www.mtgvault.com/ViewDeck.aspx?DeckID=339164

http://www.mtgvault.com/ViewDeck.aspx?DeckID=334801

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Posted 19 May 2012 at 16:57 as a comment on Gargoyle's Revenge

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