Sick!! ... I miss the dayes, when the Zendikar block was standard... :( :) ... I could use "All is dust" in a fast artifact deck... :)
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I was thinking of some like this to craft :) ... This could be narrowed & perfected to tournament quality easily, just narrow it, adjust the mana curve & the mana base...
Man, this deck is strait up-crasy!!!! U completely nailed it! The complection is stunning!! 1 thing only... mana base... U have 14 land, that could produce white, 13 green, 6 black... U have 6 cards, that needs black mana, that mean U need 9-11 lands that could nproduce black... My opinion is: 3x "Evolving Wilds", 4x "Sunpetal Grove", 3x "Isolated Chapel", 3x "Woodland Cemetery", 5x Forest, 4x Plains, 1x Swamp... I love the way U combine a little golem-tribal impact with the token-replication/growth sistem! :) ... Here is a deck I think U'd like: http://www.mtgvault.com/ViewDeck.aspx?DeckID=339210
True... I haven't thought this deck would be this fast, extreamly with the draw spells, I can really have the dinamicity of my turns under control... :) ... I've also thought about "Cavern of Souls", but 1st, I haven't put it in, now I'm thinking if I should put it in the sides instead oh the Boots, but against "Sever the Bloodline", I need it, 'cuz if I don't draw an Image in time, just having Lords & regular copies of it - (it's good to keep at least 1 of them up, 'til I draw an image) - They all gonna' get exiled... So I'm putting 3 Caverns in the main deck... :) ... ...& I'll keep the Boots in the sides... That was a good idea, my man! :)
True, "Gut Shot" is a card I've may be under estimated... Now that U say, it's pretty useful... Well...in your deck - that is much about control, than mine - may be Delver & Snapcaster R much useful, than in mine... anyway... I've just found out another thing about the mechanisem of my deck & it's huge :) : If I have an Image already as a Lord & I copy it with Counterpart or Plasm & chose "Lord of the Unreal" again, I'll have annther hexproof-Lord, that also get's the plus 1 & this way, my creatures grow even faster... the conly thing I need to counter R cards like "Day of Judgement" & I have "Negate" in the sides & 2 more "Dissipate" :) ... I could counter huge creatures, but "Cryptoplasm" could become them to make me able to block effectively...
...& I've just figured how great the Image is with "Cryptoplasm" :) ... U copy Cryptoplasm, so the Image also could copy any creature in your upkeep, but it stayes an illusion :) ... & when U cast the Lord, U could just Copy it in your upkeep & there U have the hexproof-Lord :) ... awesome!! ... This "Cryptoplasm" is a sick-ass player!!!! ......
I like your version! My only concern is, that if U have not much time left to finish, be4 your opponent get's back in it after your control slowed him/her, U have nothing big to make it in time... Resellient decks could make it against this1... I think U gonna' need the Dragon anyway... :) ... I like the use of Delver & Snapcast, they fit the deck, but how about useing 2-2 of them, since they R'nt illusions & put in 4 Dragons? I think it would be nice that way... I think "Gut shot" should be sideboard anyway, so U can may be replace the 2 Delvers & put in 2 Ring... Theese R my thoughts... It is great to C & know your wayes of the same sistem, it makes me consider things I woulda' never by myselfe, & alowes me to perfect my own way... :) ... Again...thanks 4 your help on my deck, U did gave me some good ideas! It was helpful 2 compaire theese 2 decks...
Moorland is a good idea, since the illusions could die easily... In my deck, the strategy is: draw a Lord 4 sure, nthan if U don't have the Image, just copy it, with another possible card & when U draw the Image, copy the copy with it, than as U know, U'll have a 3/3 "Lord of the Unreal" with hexproof :) ... My goal was 2 increase the possibillity to make that Lord with hexproof... I like your suggestions, but I can't convince myselfe to take out the Dragon :) ... it's the only thing I can score massively & fast if I don't have that much time 2 finish... I have a lot of copy-spells not just to copy the Lord, but the Dragon after I have the Hexproof-Lord/Image... I was also concerned with the fact, that I wanted to add more control & I will by taking out the Automaton... I use "Unsummon" instead of the Snag 'cuz it's also for the perpouse of returning my early cast Image to play it again on the Lord, if I had nothing else to cast in the first cuple of turns... Thanks for your help!! :) ... U've hardened my concern that I don't have enough control... I'll take out the Automaton & put "Unsummon" in the main, it'll serve multiple perpouses...
I've seen your decks & I figured, that U have good ideas & U make quite good decks, but U negate the mana base, probably 'cuz at times U R tired 2 deal with that part, or U don't find it that important in a virtual deck, I understand... I like your style & creativity! ... Here R the decks I'm gonna' choose from to use on the next standard tournament, I would like your thoughts & wich 1 U would play, if U have the time 2 take a look :) ... : http://www.mtgvault.com/ViewDeck.aspx?DeckID=340984 http://www.mtgvault.com/ViewDeck.aspx?DeckID=337878 http://www.mtgvault.com/ViewDeck.aspx?DeckID=339841 http://www.mtgvault.com/ViewDeck.aspx?DeckID=339598 http://www.mtgvault.com/ViewDeck.aspx?DeckID=340961
The complection of the deck is strait up-awesome!! :) ... The mana base is the only thing I don't agree with... Consider "Mycoloth" & may be "Sporoloth Ancient"...
I like the use of the Ascension, it's fitting with "Wellwisher" & Timberwatch ... Patrol isn't that good, U should use "Wolfskull Shaman" instead of it... The Annex isn't worth it, no matter the life U gain with "Wellwisher"... Cards like that R truely effective, when U have 2 or more of them at once anyway & there R only 2 in the deck... Try "Lead the Stempede", it's good after U got hit by a Wrath or some like that... Only my opinions... :)
Nice built! I like the use of snapcaster, it's crushing with Glimps... :) ... I want your opinion on 1 of my decks... I'm trying 2 terfect the illusion deck sistem, I would like 2 know if U think I'd miss something ;& what should I drop... ...here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=339653
Not enough creatures... Abolisher should be sideboard, 'cuz it's only good against counters & stuff... U do miss a lot of "musts" from your deck... The mana base needs more nonbasics to be stabil... I've made 3 different human decks... I'll show U... ...here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=339841 http://www.mtgvault.com/ViewDeck.aspx?DeckID=340961 http://www.mtgvault.com/ViewDeck.aspx?DeckID=334710
Not bad! -...but if U use Alchenamy, U should use 3-4 of most of your creatures to stabilise the sistem... the mana base is not Quite stabil with just basics... U can easily draw a wack openeng hand... If U use Mindcrusher, than use "Surgical Extraction (2-3 in the main deck)... Here R my zombies: http://www.mtgvault.com/ViewDeck.aspx?DeckID=334801
May be instead of "Grave Titan" :) ... ...or 1Grave & 1 Inferno, & put in 2... I've made it a sideboard, 'cuz it mostly good against cards, like "Dayof Judgment' & stuff...
Man, U R good! :) ... That's an awesome strategy with the Paladin!! ... In this deck, I usually sac 4-5 humans 2 the Aristocrat, so I deal 8-9 damage... It'll probably strike in 'cuz it has flying, won't be destroyed, 'cuz it is indestructible that turn, so it's like a sorcery of massive damage, that could be recast each turn if no1 takes it out... & if I can't knock the opponent down with it the 1st turn, I'll leave 1-2 humans on board, so my opponent couldn't take it out easily... I'll definiately put in Paladin!! Thanks! :)
Well, I've realized, that Path isn't that good in my deck... Sometimes I don't even wanna' cast any spells at a turn if I don't have the Mist & my creatures R not that much mana, so it's not worth 2 show my oppontnt, what I would draw, or putting Mists, arruk & Moon on the buttom... :) ...
Very well crafted! ...but take out the Bolt, it's not standard! ... Put "Incinerate" in.... Your mana base is about perfect... I like the complection, expecially the use of Path... I wanted 2 put it in my deck, but I've had no spaces left 4 it... what U think I should take out 2 put in 2-3 of it? Here it is: http://www.mtgvault.com/ViewDeck.aspx?DeckID=337363
Thanks for your suggestions! :) ... The Traveler is good for sacrifical abilities, so it's better I think... I'm considering "Dismember" instead of the Blade... I have the Overseer instead of the Demon, it's a lot better I think... Thanks again for your advices & check out my newest human deck here :) ... : http://www.mtgvault.com/ViewDeck.aspx?DeckID=340961
Take a look at my Vampire deck, if U have the time! :) ... : http://www.mtgvault.com/ViewDeck.aspx?DeckID=339880
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