Rocco

46 Decks, 103 Comments, 20 Reputation

Here, an actual contribution. A Modern Simic 1-Drop Deck:

http://www.mtgvault.com/rocco/decks/simic-cheapos/

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Posted 28 May 2014 at 18:17 as a comment on wandering one drops

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I can dig it. Maybe the best home for Prophetic Flamespeaker I've seen. It's hilarious how there's no burn in the mainboard. XD

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Posted 28 May 2014 at 14:26 as a comment on Mono Red Bestow

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Thanks for the suggestions. 4 Armories does look like a lot in retrospect. The Scryfish and rams also seem a little superfluous. I don't plan on building the deck; it was just a fun exercise.

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Posted 26 May 2014 at 17:30 in reply to #467669 on [Block] 2-Drop Challenge

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Perhaps... The one who goes second gets to search for a basic land in addition to his 7+1 cards, but it comes into play tapped.

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Posted 23 May 2014 at 23:46 in reply to #467201 on 2 mana challenge

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I'd rather play a scry land 1st turn. There's still enough variation in lands that the 1st turn should remain intact.

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Posted 23 May 2014 at 21:51 in reply to #467201 on 2 mana challenge

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No idea. I'm posting mine here.

Theros Block 2-Drops: http://www.mtgvault.com/rocco/decks/block-2drop-challenge/

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Posted 22 May 2014 at 14:46 in reply to #466853 on 2 mana challenge

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Or... add even more to make feeding them to Constant Mists more palatable!

Scrylands in particular would be a nice addition.

Also, it wouldn't take much effort to turn this into a playable Simic deck with a normal curve. I like it a lot.

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Posted 21 May 2014 at 22:39 in reply to #466752 on 2 mana challenge

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You're not hurting my feelings, Kazz. I knew it was a fringe case.

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Posted 20 May 2014 at 14:52 in reply to #466158 on wandering one drops

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What abcdefu said. It's in the description. If you ever have to actually cast a bloodrusher, you've already lost.

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Posted 19 May 2014 at 22:05 in reply to #466158 on wandering one drops

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Another Gruul deck: http://www.mtgvault.com/rocco/decks/badger-elf-hogan/

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Posted 19 May 2014 at 21:20 as a comment on wandering one drops

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A still more glorious dawn awaits.

olol

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Posted 08 May 2014 at 02:27 as a comment on A more glorious dawn

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There's also Retraction Helix. Doubles as a heroic trigger for Sage of Hours in a pinch, but makes Gilder Bairn's ability cost 4.

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Posted 01 May 2014 at 22:16 in reply to #460547 on The New Infinite Turns Combo

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Skybind could potentially work wonderfully for that, but only if you run enough enchantments, and can support the 3WW cost.

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Posted 30 April 2014 at 15:26 in reply to #459484 on Gilder Bairn C-C-Combo Breaker

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+1 to pfiidude. The deck is basically made of +1/+1 counters. Win condition: Attack with dudes that you have embiggened.

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Posted 30 April 2014 at 13:42 in reply to #459968 on The New Infinite Turns Combo

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The placeholders are gone now, if you'd like to see it in its correct form.

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Posted 29 April 2014 at 20:53 in reply to #454610 on Instant Heroes-Just Add Water

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So I was hella wrong about Sage of Hours' value. By a factor of 10. Oh well, that makes it all the more attainable.

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Posted 28 April 2014 at 13:44 in reply to #454420 on Gilder Bairn C-C-Combo Breaker

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Do you even polite conversation? I made a statement of fact, not a comprehensive rebuttal. You're right that losing Sorin's ultimate is small peanuts, but overlooking a deck's self-limitations is as important as knowing its strengths.

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Posted 24 April 2014 at 19:35 in reply to #456474 on Spirit

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Quicken + No sorceries = Wut?

Just for the card draw?

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Posted 22 April 2014 at 00:12 as a comment on gutterheart pyromancer

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That's cool. I DEICIDE my fate.
http://community.wizards.com/forum/future-card-and-set-speculation/threads/4077256

(Check out madman_oreo's comment on this page, btw. Frakking hilarious)

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Posted 21 April 2014 at 22:33 in reply to #456508 on Which God Do You Worship?

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If he runs any graveyard lockout, Sorin's ultimate becomes useless.

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Posted 21 April 2014 at 22:30 in reply to #456474 on Spirit

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